Dungeon Crawl Stone Soup version 0.32-a0-38-gb04dd89b9b (webtiles) character file. Game seed: 2180133859298935590 68 Pokonic1 the Sneak (level 4, -1/21 HPs) Began as a Vine Stalker Enchanter on Jan 24, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:06:36 (2002 turns). Pokonic1 the Sneak (Vine Stalker Enchanter) Turns: 2002, Time: 00:06:36 Health: -1/21 AC: 6 Str: 10 XL: 4 Next: 19% Magic: 8/8 EV: 12 Int: 19 God: Gold: 74 SH: 0 Dex: 20 Spells: 4/7 levels left rFire . . . k - +0 dagger (venom) rCold . . . (no shield) rNeg . . . i - +0 leather armour of Spaghetti {Harm Int+2 Dex+5} rPois . (no helmet) rElec . (no cloak) rCorr . d - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: harm (+30% outgoing, +20% incoming), guardian spirit @: lethally poisoned (-1 -> -19) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +1 dagger k - a +0 dagger of venom (weapon) Armour b - a +0 robe d - a +2 pair of gloves (worn) i - the +0 leather armour of Spaghetti (worn) {Harm Int+2 Dex+5} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). Harm: It increases damage dealt and taken. Wands o - a wand of roots (11) Scrolls f - 2 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} l - a scroll of torment {unknown} m - a scroll of enchant weapon {unknown} Potions c - 2 potions of invisibility e - 2 potions of berserk rage {unknown} g - 3 potions of heal wounds {unknown} j - a potion of brilliance {unknown} n - a potion of ambrosia {unknown} Skills: - Level 0.8 Short Blades - Level 1.5 Dodging + Level 5.7 Stealth - Level 1.5 Unarmed Combat - Level 2.1 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Tukima's Dance Hex 13% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 14% N/A 19% 2 Confusing Touch Hex 13% N/A 21% 3 Dazzling Flash Conj/Hex 14% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [:[( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The water moccasin hisses angrily. You hit the water moccasin. You bite the water moccasin. You drain its power. The water moccasin is lightly wounded. The water moccasin barely misses you. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is poisoned. The water moccasin is lightly wounded. The water moccasin misses you. You hit the water moccasin. You bite the water moccasin. You drain its power. The water moccasin is moderately wounded. The water moccasin barely misses you. You closely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. The water moccasin bites you. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You feel very sick. You closely miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. You are more poisoned. The water moccasin poisons you! * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin attacks as it pursues you! The water moccasin bites you but does no damage. You closely miss the water moccasin. You bite the water moccasin. You drain its power. You feel invigorated. The water moccasin is almost dead. You die... #####.#####.# #.# #####.#####.# #.# #...........# #.# #.###.#####.. ..# #.# #.# # #.# # ....###.#####.# ...>.....@S...# .############## You could see a water moccasin (poisoned). Vanquished Creatures An adder (D:2) A ribbon worm (D:3) 2 dart slugs 3 orcs (D:3) 2 ball pythons 5 bats 5 endoplasms (D:1) 2 giant cockroaches (D:2) 4 goblins 6 hobgoblins A quokka (D:1) 4 frilled lizards 6 kobolds 5 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pokonic1 the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 138 | D:1 | Reached skill level 4 in Stealth 156 | D:1 | Reached skill level 1 in Unarmed Combat 156 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 847 | D:2 | Found Cuuckugh's Antique Armour Shoppe. 865 | D:2 | Reached XP level 3. HP: 14/16 MP: 7/7 874 | D:2 | Learned a level 3 spell: Tukima's Dance 926 | D:2 | Noticed Sigmund 1060 | D:2 | Found Tibon's Weapon Shop. 1349 | D:2 | Found Risecuy's Book Boutique. 1456 | D:2 | Reached skill level 5 in Stealth 1532 | D:2 | Found Syfem's Antique Armour Shop. 1582 | D:2 | Identified the +0 leather armour of Spaghetti {Harm Int+2 | Dex+5} 1704 | D:3 | Reached XP level 4. HP: 19/21 MP: 8/8 1987 | D:3 | Noticed a water moccasin 2002 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic D:2: layout_basic, serial_shops, shop, nicolae_shop_waterfront, nicolae_book_shop_shelving, nicolae_shop_statue_plus, serial_glass, glass_columns_a, glass_columns_a, grunt_ministairs_12, uniq_sigmund D:3: layout_loops_ring, minmay_snake_closets Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 4 5 | 5.7 Unarmed Combat | 1 | 1.5 Short Blades | | 0.8 Dodging | | 1.5 Spellcasting | | 2.1 Hexes | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 131 | 14 || 145 Bite | 25 | 5 || 30 Punch | 1 | || 1 Cast: Tukima's Dance | 2 | || 2 Stab: Sleeping | 12 | 3 || 15 Armour: Robe | 69 | || 69 Leather armour | 3 | 9 || 12 Dodge: Dodged | 79 | 5 || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1995 | 489 | 1506 | 0 | 0 | 3 | 665.0 | Dungeon | 1995 | 489 | 1506 | 0 | 0 | 3 | 665.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 838 daAuts D:2: 789 daAuts D:3: 368 daAuts