Dungeon Crawl Stone Soup version 0.33-a0-855-g853641c8f9 (webtiles) character file. Game seed: 17588636439017205334 18 Pokesalot the Grave Robber (level 2, -1/15 HPs) Began as a Deep Elf Necromancer on Feb 13, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:12 (424 turns). Pokesalot the Grave Robber (Deep Elf Necromancer) Turns: 424, Time: 00:02:14 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 48% Magic: 2/8 EV: 16 Int: 19 God: Gold: 3 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - +5 ring of evasion HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 short sword (weapon) Missiles e - 13 stones Armour b - a +0 robe (worn) Jewellery j - a +5 ring of evasion (worn) Scrolls f - a scroll of blinking {unknown} h - a scroll of fear {unknown} Potions c - a potion of magic g - a potion of haste {unknown} i - a potion of heal wounds {unknown} Skills: + Level 0.2 Short Blades + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 5.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 1% 1 b - Grave Claw Necr 46% 2d10 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 23% 2d7 4% 3 Animate Dead Necr 23% N/A 16% 4 Curse of Agony Necr 23% N/A 41% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the jackal! The jackal bites you but does no damage. Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 2% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: a jackal You unleash the spiteful dead! The jagged bones skewer the jackal. The jackal is almost dead. The jackal is pinned in place! The last of your harvested death is exhausted. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. The jackal completely misses you. Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (chance to affect: 67%) The endoplasm struggles to resist. The endoplasm misses you. The jackal closely misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (chance to affect: 67%) The endoplasm struggles to resist. The endoplasm completely misses you. The jackal misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (chance to affect: 67%) The endoplasm struggles to resist. The jackal closely misses you. The endoplasm freezes you. You are frozen. You die... ..## ..##.#..##.#.. ..#.##..#.##..#.##.. . #....##....##....## .. .#.##..#.##..#.##..# ... #..##.#..##.#..##.#. .>.. #....##....##....## ..... ##.#..##.#..##.#.. ......#.##..#.##..#.##.. #J@..##....##....## #h##..#.##..#.##..# #gh##.#..##.#..##.#. ##....##....##....## ..##.#..##.#..##.#.. ... .##.. .##.. .##.. #.## ...##.. .##....## #. .##. .# .##..# ## #. You could see an endoplasm, 2 jackals and a goblin. Vanquished Creatures 3 ball pythons (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A jackal (D:1) 2 kobolds (D:1) A quokka (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pokesalot the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 172 | D:1 | Reached skill level 5 in Necromancy 219 | D:1 | Reached XP level 2. HP: 12/15 MP: 8/8 222 | D:1 | Learned a level 2 spell: Grave Claw 424 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic, nicolae_eternal_life, hangedman_decor_growths, due_unseen_surprise Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.4 Short Blades | | 0.2 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.1 Action || total ---------------------------++------- Melee: Short sword || 63 Dagger || 1 Cast: Soul Splinter || 5 Grave Claw || 2 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 38 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 432 | 432 | 0 | 0 | 224 | 1 | 432.0 | Dungeon | 432 | 432 | 0 | 0 | 224 | 1 | 432.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 432 daAuts