Dungeon Crawl Stone Soup version 0.33-a0-855-g853641c8f9 (webtiles) character file. Game seed: 15000782068104141379 0 Pokonic1 the Vexing (level 1, -3/13 HPs) Began as a Vampire Enchanter on Feb 14, 2025. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (31 turns). Pokonic1 the Vexing (Vampire Enchanter) Turns: 31, Time: 00:00:15 Health: -3/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 14 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} Potions c - 2 potions of invisibility Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History Nothing quivered! No target in view! No target in view! Nothing quivered! No target in view! Nothing quivered! No target in view! No target in view! You open the door. There is an open door here. You now have 12 gold pieces. d - a scroll labelled VAQ MARHIAC No target in view! You now have 14 gold pieces (gained 2). A rat comes into view. You see here a scroll labelled WISA RINEA. A frilled lizard, a ball python and a gnoll come into view. The ball python hisses angrily. The rat squeaks loudly. The frilled lizard hisses angrily. There are monsters nearby! The gnoll shouts! There are monsters nearby! A goblin comes into view. It is wielding a +0 club. There are monsters nearby! You closely miss the ball python. The ball python closely misses you. The rat bites you. There are monsters nearby! You closely miss the gnoll. The ball python closely misses you. The ball python barely misses you. The rat bites you but does no damage. The gnoll hits you with a +0 club. There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Unknown command. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! Ouch! That really hurt! You die... #.#.......#......# #####...⌠...⌠...#.#### ......#..#'#...#..# .........#<#...#.## .........###...#.# ......#.⌠...⌠....# ......#?(......### ......##.......# .........@..#### ........gS..# ........lr..# ...###g....# .# ......# .......# ..##....# ..# #....# ... ###### You could see a gnoll, a goblin (wandering), a ball python, a frilled lizard and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pokonic1 the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 31 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_rooms, nicolae_nh_oracle_at_delphi Action || total ---------------------------++------- Melee: Dagger || 2 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 24 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 24 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 31 daAuts