Dungeon Crawl Stone Soup version 0.31-a0-1576-ga3383bade6 (webtiles) character file. Game seed: 10536418471210908606 19 PlapPlapSam69 the Apothecary (level 2, -2/21 HPs) Began as a Djinni Fire Elementalist on Jan 4, 2024. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:07:39 (394 turns). PlapPlapSam69 the Apothecary (DjFE) Turns: 394, Time: 00:07:39 Health: -2/21 AC: 2 Str: 7 XL: 2 Next: 95% Gold: 17 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of lignification {unknown} Skills: + Level 2.7 Dodging + Level 2.0 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is severely wounded. The jackal's fire resistance burns away. You hear a bark! The hobgoblin hits you. A jackal comes into view. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is moderately wounded. The jackal's fire resistance burns away. The dart slug is no longer more vulnerable to fire. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal moves out of view. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is burned terribly! You kill the jackal! * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is burned terribly! You kill the jackal! * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the dart slug. You kill the dart slug! * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You hit the hobgoblin but do no damage. The hobgoblin hits you. You die... ..### #.# #...# #.# ### ..#.###.####.# ... .............# ##.. ..#........#.####... ..#........#...[... ................h. .##........#.# #g# .##..........# #@# .##........### #.# .#...##....# #.# .#..##.....## #.# ##### ....#.......# #.# ###### ##.).......## #.# ##♣.♣# #######....# #.# ##...# # #..#.# #.# ##⌠..# #######..#.#####.# #⌠_.># You could see a jackal and a hobgoblin. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 endoplasms (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 14 creatures vanquished. Vanquished Creatures (others) 10 foxfires (D:1) 10 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PlapPlapSam69 the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | PlapPlapSam69 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 197 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 394 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.7 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 8 Scorch || 13 Armour: Robe || 14 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 394 | 333 | 61 | 0 | 0 | 1 | 394.0 | Dungeon | 394 | 333 | 61 | 0 | 0 | 1 | 394.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 394 daAuts