Dungeon Crawl Stone Soup version 0.32-a0-1475-g523ca51177 (webtiles) character file. Game seed: 1978298760101848837 1134 PixelatedCat the Thaumaturge (level 8, -1/41 HPs) Began as a Deep Elf Earth Elementalist on June 18, 2024. Was an Initiate of Vehumet. Slain by a gnoll ... wielding a +0 halberd (4 damage) ... on level 6 of the Dungeon. The game lasted 00:06:59 (4470 turns). PixelatedCat the Thaumaturge(DEEE) Turns: 4470, Time: 00:06:59 Health: -1/41 AC: 9 Str: 5 XL: 8 Next: 14% Magic: 14/22 EV: 8 Int: 23 God: Vehumet [......] Gold: 216 SH: 0 Dex: 15 Spells: 15/23 levels left rFire + + . a - +1 dagger (venom) rCold + . . (no shield) rNeg . . . m - +2 ring mail of Noon {+Inv rF++ rC+} rPois . e - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion, Evoke Invisibility You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 216 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) u - a +2 vampiric dagger Missiles i - a throwing net p - 4 javelins q - 15 poisoned darts Armour d - a +0 robe e - a +2 hat (worn) m - the +2 ring mail of Noon (worn) {+Inv rF++ rC+} (You found it on level 2 of the Dungeon) rF++: It greatly protects you from fire. rC+: It protects you from cold. +Inv: It lets you turn invisible. Wands s - a wand of polymorph (19) Scrolls c - 2 scrolls of vulnerability {unknown} j - 2 scrolls of noise {unknown} k - 2 scrolls of identify {unknown} l - a scroll of teleportation {unknown} o - a scroll of enchant weapon {unknown} t - a scroll of enchant armour {unknown} v - 2 scrolls of fear {unknown} y - a scroll of immolation {unknown} Potions b - a potion of magic f - a potion of enlightenment {unknown} g - a potion of attraction {unknown} h - a potion of haste {unknown} n - a potion of heal wounds {unknown} r - a potion of lignification {unknown} w - 2 potions of berserk rage {unknown} x - 3 potions of curing {unknown} z - a potion of invisibility {unknown} A - a potion of resistance {unknown} B - a potion of brilliance {unknown} Skills: - Level 3.0 Armour - Level 2.6 Dodging - Level 2.7 Stealth + Level 8.2 Spellcasting + Level 3.3 Conjurations + Level 7.0 Earth Magic You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 84% 2d18 1% 1 b - Stone Arrow Conj/Erth 66% 3d11 11% 3 c - Brom's Barrelling Bo Conj/Erth 33% 2d5 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 42% N/A 4% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 41% 2 Petrify Alch/Erth 25% N/A 56% 4 Fugue of the Fallen Necr 9% N/A 65% 3 Anguish Hex/Necr 4% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Things that are here: a +0 club; a hobgoblin corpse You see here 5 stones. You open the door. There is an open door here. Things that are here: a +0 club; a hobgoblin corpse There is a stone staircase leading up here. You open the door. There is an open door here. Found a trident. A jelly comes into view. Found a wand of polymorph (8). A jelly is nearby! A jelly is nearby! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (asleep, 100% to hit) The blast of sand hits the jelly! The jelly is severely wounded. The jelly quivers. The jelly hits you but does no damage. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded, 100% to hit) The blast of sand hits the jelly!! You kill the jelly! Vehumet accepts your kill. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) s - a wand of polymorph (19) (gained 8 charges) There is an open door here. There is an open door here. There is a fountain of sparkling water here. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. A hound comes into view. The hound barks! A hound is nearby! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (78% to hit) The blast of sand hits the hound. The hound is lightly wounded. The hound stops to sniff the ground. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded, 78% to hit) The blast of sand hits the hound! You kill the hound! Vehumet accepts your kill. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. v - 2 scrolls labelled AVU KOUVOTWU (gained 1) You now have 216 gold pieces (gained 10). Found a stone staircase leading up and a stone staircase leading down. There is a stone staircase leading down here. B - a fuming emerald potion You open the door. A hound comes into view. A hound is nearby! There is an open door here. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (asleep, 100% to hit) The blast of sand hits the hound!! You kill the hound! Vehumet accepts your kill. You have reached level 8! You feel clever. Magic restored. Found 4 stones. You see here a hound corpse. Found a leather armour. You see here a +0 leather armour. You open the door. There is an open door here. q - 15 poisoned darts (gained 5) A water moccasin and a gnoll come into view. Found 4 stones. The water moccasin moves out of view. A gnoll is nearby! A gnoll is nearby! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You hear a shout! The water moccasin hisses angrily. A gnoll comes into view. It is wielding a +1 halberd of freezing. The water moccasin barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (75% to hit) The blast of sand hits the water moccasin! The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin completely misses you. The water moccasin attacks as it pursues you! The water moccasin bites you. There is an open door here. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 75% to hit) The blast of sand hits the water moccasin! The water moccasin is severely wounded. The water moccasin bites you but does no damage. x2 Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 75% to hit) The blast of sand misses the water moccasin. The blast of sand hits the gnoll!! You kill the gnoll! Vehumet accepts your kill. The water moccasin bites you but does no damage. The water moccasin bites you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 75% to hit) The blast of sand misses the water moccasin. The blast of sand hits the gnoll. The gnoll is moderately wounded. The water moccasin barely misses you. The gnoll barely misses you. The water moccasin barely misses you. The gnoll barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 75% to hit) The blast of sand hits the water moccasin! You kill the water moccasin! Vehumet accepts your kill. The gnoll hits you from afar with a +1 halberd of freezing! The gnoll freezes you. The gnoll hits you but does no damage. The gnoll hits you from afar with a +1 halberd of freezing. Your Spellcasting skill increases to level 8! Your Conjurations skill increases to level 3! Your Earth Magic skill increases to level 7! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +1 halberd of freezing. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 halberd of freezing (77% to hit) The stone arrow misses the gnoll. The gnoll hits you from afar with a +0 halberd. The gnoll barely misses you. Casting: Stone Arrow (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 halberd of freezing (87% to hit) The blast of sand hits the gnoll!! You kill the gnoll! Vehumet accepts your kill. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. You die... #..........# #......(..# ##..######### #..........# #..........# #..).......# #..g)......# ###'######## ##@..######## #......[....## #.....#####..#### #...........†...# #...............### #...............'.. #.......(.......### #...............# # #...............# You could see a gnoll. Vanquished Creatures A water moccasin (D:6) An ice beast (D:5) 2 black bears (D:5) A centaur (D:4) A bullfrog (D:4) A scorpion (D:5) 3 bombardier beetles 2 jellies (D:5) 3 hounds 2 orc priests (D:4) An iguana (D:5) 2 orc wizards 2 gnolls (D:6) 5 adders A shadow imp (D:5) A white imp (D:5) 2 ufetubi (D:5) A dart slug (D:2) 12 orcs 4 ball pythons 9 endoplasms 5 giant cockroaches 8 goblins 7 hobgoblins 4 jackals (D:1) 2 quokkas 5 bats A frilled lizard (D:2) 14 kobolds 3 rats 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PixelatedCat the Deep Elf Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 145 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 317 | D:1 | You fall into a shaft and drop 1 floor! 317 | D:2 | Found a faded altar of an unknown god. 334 | D:2 | Reached XP level 3. HP: 16/19 MP: 6/10 387 | D:2 | Learned a level 3 spell: Stone Arrow 409 | D:2 | Reached skill level 4 in Spellcasting 421 | D:2 | Reached XP level 4. HP: 12/24 MP: 0/12 778 | D:2 | Identified the +2 ring mail of Noon {+Inv rF++ rC+} 1647 | D:4 | Reached skill level 1 in Armour 1647 | D:4 | Reached skill level 5 in Spellcasting 1647 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/14 1704 | D:4 | Learned a level 4 spell: Brom's Barrelling Boulder 1785 | D:4 | Noticed a centaur 1792 | D:4 | Reached skill level 5 in Earth Magic 1800 | D:4 | Killed a centaur 1801 | D:4 | Reached XP level 6. HP: 23/32 MP: 8/16 2312 | D:4 | Reached skill level 6 in Spellcasting 2859 | D:5 | Entered Level 5 of the Dungeon 2977 | D:5 | Reached XP level 7. HP: 36/36 MP: 15/18 3164 | D:5 | Reached skill level 7 in Spellcasting 3391 | D:5 | Found a staircase to the Ecumenical Temple. 3421 | Temple | Entered the Ecumenical Temple 3454 | Temple | Became a worshipper of Vehumet 4420 | D:6 | Reached XP level 8. HP: 41/41 MP: 19/21 4468 | D:6 | Reached skill level 8 in Spellcasting 4470 | D:6 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_rooms, serial_shops, shop, kennysheep_crisscross, roderic_lattice_a, minmay_misc_feat_nine_boxes D:2: layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, amcnicky_mini_corridor_feature D:3: layout_basic D:4: minmay_general_purpose_star, layout_basic D:5: corexii_shack_village, layout_layer_cave, temple_doors_e, kennysheep_generic_room_10 D:6: layout_basic Temple: mainiacjoe_temple_hex_bubbles Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 8 | 8.2 Earth Magic | 4 5 6 7 | 7.0 Armour | 1 2 3 | 3.0 Conjurations | 2 3 | 3.3 Dodging | | 2.6 Stealth | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 3 | 9 | || 12 Cast: Sandblast | 35 | 87 | 36 || 158 Stone Arrow | | | 1 || 1 Armour: Robe | 15 | 1 | || 16 Ring mail | | 32 | 30 || 62 Dodge: Dodged | 13 | 31 | 19 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4547 | 4413 | 134 | 448 | 3360 | 7 | 649.6 | Dungeon | 4485 | 4412 | 73 | 448 | 3360 | 6 | 747.5 | Temple | 62 | 2 | 60 | 0 | 0 | 1 | 62.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1335 daAuts D:4: 1240 daAuts D:3: 699 daAuts D:2: 648 daAuts D:1: 325 daAuts D:6: 236 daAuts Temple: 62 daAuts