Dungeon Crawl Stone Soup version 0.32-a0-132-g2d33c3cfaf (webtiles) character file. Game seed: 4405197316540542764 109 Pokonic1 the Conjurer (level 4, -8/25 HPs) Began as a Tengu Fire Elementalist on Feb 9, 2024. Mangled by Edmund ... wielding a +1 dire flail of protection (15 damage) ... on level 4 of the Dungeon. The game lasted 00:07:14 (2113 turns). Pokonic1 the Conjurer (Tengu Fire Elementalist) Turns: 2113, Time: 00:07:15 Health: -8/25 AC: 3 Str: 9 XL: 4 Next: 89% Magic: 4/8 EV: 12 Int: 17 God: Gold: 112 SH: 0 Dex: 16 Spells: 6/7 levels left rFire . . . i - +2 dagger (venom) rCold . . . (no shield) rNeg . . . f - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.24/turn l - ring "Tualul" {Dex+2 SInv} MPRegen 0.11/turn %: acrobat, wizardry (x1) @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons i - a +2 dagger of venom (weapon) Armour a - a +0 robe f - a +0 leather armour (worn) Jewellery c - a ring of wizardry (left hand) l - the ring "Tualul" (right hand) {Dex+2 SInv} (You found it on level 3 of the Dungeon) [ring of see invisible] Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Scrolls d - 2 scrolls of fear {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of teleportation {unknown} j - a scroll of torment {unknown} k - a scroll of fog {unknown} m - a scroll of identify {unknown} n - a scroll of amnesia {unknown} Potions b - a potion of magic g - a potion of attraction {unknown} Skills: - Level 1.0 Fighting + Level 1.1 Armour - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting * Level 4.3 Conjurations + Level 4.2 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 2% 2 Freeze Ice 4% 1d3 11% 1 Hailstorm Conj/Ice 9% 3d6 13% 3 Inner Flame Hex/Fire 8% N/A 13% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 13% 3 Flame Wave Conj/Fire 16% 2d7 17% 4 Frozen Ramparts Ice 2% 1d1 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Annotations: D:3 Pikel D:4 Edmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Edmund is lightly wounded. You hit Edmund. Edmund is poisoned. Your kick misses Edmund. Edmund is lightly wounded. Edmund closely misses you. You hit Edmund. Edmund is moderately wounded. Edmund hits you with a +1 dire flail of protection. Edmund attacks as he pursues you! Edmund completely misses you. You barely miss Edmund. You claw Edmund, but do no damage. Edmund is moderately wounded. Edmund hits you with a +1 dire flail of protection. You barely miss Edmund. You claw Edmund. Your punch misses Edmund. Edmund is heavily wounded. Edmund hits you with a +1 dire flail of protection. Edmund barely misses you. You hit Edmund. Edmund looks even sicker. Your kick misses Edmund. Edmund is severely wounded. Edmund closely misses you. Edmund attacks as he pursues you! Edmund completely misses you. Edmund attacks as he pursues you! Edmund closely misses you. You completely miss Edmund. Edmund is severely wounded. Edmund hits you with a +1 dire flail of protection! You closely miss Edmund. Edmund is severely wounded. Edmund hits you but does no damage. Edmund attacks as he pursues you! Edmund misses you. Edmund attacks as he pursues you! Edmund hits you with a +1 dire flail of protection! * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. You claw Edmund, but do no damage. Edmund is almost dead. Edmund hits you but does no damage. You hit Edmund but do no damage. Edmund looks even sicker. You punch Edmund, but do no damage. Edmund is almost dead. Edmund hits you with a +1 dire flail of protection! Ouch! That really hurt! You die... Edmund says, "I'd like to see a scythe do that!" #.......... #............###> #.........#...... .. #..............###.# #.(..............#.. ##...........##.....# #...[..............# ##..........###...# #...@@............# ###.......###.)##...### #.......####....#...#.. #........##.....##..... ##......##.....#..##.##. #..............#....#ยง# #........#.......##...... ##.).#.######..####...... #.).### #.## ##..##. You could see Edmund (very poisoned). Vanquished Creatures 6 adders A dart slug (D:1) 2 ball pythons 6 bats 6 endoplasms 4 giant cockroaches 4 goblins 5 hobgoblins 5 kobolds 2 quokkas (D:1) 7 frilled lizards 4 rats 52 creatures vanquished. Vanquished Creatures (others) 86 foxfires 86 creatures vanquished. Grand Total: 138 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pokonic1 the Tengu Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 66 | D:1 | Reached XP level 2. HP: 8/15 MP: 6/6 351 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/7 1082 | D:2 | Reached skill level 1 in Fighting 1215 | D:2 | Reached XP level 4. HP: 25/25 MP: 2/8 1269 | D:2 | Found a shadowy altar of Dithmenos. 1561 | D:2 | Reached skill level 1 in Armour 1787 | D:3 | Identified the ring "Tualul" {Dex+2 SInv} 1992 | D:4 | Noticed Pikel 1992 | D:4 | Noticed a lemure 1992 | D:4 | Noticed a lemure 1992 | D:4 | Noticed a lemure 1992 | D:4 | Noticed a lemure 2078 | D:4 | Noticed Edmund 2113 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_cross D:2: layout_basic, basic_altar D:3: layout_rooms, minmay_shallow_snake_nest D:4: layout_cave_pools, led_sif_pool, uniq_edmund, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 4 | 4.3 Fighting | 1 | 1.0 Fire Magic | 4 | 4.2 Armour | 1 | 1.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 79 | 17 || 96 Peck | 19 | || 19 Kick | 17 | 12 || 29 Punch | 4 | 1 || 5 Dagger | | 19 || 19 Cast: Foxfire | 31 | 27 || 58 Stab: Sleeping | 4 | 2 || 6 Armour: Robe | 31 | || 31 Leather armour | 1 | 21 || 22 Dodge: Dodged | 51 | 29 || 80 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2111 | 450 | 1661 | 0 | 0 | 4 | 527.8 | Dungeon | 2111 | 450 | 1661 | 0 | 0 | 4 | 527.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 992 daAuts D:2: 656 daAuts D:3: 389 daAuts D:4: 72 daAuts