Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 16333367098535734400 182 PorkyPig the Conjurer (level 5, -4/34 (38) HPs) Began as a Draconian Conjurer on Nov 9, 2022. Slain by a wight ... wielding a +3 scimitar (12 damage) ... on level 4 of the Dungeon. The game lasted 00:18:41 (3171 turns). PorkyPig the Conjurer (Draconian Conjurer) Turns: 3171, Time: 00:18:41 HP: -4/34 (38) AC: 10 Str: 9 XL: 5 Next: 35% MP: 0/9 EV: 12 Int: 20 God: Gold: 187 SH: 0 Dex: 10 Spells: 3/9 levels left rFire + . . SeeInvis + j - +8 spear of Hatred {drain, *Noise rElec rF+ SInv} rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... q - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.11/turn c - ring of willpower MPRegen 0.11/turn k - +4 ring of protection @: heavily drained A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 187 gold pieces. Inventory: Hand Weapons f - a +0 whip j - the +8 spear of Hatred (weapon) {drain, *Noise rElec rF+ SInv} (You found it on level 2 of the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. *Noise: It may make noises in combat. m - a +0 dagger r - a +0 trident u - a +1 war axe Missiles s - 6 silver boomerangs v - a throwing net Armour q - a +0 pair of boots (worn) Jewellery c - a ring of willpower (left hand) k - a +4 ring of protection (right hand) x - a ring of fire Scrolls b - a scroll of magic mapping g - 2 scrolls of teleportation w - 2 scrolls of torment Potions a - a potion of magic d - a potion of haste e - 2 potions of might h - a potion of lignification i - 4 potions of attraction n - a potion of brilliance {unknown} o - 5 potions of curing p - a potion of ambrosia Skills: + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 2.1 Dodging + Level 2.7 Stealth + Level 2.7 Spellcasting * Level 5.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Dazzling Flash Conj/Hex 28% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 2% N/A 41% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The adder misses you. The adder bites you but does no damage. You puncture the adder! Your spear of Hatred groans, "That's what you call fighting?" You kill the adder! You start resting. A wight is nearby! You hit the wight. The wight is moderately damaged. The wight barely misses you. You closely miss the wight. The wight is moderately damaged. The wight hits you with a +3 scimitar! You feel drained. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 scimitar and wearing a +0 robe (moderately damaged, 79% to hit) The searing ray misses the wight. (Press . to maintain the ray.) The wight hits you with a +3 scimitar! The searing ray hits the wight but does no damage. The wight is moderately damaged. The wight closely misses you. The searing ray hits the wight! The wight is severely damaged. The wight barely misses you. The searing ray hits the wight. The wight is almost destroyed. You finish channelling your searing ray. The wight hits you with a +3 scimitar. You feel drained. The wight barely misses you. You closely miss the wight. The wight is almost destroyed. The wight hits you with a +3 scimitar! * * * LOW HITPOINT WARNING * * * You feel drained. You hit the wight but do no damage. The wight is almost destroyed. The wight hits you with a +3 scimitar! You die... .z## ... ####z.# ..... ... # #)# .###.####†# ........#.# #.##@#.# #...†z.# ######.### #......# #..####.# ####.# #....####### #.##.#...... #.##........ You could see a wight. Vanquished Creatures A wight (D:4) An orc wizard (D:3) An adder (D:4) A worm (D:2) 3 dart slugs 3 orcs (D:3) 6 ball pythons 6 endoplasms 3 giant cockroaches 4 goblins 10 hobgoblins 10 jackals A quokka (D:2) 8 bats 5 frilled lizards 6 kobolds 9 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PorkyPig the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 380 | D:1 | Reached XP level 2. HP: 13/20 MP: 1/5 504 | D:1 | Learned a level 2 spell: Searing Ray 1026 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1051 | D:1 | Found a faded altar of an unknown god. 1798 | D:2 | Reached skill level 5 in Conjurations 1929 | D:2 | Identified the +8 spear of Hatred {drain, *Noise rElec rF+ | SInv} 2402 | D:2 | Learned a level 3 spell: Dazzling Flash 2510 | D:3 | Reached XP level 4. HP: 33/33 MP: 7/7 3005 | D:3 | Found a blossoming altar of Fedhas. 3120 | D:4 | Reached XP level 5. HP: 38/38 MP: 0/9 3171 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, serial_glass, glass_columns_b, glass_columns_b, due_unseen_surprise, item_on_display_a, basic_ecumenical_altar, glass_columns_a, minmay_tromino_mix6 D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_surrounded_room D:4: layout_loops_cross, nzn_hepliaklqana_mist_gate Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.7 Stealth | 2 | 2.7 Dodging | 2 | 2.1 Maces & Flails | | 0.2 Polearms | | 0.2 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Whip | 23 | || 23 Tailslap | 5 | || 5 Punch | 1 | || 1 Spear | 6 | 18 || 24 Cast: Magic Dart | 65 | 22 || 87 Searing Ray | 9 | 5 || 14 Use: Scroll | 6 | 7 || 13 Stab: Sleeping | 1 | 1 || 2 Armor: Skin | 13 | 4 || 17 Dodge: Dodged | 24 | 10 || 34