Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10834351881413767959 (custom seed) 600 Pokonic1 the Reanimator (level 7, -7/47 HPs) Began as a Demonspawn Necromancer on June 25, 2024. Mangled by an orc warrior ... wielding a +0 halberd (21 damage) ... on level 5 of the Dungeon. The game lasted 00:09:05 (2702 turns). Pokonic1 the Reanimator (Demonspawn Necromancer) Turns: 2702, Time: 00:09:06 Health: -7/47 AC: 2 Str: 8 XL: 7 Next: 18% Magic: 0/10 EV: 12 Int: 23 God: Gold: 1413 SH: 0 Dex: 14 Spells: 3/11 levels left rFire + . . o - staff of death rCold + . . (no shield) rNeg + . . a - +0 robe rPois . (helmet restricted) rElec . (cloak unavailable) rCorr . (no gloves) SInv . (no boots) Will ..... t - amulet "Esmyly" {Spirit Harm rC+ Slay+2} Stlth + m - ring of protection from fire HPRegen 0.27/turn n - +6 ring of intelligence MPRegen 0.12/turn %: harm (+30% outgoing, +20% incoming), guardian spirit @: confused, animating dead A: antennae 1, demonic magic 1, weakness stinger 3 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 1413 gold pieces. Inventory: Hand Weapons c - a +0 short sword h - a +3 dagger of draining Armour a - a +0 robe (worn) i - a +0 helmet Magical Staves o - a staff of death (weapon) Jewellery l - a ring of positive energy m - a ring of protection from fire (left hand) n - a +6 ring of intelligence (right hand) p - a ring of flight t - the amulet "Esmyly" (around neck) {Spirit Harm rC+ Slay+2} (You acquired it on level 4 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC+: It protects you from cold. Harm: It increases damage dealt and taken. Scrolls e - 2 scrolls of immolation {unknown} f - a scroll of teleportation {unknown} j - a scroll of poison {unknown} r - 3 scrolls of identify {unknown} u - a scroll of silence {unknown} v - a scroll of enchant armour {unknown} Potions b - 2 potions of magic d - a potion of haste {unknown} g - a potion of heal wounds {unknown} k - 3 potions of curing {unknown} q - a potion of brilliance {unknown} s - a potion of lignification {unknown} Skills: - Level 0.4 Fighting - Level 1.0 Short Blades - Level 1.2 Staves - Level 1.7 Dodging - Level 3.1 Stealth - Level 2.5 Spellcasting + Level 8.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Animate Dead Necr 58% N/A 3% 4 c - Vampiric Draining Necr 58% 2d10 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 19% 2 Lesser Beckoning Tloc 4% N/A 19% 2 Momentum Strike Conj/Tloc 4% 3d8 19% 2 Dazzling Flash Conj/Hex 4% N/A 36% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 36% 3 Curse of Agony Necr 58% N/A 11% 5 Martyr's Knell Necr/Summ 33% N/A 22% 4 Starburst Conj/Fire 1% 6d3 100% 6 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Trog Shops: D:1 : D:4 ! Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Spells you cast may paralyse adjacent enemies. You have a sharp stinger which inflicts weakening toxins. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (heavily wounded, paralysed, chance to affect: 88%) You feel a surge of power! The jelly writhes in agony. Malevolent energies surge around you. Unknown command. Unknown command. The helpless jelly fails to defend itself. You hit the jelly. You kill the jelly! The dead are walking! The orc wizard points at you and mumbles some strange words. The puff of flame hits you. You resist. Unknown command. You hit the orc wizard. The orc wizard is lightly wounded. The orc warrior closely misses you. The orc wizard hits you with a +0 dagger. Your jelly zombie hits the orc warrior but does no damage. You hit the orc wizard. The orc wizard is lightly wounded. The orc warrior closely misses you. The orc wizard closely misses you. You closely miss the orc wizard. You tail-slap the orc wizard. The orc wizard looks weaker. The orc wizard is heavily wounded. Your jelly zombie closely misses the orc warrior. The orc warrior hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell at you. You are confused. The orc wizard casts a spell. The orc wizard flickers and vanishes! You bump into the rock wall. Your jelly zombie closely misses something. You bump into the rock wall. The orc warrior closely misses you. Your jelly zombie closely misses the orc. You're too confused to move! The orc warrior hits you from afar with a +0 halberd!! You die... ### ### #.. .... ..###.... #........ #..?..... #