Dungeon Crawl Stone Soup version 0.28-a0-1429-gf3d713df7a (webtiles) character file. Game seed: 8674574928827651617 5 Pin the Ducker (level 1, -2/17 HPs) Began as a Demigod Wanderer on Jan 9, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:19 (322 turns). Pin the Ducker (Demigod Wanderer) Turns: 322, Time: 00:02:20 Health: -2/17 AC: 5 Str: 12 XL: 1 Next: 53% Magic: 5/5 EV: 12 Int: 15 God: Gold: 51 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +2 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high mp 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +2 leather armour (worn) Scrolls b - a scroll of fog Skills: - Level 1.7 Fighting - Level 1.0 Throwing - Level 2.6 Dodging + Level 1.2 Stealth + Level 1.9 Spellcasting + Level 1.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Animate Skeleton Necr 10% N/A 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 5% 2d6 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History HP restored. You now have 51 gold pieces (gained 10). An endoplasm comes into view. The endoplasm quivers. The endoplasm misses you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ....>........# .............# .............# .............## # ......#.......# .. #####.#..###..#######.# #.†..#.......#....# ......#.#..##....# ##.........##@...# #..........##J......# ##.............#.##.# #..........#...... # #..........##....#.. .......... .##.# # ... .# .. ... .. #. You could see an endoplasm. Vanquished Creatures A bat (D:1) 2 quokkas (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pin the Demigod Wanderer began the quest for the Orb. 0 | D:1 | Pin set off with the following items: a +0 dagger, a scroll | of fog, a +2 leather armour; and the following spell | memorised: Animate Skeleton; and the following spells | available to memorise: Vampiric Draining 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 5/5 322 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, shapermc_ecumenical_altar_pompeii Action || total -------------------------++------- Melee: Dagger || 44 Stab: Sleeping || 1 Armor: Leather armour || 15 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 322 | 322 | 0 | 0 | 247 | 1 | 322.0 | Dungeon | 322 | 322 | 0 | 0 | 247 | 1 | 322.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 322 daAuts