Dungeon Crawl Stone Soup version 0.30-a0-622-gddc90eaa04 (webtiles) character file. Game seed: 7540777822798880680 575 Popcorn the Conjurer (level 7, -5/41 HPs) Began as a Tengu Conjurer on Jan 10, 2023. Slain by a gnoll bouda ... wielding a +0 club (10 damage) ... on level 4 of the Dungeon. The game lasted 00:15:40 (2448 turns). Popcorn the Conjurer (Tengu Conjurer) Turns: 2448, Time: 00:15:41 Health: -5/41 AC: 2 Str: 10 XL: 7 Next: 35% Magic: 18/22 EV: 16 Int: 18 God: Gold: 155 SH: 0 Dex: 15 Spells: 6/13 levels left rFire . . . SeeInvis . l - +3 mace "Untamam" {protect, rC- MP+9 Str+3} rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . m - scarf {repulsion} rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ d - amulet of magic regeneration HPRegen 0.26/turn (no ring) MPRegen 0.58/turn (no ring) @: weakened, flying quickly and evasively, repel missiles, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons f - a +1 short sword of venom l - the +3 mace "Untamam" (weapon) {protect, rC- MP+9 Str+3} (You found it on level 3 of the Dungeon) Str: It affects your strength (+3). rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). Armour a - a +0 robe (worn) m - a scarf of repulsion (worn) n - a +0 leather armour Jewellery d - an amulet of magic regeneration (around neck) Wands k - a wand of polymorph (5) Scrolls g - 2 scrolls of poison Potions b - a potion of magic e - a potion of might i - a potion of flight o - a potion of mutation {unknown} Skills: + Level 3.5 Fighting + Level 4.7 Dodging - Level 2.0 Stealth + Level 3.9 Spellcasting + Level 7.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 16% 2d5 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Spider Form Tmut/Pois 3% N/A 41% 3 Animate Dead Necr 3% N/A 83% 4 Agony Necr 3% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the adder! You kill the adder! The searing ray hits the adder. The adder is heavily wounded. You feel sick. The searing ray hits the adder. You kill the adder! You feel sick. You start resting. You feel sick. x3 You are no longer poisoned. You start resting. Magic restored. You start resting. A gnoll bouda comes into view. It is wielding a +0 club. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (wandering, hasn't noticed you, 82% to hit) The searing ray hits the gnoll bouda but does no damage. The gnoll bouda shouts! (Press . to maintain the ray.) You hear a shout! The searing ray hits the gnoll bouda! The gnoll bouda is moderately wounded. The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Unknown command. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavily wounded, 82% to hit) The searing ray hits the gnoll bouda! The gnoll bouda is severely wounded. (Press . to maintain the ray.) The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda hits you with a +0 club! You die... ...# ..# .##### ###..## ......## .......###### ...#........# ...########.###### .#..##.#.#g..#.#@# ....# #.#..#..#g## ....# #g.###).#.# ..... #.g## ##..## . ## #..# ##..# ...# #.# #.# #.## #. .# ... # # #.## You could see a gnoll bouda. Vanquished Creatures A black bear (D:4) A sky beast (D:4) A phantom (D:4) A hound (D:4) Terence (D:3) An iguana (D:4) 3 orc wizards (D:4) 5 gnolls 4 adders An ufetubus (D:4) A worm (D:2) A dart slug (D:1) 5 orcs (D:4) 4 ball pythons 13 endoplasms 6 giant cockroaches 5 goblins 4 hobgoblins 2 quokkas A frilled lizard (D:3) 6 kobolds 3 rats 70 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Popcorn the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 76 | D:1 | Reached XP level 2. HP: 12/16 MP: 1/6 724 | D:2 | Learned a level 2 spell: Searing Ray 838 | D:2 | Reached skill level 1 in Fighting 867 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/7 990 | D:2 | Reached XP level 4. HP: 25/25 MP: 3/8 1164 | D:2 | Got the Meditations on Transforming Necromancy 1172 | D:2 | Identified the +8 mace "Byraymih" {venom, MP-9 Str+6} 1345 | D:3 | Noticed Grinder 1347 | D:3 | Paralysed by Grinder for 4 turns 1415 | D:3 | Noticed Terence 1423 | D:3 | Killed Terence 1424 | D:3 | Reached skill level 6 in Conjurations 1429 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1472 | D:3 | Identified the +3 mace "Untamam" {protect, rC- MP+9 Str+3} 1608 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 1608 | D:3 | Reached XP level 5. HP: 30/30 MP: 10/10 2131 | D:4 | Reached XP level 6. HP: 32/36 MP: 11/11 2395 | D:4 | Noticed a sky beast 2403 | D:4 | Killed a sky beast 2403 | D:4 | Noticed a black bear 2404 | D:4 | Reached skill level 7 in Conjurations 2404 | D:4 | Reached XP level 7. HP: 38/41 MP: 13/13 2448 | D:4 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms D:2: layout_rooms, serial_forest, infiniplex_forest_zigzag_2, infiniplex_forest_corner_2, infiniplex_forest_lined_room_3, infiniplex_forest_end_1, infiniplex_forest_lined_room_3 D:3: layout_basic, nrook_mini_backslash, uniq_grinder, uniq_terence D:4: minmay_diamond_boxcup, layout_cave_pools, minmay_manual_monstrance Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.5 Dodging | 3 4 | 4.7 Conjurations | 6 7 | 7.2 Spellcasting | 3 | 3.9 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 8 | | || 8 Peck | 3 | 5 | || 8 Kick | 2 | 7 | || 9 Short sword | 4 | 8 | || 12 Mace | | 13 | || 13 Throw: Throwing net | | 2 | || 2 Cast: Magic Dart | 36 | 9 | || 45 Searing Ray | 2 | 34 | 5 || 41 Iskenderun's Myst | | 1 | || 1 Use: Scroll | 3 | 9 | || 12 Armor: Robe | 1 | 13 | || 14 Dodge: Dodged | 7 | 46 | 12 || 65 Repelled | | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2398 | 2345 | 53 | 369 | 1468 | 4 | 599.5 | Dungeon | 2398 | 2345 | 53 | 369 | 1468 | 4 | 599.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 696 daAuts D:1: 676 daAuts D:2: 611 daAuts D:4: 414 daAuts