Dungeon Crawl Stone Soup version 0.33-a0-390-g2aa0d2bae1 (webtiles) character file. Game seed: 17843956897356962660 67 Pokonic1 the Apothecary (level 4, 0/32 HPs) Began as a Merfolk Alchemist on Nov 17, 2024. Killed by nerve-wracking pain ... invoked by Grinder (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:14 (1976 turns). Pokonic1 the Apothecary (Merfolk Alchemist) Turns: 1976, Time: 00:03:15 Health: 0/32 AC: 3 Str: 8 XL: 4 Next: 16% Magic: 0/7 EV: 12 Int: 16 God: Gold: 103 SH: 0 Dex: 17 Spells: 6/7 levels left rFire + + . l - +3 hand axe "Coruf" {flame, rF+ Dex+3} rCold . . . (no shield) rNeg . . . g - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons l - the +3 hand axe "Coruf" (weapon) {flame, rF+ Dex+3} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Armour a - a +0 robe g - a +0 leather armour (worn) Jewellery e - a ring of protection from fire (left hand) Scrolls f - 2 scrolls of vulnerability m - 2 scrolls of teleportation {unknown} n - a scroll of enchant weapon {unknown} q - a scroll of noise r - a scroll of blinking {unknown} Potions b - 2 potions of magic c - a potion of haste i - a potion of mutation {unknown} k - a potion of lignification o - 2 potions of curing {unknown} p - a potion of might {unknown} Skills: + Level 1.0 Fighting + Level 4.2 Dodging - Level 2.1 Stealth - Level 2.1 Spellcasting - Level 1.0 Conjurations - Level 4.9 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 16% 2 Magic Dart Conj 20% 1d4 19% 1 Searing Ray Conj 10% 2d4 28% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 36% 3 Olgreb's Toxic Radiance Alch 17% N/A 36% 4 Fulminant Prism Conj/Alch 5% 3d7 65% 4 Sticky Flame Fire/Alch 9% 2d5 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Shops: D:1 [ Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aim: Grinder (lightly wounded, very poisoned, 68% to hit) The sting hits Grinder. Grinder looks even sicker. Grinder is lightly wounded. Grinder says, "I used to sell toenails on the black market." Grinder closely misses you. Unknown command. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded, very poisoned, 68% to hit) The sting hits Grinder. Grinder partially resists. Grinder is moderately wounded. Grinder hits you but does no damage. Unknown command. You hit Grinder. You burn Grinder. Grinder is moderately wounded. Grinder gestures at you. Pain shoots through your body! You closely miss Grinder. Grinder is heavily wounded. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You hit Grinder. You burn Grinder. Grinder is severely wounded. Grinder gestures at you. You barely resist. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, very poisoned, 68% to hit) The sting hits Grinder. Grinder partially resists. Grinder is severely wounded. Grinder gestures at you. Pain shoots through your body! You die... Grinder sighs, "Dead already? I want a refund." .. .# #. .# #.#.# #.#.# #.#.# #.#.# #.5.# #@.# ##.####..# .........# ##.####.## . #...#### .. .......#....# . ......###...##.# ..<... ......###.# #..>...###### #.# You could see Grinder (very poisoned). Vanquished Creatures An adder (D:2) 2 dart slugs 2 ribbon worms (D:2) 3 bats (D:1) 3 endoplasms (D:1) 6 giant cockroaches 10 goblins 4 hobgoblins A quokka (D:1) 5 ball pythons 5 frilled lizards 2 kobolds (D:1) A rat (D:2) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pokonic1 the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 72 | D:1 | Reached skill level 1 in Conjurations 72 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/5 697 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 860 | D:1 | Found Wyidi's Armour Shop. 1063 | D:2 | Found an iron altar of Okawaru. 1181 | D:2 | Identified the +3 hand axe "Coruf" {flame, rF+ Dex+3} 1735 | D:2 | Reached XP level 4. HP: 28/31 MP: 5/7 1766 | D:2 | Reached skill level 1 in Fighting 1962 | D:3 | Noticed Grinder 1976 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic, serial_shops, nicolae_shop_statue_plus D:2: layout_loops_ring, basic_altar D:3: layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons, uniq_terence, uniq_robin, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.2 Conjurations | 1 | 1.0 Fighting | 1 | 1.0 Stealth | | 2.1 Spellcasting | | 2.1 Alchemy | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 40 | || 40 Unarmed | 3 | || 3 Hand axe | 28 | 8 || 36 Dagger | 17 | || 17 Cast: Sting | 34 | 7 || 41 Use: Scroll | 2 | 3 || 5 Stab: Sleeping | 6 | || 6 Armour: Robe | 7 | || 7 Leather armour | 64 | 6 || 70 Dodge: Dodged | 57 | 4 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1984 | 1781 | 203 | 0 | 1397 | 3 | 661.3 | Dungeon | 1984 | 1781 | 203 | 0 | 1397 | 3 | 661.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1057 daAuts D:2: 882 daAuts D:3: 44 daAuts