Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 1065858040577164518 (custom seed) 15 Player11k the Shield-Bearer (level 2, -2/23 (24) HPs) Began as a Formicid Fighter on Oct 17, 2024. Slain by Terence ... wielding a +0 trident (8 damage) ... on level 1 of the Dungeon. The game lasted 00:05:13 (1483 turns). Player11k the Shield-Bearer (Formicid Fighter) Turns: 1483, Time: 00:05:13 HP: -2/23 (24) AC: 6 Str: 20 XL: 2 Next: 65% MP: 2/2 EV: 8 Int: 7 God: Gold: 107 SH: 5 Dex: 13 Spells: 1/1 levels left rFire . . . a - +0 rapier rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) j - a +0 short sword n - a +0 sling p - a +0 whip t - a +0 dagger Missiles o - 2 boomerangs s - 7 stones Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery i - a ring of protection from fire Scrolls f - a scroll of fog {unknown} g - a scroll of amnesia {unknown} h - a scroll of identify {unknown} m - a scroll of vulnerability {unknown} Potions d - a potion of might e - a potion of curing {unknown} k - 2 potions of enlightenment {unknown} l - a potion of mutation {unknown} q - a potion of heal wounds {unknown} r - a potion of berserk rage {unknown} Skills: + Level 3.6 Fighting + Level 2.1 Short Blades + Level 3.5 Armour + Level 4.3 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 85% 1 Momentum Strike Conj/Tloc 0% 3d8 94% 2 Frozen Ramparts Ice 0% 1d1 99% 3 Hailstorm Conj/Ice 0% 3d5 99% 3 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Magnavolt Erth/Air 0% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence D:2 Jessica Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Terence hits you but does no damage. You barely miss Terence. Terence is moderately wounded. Terence looks irritated. You block Terence's attack. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 trident. You hit Terence. Terence is heavily wounded. Terence barely misses you. You barely miss Terence. Terence is heavily wounded. Terence closely misses you. x2 You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. You hit Terence. Terence is severely wounded. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 trident. You hit Terence. Terence is severely wounded. Terence hits you but does no damage. You hit Terence. Terence is almost dead. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You completely miss Terence. Terence is almost dead. Terence hits you with a +0 trident! You die... Terence says, "Finally, peace and quiet." #.#....# #.... #...##.# #.#.. ###.##.########.### #.##.##.......# # #####.##..#.####### #...#.###.#.# #...#.###...######### #)......>............ #...@.......######### #..@#..####...#### #...#.## ###....# #...#.# ####.#### #...### #..... #.### ###### #.# #### ###########>################... ##............................## You could see Terence. Vanquished Creatures A dart slug (D:1) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Player11k the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 96 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 357 | D:1 | Got Boorall's Incunabulum of the Relocated Cwm 845 | D:2 | Noticed Terence 920 | D:2 | Noticed Jessica 1483 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_rooms, due_unseen_surprise D:2: layout_loops_cross, serial_shops, shop, uniq_sigmund, uniq_terence, uniq_jessica Action || total ---------------------------++------- Melee: Rapier || 61 Ability: Dig || 7 Armour: Scale mail || 38 Dodge: Dodged || 25 Block: Buckler || 16