Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 726653450159240941 40 Pokesalot the Grave Robber (level 3, 0/19 HPs) Began as a Deep Elf Necromancer on Feb 10, 2025. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:06:27 (904 turns). Pokesalot the Grave Robber (Deep Elf Necromancer) Turns: 904, Time: 00:06:28 Health: 0/19 AC: 4 Str: 5 XL: 3 Next: 30% Magic: 8/9 EV: 11 Int: 21 God: Gold: 52 SH: 0 Dex: 15 Spells: 2/8 levels left rFire . . . g - +2 dagger (venom) rCold . . . (no shield) rNeg . . . h - +1 leather armour {rPois} rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: acrobat @: about to teleport A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +2 dagger of venom (weapon) Missiles f - 22 stones Armour b - a +0 robe h - a +1 leather armour of poison resistance (worn) Jewellery i - an amulet of the acrobat (around neck) Scrolls d - a scroll of teleportation j - a scroll of noise Potions c - a potion of magic k - a potion of brilliance Skills: + Level 0.1 Fighting + Level 2.9 Dodging + Level 2.9 Stealth + Level 3.2 Spellcasting + Level 5.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 b - Grave Claw Necr 54% 2d10 3% 2 c - Vampiric Draining Necr 27% 2d7 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 27% N/A 22% 4 Curse of Agony Necr 27% N/A 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club and quivering stones (chance to affect: 60%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. Your soul wisp touches the gnoll but does no damage. Your soul wisp barely misses the gnoll. The gnoll hits your soul wisp with a +0 flail. The gnoll throws a stone. The stone misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll hits your soul wisp with a +0 flail. Your soul wisp returns to where it belongs. The gnoll is no longer weakened. The gnoll throws a stone. The stone completely misses you. A gnoll comes into view. It is wielding a +0 whip. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 3% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 club and quivering stones You unleash the spiteful dead! The jagged bones skewer the gnoll! The gnoll is almost dead. The gnoll is pinned in place! The gnoll shouts! You hear a shout! You hear a loud squeak. You hit the gnoll but do no damage. The gnoll is poisoned. You hit the gnoll. The gnoll looks even sicker. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. A rat comes into view. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll looks as sick as possible! The gnoll is moderately wounded. A quokka comes into view. The gnoll hits you with a +0 club. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The gnoll closely misses you. The gnoll hits you with a +0 club. You die... ....... .... .... ####.## .(..## ##..^ ######.## ......#.r.. #........ ........r. #†####### ....... #.# ..g. #.# #g########.# #@g........# ############ You could see 3 gnolls, a quokka (wandering) and a rat. Vanquished Creatures A dart slug (D:1) 2 ribbon worms (D:2) 2 ball pythons (D:1) An endoplasm (D:2) A giant cockroach (D:1) A goblin (D:2) 3 hobgoblins A quokka (D:1) 2 bats (D:1) 3 frilled lizards 2 kobolds 2 rats 21 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:2) 2 kobolds (D:1) 2 ball pythons (D:1) 2 bats (D:1) A rat (D:1) 11 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pokesalot the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 141 | D:1 | Reached skill level 5 in Necromancy 161 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 164 | D:1 | Learned a level 2 spell: Grave Claw 644 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/9 648 | D:2 | Learned a level 3 spell: Vampiric Draining 904 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms, bh_walls_and_bars D:2: layout_loops_ring, serial_park_tiny_1, hangedman_glass_teeth, kennysheep_generic_room_2 Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.6 Fighting | | 0.1 Dodging | | 2.9 Stealth | | 2.9 Spellcasting | | 3.2 Action || total ---------------------------++------- Melee: Dagger || 49 Cast: Soul Splinter || 20 Vampiric Draining || 2 Grave Claw || 2 Use: Scroll || 5 Potion || 4 Stab: Sleeping || 5 Armour: Robe || 18 Leather armour || 9 Dodge: Dodged || 31