Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 4613551625662889390 (custom seed) 35 Pog the Apothecary (level 3, 0/24 HPs) Began as a Demonspawn Alchemist on Feb 16, 2025. Shot with an arrow by a centaur (9 damage) ... on level 5 of the Dungeon on Feb 17, 2025. The game lasted 00:03:04 (966 turns). Pog the Apothecary (Demonspawn Alchemist) Turns: 966, Time: 00:03:05 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 16% Magic: 6/6 EV: 11 Int: 17 God: Gold: 69 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by death 1, demonic magic 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 4 boomerangs Armour a - a +0 robe (worn) Scrolls f - a scroll of vulnerability {unknown} Potions b - a potion of magic e - a potion of berserk rage {unknown} g - a potion of lignification {unknown} h - a potion of attraction {unknown} i - a potion of heal wounds {unknown} j - 2 potions of degeneration {unknown} Skills: + Level 0.2 Short Blades + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 1.2 Conjurations + Level 3.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 14% N/A 38% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Spells you cast may paralyse adjacent enemies. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +2 flail of venom and wearing a +0 leather armour (71% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +2 flail of venom and wearing a +0 leather armour (71% to hit) The sting hits the orc. The orc is poisoned. The orc is lightly wounded. Malevolent energies surge around you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +2 flail of venom and wearing a +0 leather armour (heavily wounded, poisoned, 71% to hit) The sting hits the orc. The orc looks even sicker. The orc is severely wounded. Malevolent energies surge around you. The orc suddenly stops moving! The helpless orc fails to defend itself. You hit the orc. You kill the orc! Things that are here: a +2 flail of venom; a +0 leather armour Your magical contamination has completely faded away. Magic restored. Found a leather armour. You see here a +0 leather armour. A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow of flaming. It bursts into flame! The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! The arrow burns you. The centaur shoots an arrow. The arrow hits you! You die... #.....##.......# #.....##.......# #.....##.......# #.....##.......## #........)....... ####.###.......## #.#...<....... #.#.##.############ #.#.#....[.@....... #.#..........#...c. #.############ ### #.. ### You could see a centaur. Vanquished Creatures An adder (D:3) A dart slug (D:3) An orc (D:5) 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins 4 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pog the Demonspawn Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 189 | D:1 | Found a faded altar of an unknown god. 240 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 240 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 772 | D:3 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 772 | D:3 | Reached XP level 3. HP: 24/24 MP: 2/6 918 | D:5 | Entered Level 5 of the Dungeon 965 | D:5 | Noticed a centaur 966 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, nicolae_ecumenical_lake_church, minmay_vboxes D:2: layout_basic D:3: layout_basic D:4: layout_basic, ebering_ghost_gozag D:5: cheibrodos_fertilizer, layout_basic, gammafunk_ghost_smash, minmay_misc_feat_roman, minmay_misc_feat_tiny, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Short Blades | | 0.2 Spellcasting | | 2.2 Conjurations | | 1.2 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 27 Unarmed || 2 Cast: Sting || 29 Stab: Sleeping || 2 Paralysed || 5 Armour: Robe || 17 Dodge: Dodged || 23