Dungeon Crawl Stone Soup version 0.30-a0-134-gb40fab5c76 (webtiles) character file. Game seed: 1591129063363106091 7 Powertoast the Vexing (level 1, 4/11 HPs) Began as a Deep Elf Hexslinger on Sept 20, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (405 turns). Powertoast the Vexing (Deep Elf Hexslinger) Turns: 405, Time: 00:00:39 Health: 4/11 AC: 2 Str: 7 XL: 1 Next: 83% Magic: 5/5 EV: 12 Int: 17 God: Gold: 38 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of teleportation {unknown} Skills: - Level 0.7 Fighting + Level 3.6 Ranged Weapons - Level 2.4 Dodging - Level 1.5 Spellcasting - Level 4.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 56% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 26% 3 Portal Projectile Hex/Tloc 16% N/A 26% 3 Cause Fear Hex 7% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The goblin is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! No target in view! No target in view! Things that are here: a +0 dagger; a goblin corpse Things that are here: a +0 dagger; a goblin corpse Found a stone staircase leading down. A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! No target in view! No target in view! No target in view! A hobgoblin comes into view. The hobgoblin shouts! You shoot a sling bullet. The sling bullet barely misses the hobgoblin. An endoplasm comes into view. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The endoplasm jiggles. The hobgoblin hits you. The hobgoblin closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....# ..#.# ..#.# ##### #.#.# ..... # #.#J# ##### .##. #.#.# # .....##.#g#### .# #.......@....###.# .....##.#........# ..# #.####...#### ...# #.###........ .... .. #.........# ...# . #####.....# .# . ##....# #..#. #.....# .....#######.....### You could see an endoplasm and a hobgoblin. Vanquished Creatures A ball python (D:1) 2 bats (D:1) A goblin (D:1) A quokka (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Powertoast the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 405 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring, minmay_misc_feat_diagonals Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 3 | 3.6 Fighting | | 0.7 Dodging | | 2.4 Spellcasting | | 1.5 Hexes | | 4.0 Action || total -------------------------++------- Fire: Sling || 18 Cast: Slow || 5 Armor: Robe || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 409 | 409 | 0 | 36 | 333 | 1 | 409.0 | Dungeon | 409 | 409 | 0 | 36 | 333 | 1 | 409.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 409 daAuts