Dungeon Crawl Stone Soup version 0.28-a0-628-g3c9886e45e (webtiles) character file. Game seed: 17174435847647654585 49 PocketSox the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Oct 9, 2021. Was a Follower of Vehumet. Slain by a gnoll (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:37 (1543 turns). PocketSox the Conjurer (Draconian Conjurer) Turns: 1543, Time: 00:04:37 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 51% Magic: 1/6 EV: 12 Int: 19 God: Vehumet [*.....] Gold: 48 SH: 0 Dex: 9 Spells: 4/6 levels left rFire . . . SeeInvis . b - +2 short sword (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons b - a +2 short sword of venom (weapon) Scrolls c - a scroll of amnesia {unknown} Potions a - 2 potions of heal wounds {unknown} Skills: - Level 0.2 Fighting + Level 0.1 Short Blades - Level 1.9 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations * Level 1.1 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Shock Conj/Air 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll. The gnoll is almost dead. The zap hits the gnoll but does no damage. The gnoll is heavily wounded. The zap hits the gnoll. The gnoll is severely wounded. The ball python hisses angrily. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (64% to hit) The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll. You kill the gnoll! Vehumet accepts your kill. You feel your power returning. The zap hits the gnoll. You kill the gnoll! Vehumet accepts your kill. The zap misses the ball python. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Your Air Magic skill increases to level 1! Found a dagger. The gnoll hits you but does no damage. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (64% to hit) The zap hits the gnoll. The gnoll is severely wounded. The zap hits the ball python. The ball python is moderately wounded. The gnoll hits you with a +0 flail! You die... ..............# #..... ............#.# ###### .............# .............# ###+#........# ####..........# .......S###..###### #######g###.......# .......@..#.#####.# ###.....#.#.....#.# #.#<#.......#.#.# # #...#.###.# #.# #.#.#.......#.# #.#.#####.###.# #.#.....#.# #.# #.#.#...#.###.### #.#.#...#.#....<# You could see a gnoll and a ball python. Vanquished Creatures 3 gnolls (D:2) An endoplasm (D:1) 3 hobgoblins (D:1) 4 ball pythons 2 bats (D:1) A frilled lizard (D:1) 4 goblins (D:1) 2 kobolds (D:1) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PocketSox the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 722 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 779 | D:1 | Found a faded altar of an unknown god. 785 | D:1 | Became a worshipper of Vehumet 785 | D:1 | Reached * piety under Vehumet 785 | D:1 | Offered knowledge of Shock by Vehumet. 788 | D:1 | Learned a level 1 spell: Shock 1521 | D:2 | Reached XP level 3. HP: 9/26 MP: 1/6 1531 | D:2 | Reached skill level 1 in Air Magic 1543 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, basic_ecumenical_altar D:2: layout_basic, basic_altar, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 1 | 1.1 Fighting | | 0.2 Short Blades | | 0.1 Dodging | | 1.9 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total -------------------------++------- Melee: Unarmed || 31 Tailslap || 3 Short sword || 3 Cast: Magic Dart || 17 Shock || 21 Armor: Skin || 13 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1549 | 1524 | 25 | 284 | 1068 | 2 | 774.5 | Dungeon | 1549 | 1524 | 25 | 284 | 1068 | 2 | 774.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1359 daAuts D:2: 190 daAuts