Dungeon Crawl Stone Soup version 0.31-a0-836-g3ceb0a68c4 (webtiles) character file. Game seed: 11942510328234714696 362 PimpSugar the Magician (level 6, 0/43 HPs) Began as a Djinni Hedge Wizard on Sept 27, 2023. Was an Initiate of Ashenzari. Slain by Edmund ... wielding a +2 flail of protection (12 damage) ... on level 4 of the Dungeon. The game lasted 00:23:14 (4259 turns). PimpSugar the Magician (Djinni Hedge Wizard) Turns: 4259, Time: 00:23:16 Health: 0/43 AC: 3 Str: 9 XL: 6 Next: 99% Gold: 258 EV: 13 Int: 23 God: Ashenzari [......] SH: 0 Dex: 13 rFire + + + d - +1 sling rCold . . . (no shield) rNeg . . . k - +1 robe {rC+ rF+} rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ v - +6 ring of intelligence HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 258 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +1 sling (weapon) i - a +1 antimagic hand axe p - a +0 hand axe w - a +0 glaive x - a +0 mace of protection Missiles j - 27 stones l - 6 silver javelins q - 5 poisoned darts Armour b - a +0 robe c - a +0 hat (worn) k - a +1 robe of resistance (worn) r - a +2 leather armour of cold resistance Jewellery v - a +6 ring of intelligence (left hand) Talismans e - a storm talisman Wands n - a wand of polymorph (20) s - a wand of flame (21) Scrolls g - 3 scrolls of teleportation Potions f - a potion of brilliance h - a potion of mutation m - a potion of degeneration o - 2 potions of magic t - a potion of heal wounds u - a potion of invisibility z - a potion of enlightenment {unknown} A - a potion of curing {unknown} Skills: + Level 1.7 Fighting + Level 3.1 Dodging + Level 2.4 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes Level 0.0 Charms * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Transmutations * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Poison Magic * Level 2.4 Invocations * Level 2.4 Evocations * Level 2.0 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Call Imp Summ 38% N/A 4% 2 c - Mephitic Cloud Conj/Pois/Air 19% N/A 9% 3 d - Slow Hex 76% N/A 2% 1 e - Blink Tloc 38% N/A 4% 2 f - Searing Ray Conj 38% 2d5 4% 2 t - Apportation Tloc 38% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Elyvilon Gozag Makhleb Nemelex Xobeh Qazlal Uskayaw Xom Yredelemnul Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your cerulean imp hits Edmund from afar with a -3 spear. The searing ray hits Edmund. Edmund is moderately wounded. You finish channelling your searing ray. Edmund hits himself with a +2 flail of protection! Your cerulean imp hits Edmund but does no damage. Your cerulean imp hits Edmund but does no damage. Your cerulean imp hits Edmund but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 scale mail (heavily wounded, confused, ally target, chance to affect: 51%) Edmund resists with significant effort. Edmund seems less confused. Your cerulean imp hits Edmund but does no damage. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 scale mail (heavily wounded, not watching you, ally target, 81% to hit) The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) Your cerulean imp barely misses Edmund. The searing ray hits Edmund! Edmund is severely wounded. Edmund gestures with his flail. Edmund hits you with a +2 flail of protection! Your cerulean imp hits Edmund but does no damage. The searing ray hits Edmund but does no damage. Edmund is severely wounded. Edmund hits you with a +2 flail of protection. Your cerulean imp hits Edmund from afar with a -3 spear. The searing ray hits Edmund but does no damage. Edmund is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Edmund hits you with a +2 flail of protection! You die... Edmund says, "That'll show my brother!" ##### #.#..# ...... #.....# ......[## ### #......### #.## ##........######..## #...5.@@...##......# ##.....##..........##### #..... #..........##..# #..#.# ##........##...# ... ## ##.......#..##..# .# ####.......##...#... #.........#####..... ..........##.##..... ................##.. You could see Edmund (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An iguana (D:3) Terence (D:2) 2 orc wizards (D:3) Natasha (thrice) (D:2) 3 adders 2 dart slugs (D:3) 16 orcs 4 endoplasms 2 giant cockroaches (D:1) 4 goblins 3 hobgoblins 11 jackals 3 quokkas 6 ball pythons 2 bats 6 frilled lizards 8 kobolds 6 rats 83 creatures vanquished. Vanquished Creatures (collateral kills) Ijyb (D:3) An adder (D:2) A worm (D:2) 3 orcs (D:3) A ball python (D:2) A bat (D:3) An endoplasm (D:1) 2 giant cockroaches A hobgoblin (D:2) 2 jackals 2 quokkas A kobold (D:2) A rat (D:1) 18 creatures vanquished. Grand Total: 101 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PimpSugar the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | PimpSugar set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 419 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/0 419 | D:1 | Learned a level 1 spell: Apportation 1496 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 1629 | D:2 | Reached skill level 1 in Invocations 1629 | D:2 | Reached skill level 1 in Evocations 1704 | D:2 | Noticed Natasha 1713 | D:2 | Killed Natasha 1714 | D:2 | Reached skill level 1 in Fighting 1714 | D:2 | Reached skill level 1 in Shapeshifting 1724 | D:2 | Noticed Natasha 1764 | D:2 | Noticed Terence 1809 | D:3 | Reached XP level 5. HP: 9/37 MP: 0/0 1809 | D:3 | Learned a level 2 spell: Searing Ray 1947 | D:3 | Found a faded altar of an unknown god. 2274 | D:3 | Noticed Ijyb 2294 | D:3 | Killed Ijyb 2295 | D:3 | Reached XP level 6. HP: 42/42 MP: 0/0 3032 | D:2 | Killed Natasha 3097 | D:2 | Killed Terence 3185 | D:2 | Noticed Natasha 3190 | D:2 | Killed Natasha 3843 | D:4 | Noticed Edmund 3961 | D:4 | Found an opulent altar of Gozag. 3998 | D:4 | Found a staircase to the Ecumenical Temple. 4021 | Temple | Entered the Ecumenical Temple 4067 | Temple | Became a worshipper of Ashenzari the Shackled 4259 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_basic, hex_large, nicolae_kite_square_tiling_tiny, minmay_split_cup_large D:2: layout_basic, uniq_terence, uniq_natasha D:3: layout_rooms, nicolae_sif_muna_little_library, chequers_ecumenical_altar_simple, due_unseen_surprise, uniq_ijyb D:4: layout_cave_pools, amcnicky_altar_gilded, kiku_gazebo_garden_becter, mainiacjoe_overflow_catch_the_wave, minmay_temple_entry_nine_rooms, saegor_snake_ambush, uniq_pikel, uniq_edmund, uniq_robin Temple: cyrus_temple_forest Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 | 3.4 Conjurations | 3 | 3.4 Hexes | 3 | 3.4 Summonings | 3 | 3.4 Necromancy | 3 | 3.4 Translocations | 3 | 3.4 Transmutations | 3 | 3.4 Fire Magic | 3 | 3.4 Ice Magic | 3 | 3.4 Air Magic | 3 | 3.4 Earth Magic | 3 | 3.4 Poison Magic | 3 | 3.4 Invocations | 1 2 | 2.4 Evocations | 1 2 | 2.4 Fighting | 1 | 1.7 Stealth | 2 | 2.4 Shapeshifting | 1 2 | 2.0 Dodging | 3 | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Unarmed | | 8 || 8 Hand axe | | 5 || 5 Sling | | 2 || 2 Fire: Sling | 63 | 102 || 165 Cast: Magic Dart | 19 | 58 || 77 Call Imp | 7 | 16 || 23 Slow | 1 | 7 || 8 Searing Ray | | 20 || 20 Mephitic Cloud | | 6 || 6 Blink | | 1 || 1 Use: Scroll | 5 | 7 || 12 Potion | | 2 || 2 Armour: Robe | 23 | 106 || 129 Skin | | 5 || 5 Dodge: Dodged | 21 | 129 || 150 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4319 | 3919 | 400 | 521 | 2165 | 5 | 863.8 | Dungeon | 4233 | 3899 | 334 | 521 | 2165 | 4 | 1058.2 | Temple | 85 | 19 | 66 | 0 | 0 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1345 daAuts D:1: 1304 daAuts D:3: 1244 daAuts D:4: 339 daAuts Temple: 85 daAuts