Seeded DCSS version 0.30.0-16-gbe6223bb7e (webtiles) character file. Game seed: 12735965570273765983 (custom seed) 30 Pimp the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on May 20, 2023. Slain by Terence ... wielding a +3 flail (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:03 (1023 turns). Pimp the Conjurer (Draconian Conjurer) Turns: 1023, Time: 00:02:04 Health: -3/26 AC: 5 Str: 11 XL: 3 Next: 3% Magic: 2/6 EV: 12 Int: 18 God: Gold: 17 SH: 0 Dex: 9 Spells: 5/6 levels left rFire + . . b - +1 demon blade (freeze) rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . e - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons b - a +1 demon blade of freezing (weapon) Armour e - a scarf of resistance (worn) Scrolls c - a scroll of identify {unknown} g - a scroll of blinking {unknown} Potions a - a potion of magic d - a potion of degeneration {unknown} f - a potion of haste {unknown} Skills: + Level 0.2 Long Blades + Level 2.1 Dodging - Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History There is a stone staircase leading up here. g - a scroll labelled KYROAK PETWYSA An endoplasm comes into view. An endoplasm is nearby! Terence the Incautious comes into view. He is wielding a +3 flail. Found a robe. Found an escape hatch in the floor. The endoplasm quivers. Terence shouts! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm closely misses you. The magic dart hits the endoplasm. You kill the endoplasm! The magic dart hits Terence but does no damage. The magic dart hits Terence. Terence is lightly wounded. Terence says, "You're history." Terence hits you but does no damage. You hit Terence. You freeze Terence. Terence is heavily wounded. Terence closely misses you. You closely miss Terence. Your tail-slap misses Terence. Terence is heavily wounded. Terence hits you with a +3 flail. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +3 flail! Your magical contamination has completely faded away. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit Terence. You freeze Terence. Terence is severely wounded. Terence barely misses you. Terence hits you with a +3 flail! Ouch! That really hurt! You die... ####### .....#### #......###.# #)......... #.._...# #.....#### #.......<# # #...#.######..# #.#.#....@....# # # ######@.....# ......# ..>[..# ......# ......# ####### You could see Terence. Vanquished Creatures 4 ball pythons (D:1) 3 endoplasms A goblin (D:1) 3 hobgoblins (D:1) 5 jackals (D:1) 2 kobolds (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pimp the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 38 | D:1 | Identified 2 scrolls of acquirement 38 | D:1 | Acquired a scarf of resistance 45 | D:1 | Acquired a +1 demon blade of freezing 112 | D:1 | Reached XP level 2. HP: 18/20 MP: 5/5 719 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/6 1003 | D:2 | Found a stormy altar of Qazlal. 1014 | D:2 | Noticed Terence 1023 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_cross, hex_tiny D:2: minmay_evil_eye, layout_basic, basic_altar, minmay_ruptured, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Long Blades | | 0.2 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Demon blade || 25 Tailslap || 2 Cast: Magic Dart || 35 Use: Scroll || 2 Stab: Sleeping || 2 Armour: Skin || 13 Dodge: Dodged || 31