Dungeon Crawl Stone Soup version 0.32-a0-1475-g523ca51177 (webtiles) character file. Game seed: 3657462122073386930 4234 PixelatedCat the Arsonist (level 10, 0/50 HPs) Began as a Deep Elf Fire Elementalist on June 18, 2024. Was an Initiate of Vehumet. Shot with an arrow by a centaur (8 damage) ... on level 8 of the Dungeon. The game lasted 00:14:54 (8130 turns). PixelatedCat the Arsonist(DEFE) Turns: 8130, Time: 00:14:54 Health: 0/50 AC: 4 Str: 7 XL: 10 Next: 9% Magic: 19/36 EV: 14 Int: 25 God: Vehumet [......] Gold: 388 SH: 0 Dex: 21 Spells: 16/31 levels left rFire . . . a - +12 spear "Xappye" {flame, Str+2 Stlth+} rCold . . . (no shield) rNeg . . . o - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . p - +0 pair of boots Will ++... s - amulet of magic regeneration Stlth ++++ d - +6 ring of dexterity HPRegen 0.28/turn c - ring of the Hart {Will+ MP+9} MPRegen 0.65/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer. You collected 388 gold pieces. Inventory: Hand Weapons a - the +12 spear "Xappye" (weapon) {flame, Str+2 Stlth+} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. Missiles e - 39 poisoned darts w - a curare-tipped dart A - 5 boomerangs Armour o - a +1 robe (worn) p - a +0 pair of boots (worn) Jewellery c - the ring of the Hart (right hand) {Will+ MP+9} (You acquired it on level 7 of the Dungeon) [ring of magical power] Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). d - a +6 ring of dexterity (left hand) s - an amulet of magic regeneration (around neck) t - an amulet of guardian spirit Wands q - a wand of acid (14) C - a wand of polymorph (21) F - a wand of charming (12) Scrolls j - 4 scrolls of fog k - a scroll of acquirement l - a scroll of brand weapon {unknown} m - 2 scrolls of revelation {unknown} n - 6 scrolls of teleportation u - 3 scrolls of vulnerability {unknown} x - a scroll of enchant armour y - 2 scrolls of fear {unknown} B - a scroll of immolation {unknown} E - a scroll of noise {unknown} Potions b - 2 potions of magic f - 2 potions of curing {unknown} g - 2 potions of enlightenment h - 2 potions of might {unknown} i - 5 potions of heal wounds r - 3 potions of mutation {unknown} v - 4 potions of lignification {unknown} z - 2 potions of attraction {unknown} D - a potion of degeneration {unknown} Skills: - Level 5.4 Dodging - Level 5.7 Stealth - Level 11.0 Spellcasting - Level 1.1 Conjurations + Level 12.2 Fire Magic You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Flame Wave Conj/Fire 47% 2d12 2% 4 d - Ignition Fire 33% 3d10 89% 8 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 44% N/A 1% 3 Volatile Blastmotes Fire/Tloc 88% 2d17 1% 3 Shock Conj/Air 64% 1d7 3% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 26% N/A 7% 2 Sigil of Binding Hex 13% N/A 13% 3 Swiftness Air 13% N/A 13% 3 Airstrike Air 6% 2d(1-17) 41% 4 Anguish Hex/Necr 6% N/A 41% 4 Cause Fear Hex 6% N/A 41% 4 Dispel Undead Necr 13% 3d9 41% 4 Martyr's Knell Necr/Summ 13% N/A 41% 4 Vhi's Electric Charge Tloc/Air 26% N/A 41% 4 Irradiate Conj/Alch 8% 3d14 69% 5 Gell's Gavotte Tloc 6% 2d(14-20) 100% 6 Enfeeble Hex 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Sewer (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Dithmenos Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:1 ? Annotations: D:4 4 transporters, dlwiii's ghost, amateur OpSh D:5 3 runed translucent doors, porpoise's ghost, novice DsGl Message History F - a wand of charming (12) There is a stone staircase leading up here. Found an escape hatch in the ceiling. A sky beast comes into view. A sky beast is nearby! 2 howler monkeys come into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the howler monkey. The howler monkey is lightly wounded. The howler monkey howls! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the howler monkey! The howler monkey is severely wounded. The howler monkey hoots and howls with incredible vigour! The foxfire hits the howler monkey! The howler monkey is heavily wounded. The foxfire hits the howler monkey. The howler monkey is almost dead. You hear an angry hiss. You hear a shout! You hear an angry hiss. You hear two shouts! You hear a shout! You hear an angry hiss. You hear a shout! x3 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits something but does no damage. The foxfire hits something. Reactivating autopickup. A sky beast appears from thin air! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the howler monkey. You kill the howler monkey! Vehumet accepts your kill. The foxfire hits the sky beast. The sky beast is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs your foxfire. Your foxfire completely resists. The flame wave engulfs your foxfire. Your foxfire completely resists. (Press Numpad 5 to intensify the flame waves.) You hear a loud, deep croak! x2; You hear an angry growl. The foxfire hits the sky beast! You kill the sky beast! Vehumet accepts your kill. The foxfire hits the howler monkey. You kill the howler monkey! Vehumet accepts your kill. A wave of flame ripples out! You hear an angry hiss. You hear a trumpeting! You hear a shout! You hear a bellow! A wave of flame ripples out! The tree burns like a torch! You finish channelling waves of flame. A wyvern comes into view. The wyvern hisses angrily. You hear two shouts! You hear an angry hiss. You hear a shout! A bullfrog comes into view. x2 Unknown command. There are monsters nearby! There are monsters nearby! There are monsters nearby! The wyvern is engulfed in a forest fire. Found a book of Necromancy. The wyvern is engulfed in blazing flames. A jelly comes into view. Casting: Flame Wave (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! (Press Numpad 5 to intensify the flame waves.) The jelly is engulfed in blazing flames. The wyvern closely misses you. The bullfrog closely misses you. A wave of flame ripples out! The flame wave engulfs the wyvern!! You kill the wyvern! Vehumet accepts your kill. The flame wave engulfs the bullfrog! The bullfrog is heavily wounded. You hear an angry hiss. x2 The jelly is engulfed in blazing flames. You kill the jelly! Vehumet accepts your kill. The bullfrog closely misses you. You have reached level 10! A wave of flame ripples out! The flame wave engulfs the bullfrog!! You kill the bullfrog! Vehumet accepts your kill. You finish channelling waves of flame. You hear an angry hiss. You hear a shout! x2 A black bear comes into view. A centaur comes into view. Casting: Flame Wave (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow misses you. The foxfire hits the bullfrog! The bullfrog is heavily wounded. The foxfire hits the bullfrog. The bullfrog is severely wounded. The bullfrog is engulfed in a cloud of scalding steam. The foxfire hits the black bear! The black bear is moderately wounded. The foxfire hits the bullfrog! You kill the bullfrog! Vehumet accepts your kill. The centaur shoots an arrow. The arrow barely misses you. Your Fire Magic skill increases to level 12! The centaur shoots an arrow. The arrow hits you! A water moccasin comes into view. The centaur shoots an arrow. The arrow barely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear is heavily wounded. The black bear's fire resistance burns away. The centaur shoots an arrow. The arrow closely misses you. The black bear bites you. The black bear misses you. The black bear barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the black bear!! The black bear is burned terribly! You kill the black bear! Vehumet accepts your kill. (Press Numpad 5 to intensify the flame waves.) You hear a trumpeting! The centaur shoots an arrow. The arrow hits you. A basilisk comes into view. The water moccasin is engulfed in a cloud of scalding steam. The centaur shoots an arrow. The arrow misses you. A wave of flame ripples out! You hear an angry hiss. You hear a bellow! You hear a shout! x2 The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * A wave of flame ripples out! The flame wave engulfs the water moccasin! The water moccasin is almost dead. You finish channelling waves of flame. You hear an angry hiss. You hear a shout! x3 The centaur shoots an arrow. The arrow closely misses you. The basilisk gazes at you. You resist with almost no effort. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. You feel much better. The centaur shoots an arrow. The arrow barely misses you. The basilisk gazes at you. You resist with almost no effort. The water moccasin misses you. Okay, then. The centaur shoots an arrow. The arrow completely misses you. The water moccasin closely misses you. The centaur shoots an arrow. The arrow closely misses you. The water moccasin barely misses you. The centaur shoots an arrow. The arrow hits you! The basilisk gazes at you. You resist with almost no effort. The water moccasin bites you. Casting: Flame Wave (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the water moccasin! You kill the water moccasin! Vehumet accepts your kill. (Press Numpad 5 to intensify the flame waves.) The centaur shoots an arrow. The arrow hits you. The basilisk gazes at you. You resist with almost no effort. A wyvern comes into view. A wave of flame ripples out! The flame wave engulfs the centaur! The centaur is heavily wounded. You hear an angry hiss. You hear a bellow! x2 The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * A wave of flame ripples out! The flame wave engulfs the centaur but does no damage. The centaur is heavily wounded. The flame wave engulfs the basilisk! The basilisk is moderately wounded. You finish channelling waves of flame. You hear an angry hiss. You hear a shout! You hear a bellow! x2 You hear a shout! You hear a bellow! x2; You hear a shout! The centaur shoots an arrow. The arrow hits you! You die... ≈≈..... ♣♣#....##.# ♣♣?♣.♣.≈♣♣♣......##.# ♣ ....≈§§§♣......%...... ♣. .#.♣k§§.##.##..####.# .......§§§†...##..# #.# ....##........##..# #.# #.......†........ #.....†......#..## #..c.@.......#.... #..l..†..††..# ## ...............# ....<..........# ...............# ...#...........# ...+.....:###### .. #....... You could see a basilisk, a wyvern and a centaur. Vanquished Creatures A wyvern (D:8) Eustachio (D:4) A steam dragon (D:8) Menkaure (D:4) 3 water moccasins An ice beast (D:7) 3 black bears An orc warrior (D:6) 5 ogres A crocodile (Sewer) 2 sky beasts 2 phantoms 4 kobold brigands (Sewer) A brain worm (Sewer) 2 scorpions 4 bullfrogs 7 killer bees 2 howler monkeys (D:8) 2 bombardier beetles (D:5) 3 hounds 4 orc priests 3 jellies A gnoll bouda (D:6) An iguana (D:5) 2 sleepcaps 7 orc wizards Robin (D:4) 3 gnolls (D:6) 10 adders 4 river rats A shadow imp (D:5) A white imp (D:6) 2 ufetubi (D:5) 2 ribbon worms 4 dart slugs 25 orcs 9 ball pythons 5 endoplasms 4 giant cockroaches 12 goblins 7 hobgoblins 4 jackals A quokka (D:4) 3 bats 10 frilled lizards 8 kobolds 3 rats 184 creatures vanquished. Vanquished Creatures (collateral kills) 25 foxfires (Sewer) 25 creatures vanquished. Vanquished Creatures (others) 705 foxfires 705 creatures vanquished. Grand Total: 914 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PixelatedCat the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 546 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 710 | D:1 | Learned a level 2 spell: Scorch 950 | D:1 | Found The Oracle's Delphic Readings. 1425 | D:2 | Found a faded altar of an unknown god. 1428 | D:2 | Reached skill level 4 in Fire Magic 1430 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 1905 | D:2 | Identified the +12 spear "Xappye" {flame, Str+2 Stlth+} 3005 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 3156 | D:3 | Reached skill level 5 in Spellcasting 3210 | D:3 | Found a glowing drain. 3217 | D:3 | Reached skill level 5 in Fire Magic 3224 | Sewer | Entered a sewer 3251 | Sewer | Reached XP level 5. HP: 26/28 MP: 9/14 3400 | Sewer | Reached XP level 6. HP: 32/32 MP: 12/17 3488 | Sewer | Reached skill level 6 in Fire Magic 3629 | Sewer | Reached XP level 7. HP: 18/36 MP: 17/20 4722 | D:4 | Noticed Robin 4730 | D:4 | Reached skill level 7 in Fire Magic 4777 | D:4 | Learned a level 4 spell: Flame Wave 4782 | D:4 | Noticed Menkaure 4787 | D:4 | Killed Menkaure 4832 | D:4 | Reached XP level 8. HP: 41/41 MP: 20/23 4894 | D:4 | Killed Robin 4905 | D:4 | Noticed Eustachio 4917 | D:4 | Killed Eustachio 4918 | D:4 | Reached skill level 8 in Fire Magic 5020 | D:4 | Found a white marble altar of Elyvilon. 5020 | D:4 | Found a transporter. 5081 | D:4 | Found a transporter. 5154 | D:4 | Noticed dlwiii's ghost (amateur OpSh) 5155 | D:4 | Found a transporter. 5155 | D:4 | Found a transporter. 5364 | D:4 | Reached skill level 10 in Spellcasting 5505 | D:5 | Entered Level 5 of the Dungeon 5548 | D:5 | Reached skill level 9 in Fire Magic 5839 | D:5 | Learned a level 8 spell: Ignition 5958 | D:5 | Found a runed translucent gate. 5958 | D:5 | Found a runed translucent gate. 5958 | D:5 | Found a runed translucent gate. 5961 | D:5 | Noticed porpoise's ghost (novice DsGl) 6193 | D:6 | Reached XP level 9. HP: 32/45 MP: 20/26 6624 | D:6 | Reached skill level 10 in Fire Magic 7172 | D:7 | Identified a scroll of acquirement 7172 | D:7 | Acquired the ring of the Hart {Will+ MP+9} 7204 | D:7 | Reached skill level 5 in Stealth 7212 | D:7 | Reached skill level 5 in Dodging 7548 | D:7 | Found a staircase to the Ecumenical Temple. 7555 | D:7 | You fall into a shaft and drop 2 floors! 7576 | D:9 | Noticed a troll 7580 | D:9 | Reached skill level 11 in Fire Magic 7584 | D:9 | Noticed a troll 7701 | D:7 | Found a shadowy altar of Dithmenos. 7793 | Temple | Entered the Ecumenical Temple 7803 | Temple | Became a worshipper of Vehumet 8116 | D:8 | Reached XP level 10. HP: 50/50 MP: 26/27 8120 | D:8 | Reached skill level 12 in Fire Magic 8130 | D:8 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, nicolae_nh_oracle_at_delphi D:2: layout_loops_cross, chequers_ecumenical_altar_island D:3: layout_loops_ring, portal_sewer_entry_b D:4: layout_cave_pools, gammafunk_temple_overflow_arena, gammafunk_ghost_smash, uniq_eustachio, uniq_menkaure, uniq_robin D:5: layout_cave_pools, gammafunk_ghost_nasty_kobolds D:6: layout_basic, nicolae_kite_square_tiling_tiny D:7: layout_layer_cave, nicolae_dithmenos_the_darkroom, minmay_temple_entry_wispy D:8: regret_index_malice_mire, layout_basic, mainiacjoe_overflow_concentric_impassable, david_lair_generic D:9: layout_basic, regret_index_temple_of_mockery, slow_altar_2 Temple: eino_temple_rhombus Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 7 9 11 | 11.0 Fire Magic | 4 5 6 7 9 11 12 | 12.2 Dodging | 3 5 | 5.4 Stealth | 3 5 | 5.7 Conjurations | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 5 | | | || 5 Spear | 4 | 4 | 24 | || 32 Cast: Foxfire | 113 | 60 | 250 | 2 || 425 Scorch | 1 | 7 | 54 | 1 || 63 Flame Wave | | | 13 | 2 || 15 Use: Scroll | | | 6 | || 6 Potion | | | 2 | 1 || 3 Stab: Sleeping | 2 | | | || 2 Armour: Robe | 23 | 6 | 32 | 11 || 72 Dodge: Dodged | 16 | 10 | 42 | 15 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8307 | 7789 | 518 | 976 | 5101 | 11 | 755.2 | Dungeon | 6946 | 6447 | 499 | 637 | 4499 | 9 | 771.8 | Temple | 20 | 2 | 18 | 0 | 0 | 1 | 20.0 | Sewer | 1340 | 1340 | 0 | 339 | 602 | 1 | 1340.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1516 daAuts Sewer: 1340 daAuts D:2: 1229 daAuts D:6: 1000 daAuts D:3: 841 daAuts D:4: 792 daAuts D:7: 661 daAuts D:5: 625 daAuts D:8: 143 daAuts D:9: 136 daAuts Temple: 20 daAuts