Dungeon Crawl Stone Soup version 0.33-a0-1066-gd3ab83ea69 (webtiles) character file. Game seed: 16671286183621377288 119 Plaidstone the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on Mar 9, 2025. Succumbed to an orc wizard's poison ... on level 2 of the Dungeon. The game lasted 00:04:18 (2169 turns). Plaidstone the Conjurer (Draconian Conjurer) Turns: 2169, Time: 00:04:19 Health: 0/33 AC: 7 Str: 9 XL: 4 Next: 73% Magic: 7/16 EV: 11 Int: 20 God: Gold: 70 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . f - +4 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . j - +1 cloak {rCorr} rElec . (no gloves) rCorr + (no boots) SInv . (no amulet) Will ..... i - ring of magical power Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.15/turn %: no passive effects @: lethally poisoned (0 -> -18) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons f - a +4 dagger (weapon) k - a +3 quarterstaff of chaos Armour c - a +0 kite shield j - a +1 cloak of preservation (worn) Jewellery i - a ring of magical power (worn) Scrolls b - 2 scrolls of revelation g - a scroll of teleportation {unknown} h - a scroll of identify Potions a - 2 potions of magic d - a potion of attraction e - 3 potions of curing Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 6.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dazzling Flash Hex/Fire 4% N/A 43% 3 Starburst Conj/Fire 7% 6d4 100% 6 Fulsome Fusillade Conj/Alch 7% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The orc wizard gestures at you while chanting. The magic dart hits you. The searing ray hits the orc but does no damage. The orc is moderately wounded. You finish channelling your searing ray. A quokka comes into view. The orc wizard hits you with a +1 dagger of venom. You are poisoned. The orc wizard hits you but does no damage. The orc hits you with a +1 dagger of protection. You feel very sick. The orc wizard hits you with a +1 dagger of venom. The orc hits you but does no damage. The orc wizard hits you but does no damage. You climb upwards. You feel sick. There is a stone staircase leading down here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 74% to hit) You focus your ray upon the orc wizard. The searing ray misses the orc wizard. The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) You feel sick. The orc wizard hits you but does no damage. x2 You are lethally poisoned! Unknown command. The searing ray hits the orc wizard! You kill the orc wizard! * * * LOW HITPOINT WARNING * * * You feel very sick. The orc wizard hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Your Conjurations skill increases to level 6! Unknown command. You closely miss the orc wizard. You stop channelling your searing ray. You die... ############ ..^........# ##########.# ##########.# ...........# #########..# #########..####### ...............o@# #########..###.#)# #########..###.#)#### ........#...........# ........#.####.#.##.# ........#...........# ........######.#.#### ........######.#.# ..........†....#.# You could see an orc wizard. Vanquished Creatures Crazy Yiuf (D:2) An orc wizard (D:2) 3 dart slugs (D:1) 2 ribbon worms (D:2) 2 orcs 4 bats 3 endoplasms 4 giant cockroaches 3 goblins (D:1) 6 hobgoblins 3 jackals (D:1) 4 kobolds 2 quokkas 5 ball pythons 3 frilled lizards 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Plaidstone the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 134 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 693 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/6 921 | D:1 | Reached skill level 5 in Conjurations 1915 | D:2 | Found a runed translucent door. 1919 | D:2 | Learned a level 2 spell: Searing Ray 1919 | D:2 | Noticed Crazy Yiuf 1926 | D:2 | Killed Crazy Yiuf 1927 | D:2 | Reached XP level 4. HP: 27/33 MP: 7/7 2169 | D:2 | Reached skill level 6 in Conjurations 2169 | D:2 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring, serial_bayou_lagoon_a, minmay_misc_feat_x D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, hellmonk_no_cap Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Conjurations | 5 6 | 6.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Tailslap | 5 | || 5 Whip | 21 | || 21 Dagger | 31 | 3 || 34 Cast: Magic Dart | 60 | 3 || 63 Searing Ray | 1 | 2 || 3 Use: Scroll | 1 | 2 || 3 Stab: Sleeping | 1 | || 1 Armour: Skin | 47 | 13 || 60 Dodge: Dodged | 42 | 3 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2185 | 2137 | 48 | 0 | 1808 | 3 | 728.3 | Dungeon | 2185 | 2137 | 48 | 0 | 1808 | 3 | 728.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1148 daAuts D:2: 1026 daAuts D:3: 10 daAuts