PostageStamp Level 1 of the Dungeon [Shop] Xebrerof's Assorted Antiques a +0 dagger (58 gold) a +2 vorpal hand crossbow (498 gold) the +3 sling "Punk" {acid, rCorr} (1887 gold) It provides partial protection from all sources of acid and corrosion. a +0 whip (72 gold) a potion of curing (87 gold) a +0 spear (87 gold) a ring of see invisible (435 gold) a scroll of teleportation (87 gold) a potion of heal wounds (145 gold) a wand of acid (8) (696 gold) 2 potions of curing (174 gold) (0, 0, D:1) a +0 mace (25, -7, D:1) a +0 club (40, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (19, -22, D:2) a +0 short sword (30, 13, D:2) a +0 whip (39, -17, D:2) a +0 dagger (40, -21, D:2) a +0 dagger (43, -12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (1, 8, D:3) a +0 club (11, 11, D:3) a +0 robe (15, 45, D:3) a +0 robe Level 4 of the Dungeon [Shop] Zomulaif's General Store a +0 buckler (54 gold) 2 boomerangs (12 gold) a potion of ambrosia (96 gold) a +0 ring mail (48 gold) 20 arrows (48 gold) a +2 rapier of venom (201 gold) [Shop] Guutih's Book Shop a book of Clouds (630 gold) a book of Flames (490 gold) a book of Necromancy (420 gold) a book of Necromancy (420 gold) a book of Air (490 gold) a book of Changes (350 gold) the Disquisition on the Glacier (735 gold) Spells Type Level Known a - Freeze Ice 1 no b - Ensorcelled Hibernation Hexes/Ice 2 yes c - Frozen Ramparts Ice 3 no d - Ozocubu's Armour Ice 3 no e - Metabolic Englaciation Hexes/Ice 5 no f - Simulacrum Ice/Necromancy 6 no a book of Maledictions (350 gold) a book of Transfigurations (770 gold) (0, 0, D:4) a +0 war axe (1, -41, D:4) a +0 robe (4, -26, D:4) a potion of attraction (8, -16, D:4) a +0 scale mail (11, -17, D:4) a +0 giant club (30, -6, D:4) a +0 leather armour a +0 rapier (31, -38, D:4) a +0 falchion (36, -43, D:4) a +1 whip of freezing a +0 robe (38, -32, D:4) a +0 spear Level 5 of the Dungeon (3, -2, D:5) a +0 leather armour (8, -4, D:5) a +0 mace (8, 0, D:5) a +0 leather armour (9, -5, D:5) a +0 chain mail (11, -5, D:5) a +0 leather armour a +0 hand axe (17, -33, D:5) a +0 ring mail a +2 flail of protection (22, -30, D:5) a +0 short sword (23, -29, D:5) a +0 leather armour a +0 club (24, -28, D:5) a +0 club (30, -1, D:5) a +0 war axe a +0 leather armour (44, -10, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 20, D:6) a +0 quarterstaff a +0 shortbow (2, 9, D:6) a +0 buckler a +0 flail a +0 hunting sling (12, -4, D:6) a +0 hand axe (16, -2, D:6) a +0 war axe (17, -12, D:6) a +0 club a +0 leather armour (19, 0, D:6) a +0 club (19, 10, D:6) a +0 hand axe (26, -8, D:6) a +0 flail a +0 chain mail (27, -8, D:6) a +0 glaive a +0 plate armour (28, -1, D:6) a +0 ring mail (28, 32, D:6) a +0 ring mail (33, 26, D:6) a +0 ring mail a +0 trident (34, -6, D:6) a +0 dagger (35, -5, D:6) a +0 robe (37, 26, D:6) a +0 leather armour a +0 club (38, 25, D:6) a +0 chain mail a +1 short sword of freezing (39, 0, D:6) a +0 robe a +0 dagger (43, 15, D:6) a +0 robe a +0 dagger (46, 1, D:6) a +0 robe a +0 scythe (46, 6, D:6) a +2 hand axe of flaming a +0 robe a +0 dagger (47, 5, D:6) a +0 dagger a +0 robe (48, 27, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (14, 25, D:7) a +0 dagger (26, 34, D:7) a +0 dagger (28, 25, D:7) a scroll of noise (39, 20, D:7) a book of Geomancy (41, 13, D:7) a +0 club (41, 19, D:7) a +0 giant club (43, 28, D:7) a +0 hand crossbow a +0 club 13 bolts (45, 29, D:7) a +0 dagger (45, 30, D:7) a +0 whip (46, 36, D:7) a +0 chain mail (47, 29, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 flail (3, 12, D:8) a +2 dagger a +0 robe a +0 falchion a +0 robe (7, 12, D:8) a +0 robe (18, -20, D:8) a +0 ring mail (19, -5, D:8) a +0 trident (24, 1, D:8) a +0 hunting sling (27, 0, D:8) a +1 long sword of freezing (32, -24, D:8) a +0 ring mail (33, -19, D:8) a +0 scimitar (42, -9, D:8) a +0 short sword (47, -18, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (1, 30, D:9) a +0 chain mail a +3 halberd (10, 19, D:9) a +0 flail (14, 15, D:9) a +2 arbalest of freezing (14, 31, D:9) a +0 quarterstaff (15, 30, D:9) a +0 giant spiked club (29, -16, D:9) a +0 halberd a +0 plate armour (31, -17, D:9) a +0 hand axe (32, -1, D:9) a +0 leather armour a +0 dagger (33, -1, D:9) a +0 leather armour a +0 quarterstaff a +0 hunting sling (34, -16, D:9) a +0 whip a +0 scale mail (34, -14, D:9) a +0 club a +0 robe (35, -11, D:9) a +0 cloak (35, -1, D:9) a +0 halberd (35, 32, D:9) a +0 shortbow (36, -17, D:9) a +0 ring mail a +0 animal skin (36, -16, D:9) a +0 hand axe (37, -17, D:9) a +0 dagger a +0 robe (37, -2, D:9) a +0 robe a +0 dagger (38, -2, D:9) a +0 plate armour a +0 long sword (39, -16, D:9) a +0 flail (39, -2, D:9) a +0 robe a +0 dagger (40, -16, D:9) a +0 whip a +0 animal skin (40, -2, D:9) a +0 scale mail a +0 spear (43, 19, D:9) a +0 whip (44, 3, D:9) a +0 flail (46, -14, D:9) a +0 short sword a +0 scale mail (48, -14, D:9) a +0 flail a +0 animal skin (49, -15, D:9) a +0 glaive a +0 chain mail a +0 dagger (49, -14, D:9) a +0 whip a +0 dagger a +0 robe (50, -17, D:9) a +0 dagger (53, -11, D:9) a +0 robe Level 10 of the Dungeon (5, 24, D:10) a +0 club (6, -8, D:10) a +0 ring mail (24, 8, D:10) a +0 long sword (31, -2, D:10) the +7 whip of the Snake Pit {freeze, +Fly rC- Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It makes you vulnerable to cold. It lets you fly. (33, 3, D:10) a +0 trident (38, 12, D:10) a +0 dagger a +0 robe a scroll of noise (49, 11, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (26, 3, D:11) a +0 leather armour (35, 7, D:11) a book of Air the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 silver boomerangs a +2 dagger of venom a +2 flail of protection 23 boomerangs 126 arrows 9 potions of degeneration a +0 mace (12, -18, Lair:1) a book of Geomancy (40, -14, Lair:1) 10 arrows (43, -50, Lair:1) an amulet of guardian spirit (46, -52, Lair:1) a +0 leather armour (48, -51, Lair:1) a +0 long sword (50, -20, Lair:1) a scarf of shadows (58, -36, Lair:1) a +0 hunting sling (62, -14, Lair:1) a +0 leather armour (63, -16, Lair:1) a +0 whip (65, -9, Lair:1) 12 arrows (66, -54, Lair:1) 11 arrows Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (3, 2, Lair:3) a cane toad corpse (3, 17, Lair:3) a book of Geomancy (5, 2, Lair:3) a +0 leather armour (10, 3, Lair:3) a +0 falchion (13, -12, Lair:3) 2 potions of magic (21, -14, Lair:3) a +0 falchion (25, -2, Lair:3) a +0 spear (33, 3, Lair:3) 18 arrows