Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.32-a0-350-g4f4d228785 Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 8651525181667508689, deterministic pregen: 1 Command line: /usr/games/crawl-git-4f4d228785 -name Prakerore -rc /dgldir/rcfiles/crawl-git/Prakerore.rc -macro /dgldir/rcfiles/crawl-git/Prakerore.macro -morgue /dgldir/morgue/Prakerore/ -sprint -webtiles-socket /crawl-master/webserver/sockets/Prakerore:2024-02-18.06:28:00.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-4f4d228785(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55b9b692811f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-4f4d228785(_Z13do_crash_dumpv+0x418) [0x55b9b69325c8]: do_crash_dump() /usr/games/crawl-git-4f4d228785(_Z20crash_signal_handleri+0x1fa) [0x55b9b69285aa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fc2044ca210]: /usr/games/crawl-git-4f4d228785(_ZN13random_pickerI10spell_typeLi429EE4pickERKSt6vectorI17random_pick_entryIS0_ESaIS4_EEiS0_+0x7a) [0x55b9b6a3ddea]: random_picker::pick(std::vector, std::allocator > > const&, int, spell_type) /usr/games/crawl-git-4f4d228785(_ZN11ghost_demon19pick_apostle_spellsE12apostle_typei+0xc0) [0x55b9b6a3b720]: ghost_demon::pick_apostle_spells(apostle_type, int) /usr/games/crawl-git-4f4d228785(_ZN11ghost_demon16init_orc_apostleE12apostle_typei+0x120) [0x55b9b6a3bd10]: ghost_demon::init_orc_apostle(apostle_type, int) /usr/games/crawl-git-4f4d228785(_Z14define_monsterR7monsterb+0x3d8) [0x55b9b6d04ba8]: define_monster(monster&, bool) /usr/games/crawl-git-4f4d228785(+0x823897) [0x55b9b6cdb897]: /usr/games/crawl-git-4f4d228785(_Z13place_monster9mgen_databb+0x2e5) [0x55b9b6cde515]: place_monster(mgen_data, bool, bool) /usr/games/crawl-git-4f4d228785(_Z10mons_place9mgen_data+0x1d9) [0x55b9b6cdf429]: mons_place(mgen_data) /usr/games/crawl-git-4f4d228785(_Z14create_monster9mgen_datab+0x225) [0x55b9b6ce0545]: create_monster(mgen_data, bool) /usr/games/crawl-git-4f4d228785(+0x5ad2f7) [0x55b9b6a652f7]: /usr/games/crawl-git-4f4d228785(_Z32maybe_generate_apostle_challengev+0x1d2) [0x55b9b6a65932]: maybe_generate_apostle_challenge() /usr/games/crawl-git-4f4d228785(_Z15handle_god_timei+0x404) [0x55b9b6df7394]: handle_god_time(int) /usr/games/crawl-git-4f4d228785(_Z11handle_timev+0xc7) [0x55b9b6f0c557]: handle_time() /usr/games/crawl-git-4f4d228785(_Z12world_reactsv+0x29c) [0x55b9b6fd6f0c]: world_reacts() /usr/games/crawl-git-4f4d228785(+0xb20522) [0x55b9b6fd8522]: /usr/games/crawl-git-4f4d228785(+0xb211b5) [0x55b9b6fd91b5]: /usr/games/crawl-git-4f4d228785(main+0x1ab) [0x55b9b6877a5b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fc2044ab0b3]: /usr/games/crawl-git-4f4d228785(_start+0x2e) [0x55b9b68785ee]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-4f4d228785/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-4f4d228785/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-4f4d228785/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_5, final_vault] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #26, type 0 at (17, 57): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Options error: Bad object type ']' for autopickup. (Prakerore.rc:91) Welcome, Prakerore the Mountain Dwarf Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Unknown command. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. A ball python comes into view. The ball python hisses angrily. You block the ball python's attack. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. There is an open door to the Storerooms (Easy) here. You completely miss the ball python. The ball python closely misses you. The ball python constricts you. You hit the ball python. You kill the ball python! Training target 3.7 for Armour reached! You need to enable at least one skill for training. Your Maces & Flails skill increases to level 3! You start resting. HP restored. You see here a ball python corpse. You open the door. Found a +2 quarterstaff, a +2 falchion and a +2 mace. There is an open door here. Things that are here: a +2 quarterstaff; a +2 trident Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 mace; a +2 hand axe Press: ? - help, v - describe, . - travel, g - get item Items here: a +2 mace; a +2 hand axe. The floor. Unknown command. k - a +2 hand axe You open the door. Found 2 potions of magic, 10 stones and 2 scrolls of vulnerability. There is an open door here. h - 4 potions of magic (gained 2) i - 3 potions of berserk rage (gained 2) l - 2 potions of invisibility You see here 10 stones. m - 2 scrolls of vulnerability; n - 5 scrolls of amnesia o - a scroll of butterflies You see here 10 stones. There is an open door here. You see here a +2 mace. Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 quarterstaff; a +2 trident Okay, then. Unknown command. Press: ? - help, v - describe, . - travel, g - get item Items here: a +2 quarterstaff; a +2 trident. The floor. p - a +2 quarterstaff Adjust to which letter? (? for menu, Esc to quit) a - a +2 quarterstaff; p - a +0 flail (weapon) You can't wield that with only one hand. Unknown command. Unknown command. Unknown command. Unknown command. There is an open door here. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You are now empty-handed. Unknown command. You start removing your armour. You continue taking off your +0 buckler. x4 You finish taking off your +0 buckler. a - a +2 quarterstaff (weapon) You open the door. Found nineteen altars. There is an open door to the Temple (Safe) here. Found three altars. Found three altars. There is a glowing golden altar of the Shining One here. There is a glowing silver altar of Zin here. There is a basalt altar of Yredelemnul here. There is a shimmering altar of Xom here. There is a burning altar of Makhleb here. There is a roughly hewn altar of Beogh here. You kneel at the altar of Beogh. Unknown command. Press < or > to pray at altars. You kneel at the altar of Beogh. Beogh welcomes you! There is a burning altar of Makhleb here. There is a shimmering altar of Xom here. There is a basalt altar of Yredelemnul here. There is a glowing silver altar of Zin here. There is a glowing golden altar of the Shining One here. There is an open door to the Temple (Safe) here. You open the door. A rat and a frilled lizard come into view. The rat squeaks loudly. The frilled lizard hisses angrily. You sock the rat! You kill the rat! Beogh accepts your kill. Your base Staves skill increases to level 1! You thump the frilled lizard! You kill the frilled lizard! Beogh accepts your kill. Your Staves skill increases to level 2! There is an open door here. You see here a frilled lizard corpse. You open the door. An orc and a ball python skeleton come into view. The orc shouts! The ball python skeleton barely misses you. The ball python skeleton grabs you. The ball python skeleton constricts you. There is an open door here. You escape the ball python skeleton's grasp. You sock the ball python skeleton! You destroy the ball python skeleton! Beogh accepts your kill. You barely miss the orc. The orc hits you but does no damage. You barely miss the orc. The orc barely misses you. You sock the orc! You kill the orc! Beogh accepts your kill. Your Staves skill increases to level 3! You have reached level 2! Okay, then. There is an open door, spattered with blood here. Things that are here: a +0 short sword; an orc corpse Unknown command. You open the door. A giant cockroach comes into view. There is an open door, spattered with blood here. Things that are here: a +0 short sword; an orc corpse You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. The giant cockroach bites you. You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. You barely miss the giant cockroach. The giant cockroach closely misses you. You completely miss the giant cockroach. The giant cockroach barely misses you. x2 You barely miss the giant cockroach. The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! Beogh accepts your kill. You see here a giant cockroach corpse. A scorpion, a weeping skull and a ball python come into view. The weeping skull gives a chilling moan. The ball python hisses angrily. The weeping skull unleashes gushing sobs. The wave of grief passes through you. There is an open door here. Unknown command. Press: ? - help, v - describe, . - travel An open door. Unknown command. Unknown command. The scorpion is engulfed in excruciating misery. You hit the scorpion. The scorpion is moderately wounded. The scorpion is engulfed in excruciating misery. The scorpion barely misses you. The ball python is engulfed in excruciating misery. Unknown command. You closely miss the scorpion. The scorpion is heavily wounded. The scorpion is engulfed in excruciating misery. The scorpion barely misses you. The scorpion is engulfed in excruciating misery. The scorpion stings you but does no damage. Unknown command. Okay, then. Okay, then. Unknown command. Unknown command. Unknown command. You fade into invisibility! The ball python closely misses you. The scorpion stings you but does no damage. Unknown command. The ball python closely misses you. The ball python barely misses you. You hit the scorpion. The scorpion is severely wounded. The scorpion barely misses you. The ball python bites you but does no damage. The scorpion stings you but does no damage. Unknown command. You catch the helpless scorpion completely off-guard! You hit the scorpion. You kill the scorpion! Beogh accepts your kill. You can now smite your foes. Your teeth grow more tusk-like, and your ears lengthen. The ball python bites you but does no damage. Training target 6.0 for Staves reached! Your base Staves skill gained 2 levels and is now at level 5! You need to enable at least one skill for training. Your Invocations skill gained 4 levels and is now at level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Unknown command. Unknown command. Okay, then. The ball python barely misses you. You hit the weeping skull. The weeping skull is lightly damaged. The ball python bites you. The weeping skull closely misses you. The ball python barely misses you. You hit the weeping skull. The weeping skull is lightly damaged. The weeping skull touches you! The ball python bites you but does no damage. You sock the weeping skull! The weeping skull is heavily damaged. The weeping skull touches you. The ball python barely misses you. You catch the helpless weeping skull completely off-guard! You hit the weeping skull but do no damage. The weeping skull is heavily damaged. The weeping skull touches you. You feel drained. The ball python completely misses you. Unknown command. You sock the weeping skull! The weeping skull is severely damaged. The ball python barely misses you. The weeping skull closely misses you. You hit the weeping skull. The weeping skull is almost destroyed. The ball python closely misses you. The weeping skull touches you! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. Unknown command. You thump the ball python! You kill the ball python! Beogh accepts your kill. Training target 5.0 for Invocations reached! Your Invocations skill increases to level 5! You need to enable at least one skill for training. Unknown command. You hit the weeping skull but do no damage. The weeping skull is almost destroyed. The weeping skull touches you. * * * LOW HITPOINT WARNING * * * You catch the helpless weeping skull completely off-guard! You hit the weeping skull but do no damage. The weeping skull is almost destroyed. Unknown command. Okay, then. Unknown command. Unknown command. You thump the weeping skull! You destroy the weeping skull! Beogh accepts your kill. Your life force feels restored. Training target 4.0 for Fighting reached! Your Fighting skill increases to level 4! You need to enable at least one skill for training. Training target 6.0 for Invocations reached! Your Invocations skill increases to level 6! You need to enable at least one skill for training. Training target 5.0 for Fighting reached! Your Fighting skill increases to level 5! You need to enable at least one skill for training. Training target 7.0 for Invocations reached! Your Invocations skill increases to level 7! You need to enable at least one skill for training. Your Dodging skill gained 2 levels and is now at level 2! You have reached level 4! You feel clever. Unknown command. You start resting. You flicker for a moment. You start resting. You flicker back into view. You start resting. Magic restored. You start resting. HP restored. You open the door. Found ten items. There is an open door here. You see here a +3 ring mail. You see here a +3 scale mail. q - a +3 scale mail You start removing your armour. You continue taking off your +0 scale mail. x4 You finish taking off your +0 scale mail. You start putting on your armour. You continue putting on your +3 scale mail. x5 You finish putting on your +3 scale mail. Unknown command. You see here a +3 ring mail. r - a +3 ring mail Unknown command. You see here a +2 long sword of holy wrath. You see here a +2 heavy trident. You see here a +2 long sword of holy wrath. You see here a +2 flail of protection. s - a +2 flail of protection You see here a +2 heavy trident. You see here a +2 long sword of holy wrath. There is an open door here. You see here a +2 long sword of holy wrath. t - a +2 long sword of holy wrath You see here a +2 heavy trident. u - a +2 heavy trident You see here a +0 heavy hand axe. You see here a +2 quarterstaff of speed. v - a +2 quarterstaff of speed Adjust to which letter? (? for menu, Esc to quit) a - a +2 quarterstaff of speed; v - a +2 quarterstaff (weapon) Unknown command. Your hands tingle! a - a +2 quarterstaff of speed (weapon) e - 6 potions of curing (gained 5) f - 6 potions of heal wounds (gained 5) You see here a +2 dagger of venom. w - a +2 dagger of venom You see here a +0 heavy hand axe. There is an open door here. There is an open door here. You see here a giant cockroach corpse. There is an open door, spattered with blood here. Things that are here: a +0 short sword; an orc corpse There is an open door here. You see here a frilled lizard skeleton. You open the door. There is an open door here. Unknown command. You open the door. An ufetubus comes into view. The ufetubus shouts! A scorpion comes into view. A black bear comes into view. A rat comes into view. Unknown command. An orc comes into view. It is wielding a +0 whip. The orc relaxes its fighting stance and smiles at you. It says, "I'm so glad you are here now." There is an open door here. Your +2 dagger of venom begins to drip with poison! w - a +2 dagger of venom (weapon) You hit the scorpion but do no damage. The scorpion is poisoned. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is lightly wounded. The scorpion closely misses you. You hit the scorpion. The scorpion looks as sick as possible! The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is severely wounded. You feel very sick. You kill the scorpion! Beogh accepts your kill. The ufetubus completely misses you. The ufetubus hits you but does no damage. Training target 6.0 for Fighting reached! Your Fighting skill increases to level 6! You need to enable at least one skill for training. Training target 8.0 for Invocations reached! Your Invocations skill increases to level 8! You need to enable at least one skill for training. Training target 9.0 for Invocations reached! Your Invocations skill increases to level 9! You need to enable at least one skill for training. You have reached level 5! Your +2 dagger of venom stops dripping with poison. Your hands tingle! a - a +2 quarterstaff of speed (weapon) You feel sick. You barely miss the ufetubus. You feel sick. The ufetubus barely misses you. The ufetubus hits you but does no damage. The orc hits the ufetubus with a +0 whip. You hit the ufetubus. The ufetubus is severely wounded. You feel sick. The ufetubus closely misses you. The ufetubus misses you. You barely miss the ufetubus. The ufetubus is severely wounded. You feel sick. The ufetubus closely misses you. The ufetubus hits you but does no damage. The orc barely misses the ufetubus. You completely miss the ufetubus. The ufetubus is severely wounded. You feel sick. The ufetubus closely misses you. The ufetubus hits you. The orc barely misses the ufetubus. You hit the ufetubus. You kill the ufetubus! Beogh accepts your kill. Press: ? - help, v - describe, . - travel Here: an orc, wielding a +0 whip and wearing a +0 scale mail (wandering, peaceful) The floor. Unknown command. You feel sick. There is an open door here. You see here a frilled lizard skeleton. You start resting. You feel sick. x3 >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-350-g4f4d228785 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_REST repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Prakerore] Species: Mountain Dwarf Job: Fighter HP: 34/51; mods: 0/0 MP: 9/11; mod: 0 Stats: 20 (20) 9 (9) 9 (9) Position: (8, 51), god: Beogh (14), turn_is_over: 1, banished: 0 Standing on/in/over feature: open door Runrest: mode: 9999996 mp: 9 hp: 37 pos: (0, 0) Delayed (1): type: rest duration: 1 Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 100 | 6 | 1095 | 213/295 Short Blades | X | 0 | 0 | 0 | 0 | 0/70 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/35 Maces & Flails | X | 0 | 0 | 3 | 230 | 18/141 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 5 | 790 | 160/252 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 3 | 370 | 118/168 Dodging | X | 0 | 0 | 2 | 400 | 148/252 Stealth | X | 0 | 0 | 0 | 0 | 0/70 Shields | X | 0 | 0 | 3 | 301 | 49/168 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/70 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/35 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/84 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 9 | 1337 | 0/313 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #11: 1121 Attributes: #49: 349 Mutations: runic magic: 1 (innate) artefact enchanting: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +2 quarterstaff of speed eq slot #6, inv slot #16: +3 scale mail }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ############ #_________.# #_________.# #_______...###########++ ##########'##........... #..(.')))'.##......#..# ##########.##.......... #....†..o..÷'........... #'#####@#####......#..#. #.#...#.#..##........... #s#...#.#..#####'#####+ #5#..†).#).##.......# #.##'####..##.......# #.#.†...#..##.......# #o#.†...#'###...<...# #.#........##.......# #.#........##.......# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (2, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 1 at (2, 32): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 2 at (2, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 3 at (2, 33): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 4 at (2, 60): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 5 at (3, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 6 at (3, 32): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 7 at (3, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 8 at (3, 33): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 9 at (4, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 10 at (5, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 11 at (6, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 12 at (7, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 13 at (8, 51): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 14 at (9, 67): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 15 at (10, 57): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 16 at (10, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 17 at (10, 66): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 18 at (11, 47): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Temple (Safe) }}}} Lua marker 19 at (11, 47): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 20 at (11, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 21 at (13, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 22 at (13, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Storerooms (Easy) }}}} Lua marker 23 at (16, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 24 at (17, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 25 at (17, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Entrance Hall (Safe) }}}} Lua marker 27 at (23, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 28 at (23, 45): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 29 at (23, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 30 at (23, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 31 at (23, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 32 at (23, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 33 at (23, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 34 at (23, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 35 at (24, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 36 at (24, 45): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 37 at (24, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 38 at (24, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 39 at (24, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 40 at (24, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 41 at (24, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 42 at (24, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 43 at (25, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 44 at (30, 49): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 45 at (30, 49): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 46 at (30, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 47 at (30, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 48 at (31, 49): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 49 at (31, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 50 at (34, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 51 at (34, 30): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 52 at (34, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 53 at (34, 31): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 54 at (34, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 55 at (34, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 56 at (34, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 57 at (34, 35): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 58 at (35, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 59 at (35, 30): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 60 at (35, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 61 at (35, 31): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 62 at (35, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 63 at (35, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 64 at (35, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 65 at (35, 35): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 66 at (38, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 67 at (38, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 68 at (38, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 69 at (38, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 70 at (39, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 71 at (39, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 72 at (39, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 73 at (39, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 74 at (40, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 75 at (40, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 76 at (40, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 77 at (40, 27): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 78 at (41, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 79 at (41, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 80 at (41, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 81 at (41, 27): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 82 at (44, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 83 at (44, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 84 at (44, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 85 at (44, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 86 at (45, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 87 at (45, 17): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 88 at (45, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 89 at (45, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 90 at (45, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 91 at (45, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 92 at (45, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 93 at (45, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 94 at (46, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 95 at (46, 17): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 96 at (46, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 97 at (46, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 98 at (46, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 99 at (46, 37): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 100 at (46, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 101 at (46, 38): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 102 at (47, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 103 at (47, 37): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 104 at (47, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 105 at (47, 38): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 106 at (48, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 107 at (49, 44): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 108 at (49, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 109 at (49, 67): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 110 at (52, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 111 at (53, 44): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 112 at (53, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 113 at (53, 67): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 114 at (56, 21): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 115 at (56, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 116 at (60, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 117 at (60, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Armoury (Hard) }}}} Lua marker 118 at (61, 6): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 119 at (61, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 120 at (61, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Armoury (Hard) }}}} Lua marker 121 at (65, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 122 at (66, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 123 at (67, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 124 at (68, 44): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 125 at (68, 57): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 126 at (68, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 127 at (69, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 128 at (69, 57): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 129 at (72, 44): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 130 at (73, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 131 at (74, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 132 at (74, 25): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Iron Vault (Extremely Hard) }}}} Lua marker 133 at (75, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 134 at (75, 25): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Iron Vault (Extremely Hard) }}}} Lua marker 135 at (75, 60): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 136 at (76, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 137 at (76, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} Lua marker 138 at (76, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 139 at (76, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} Lua marker 140 at (77, 9): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 141 at (77, 9): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Golden Pit (Nightmare!) }}}} Lua marker 142 at (77, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 143 at (77, 10): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Golden Pit (Nightmare!) }}}} Lua marker 144 at (77, 12): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 145 at (77, 12): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 146 at (77, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 147 at (77, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 148 at (77, 16): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 149 at (77, 16): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 150 at (77, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 151 at (77, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 152 at (77, 20): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 153 at (77, 20): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 154 at (77, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 155 at (77, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 156 at (77, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 157 at (77, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 158 at (77, 29): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 159 at (77, 29): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 160 at (77, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 161 at (77, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 162 at (77, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 163 at (77, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 164 at (77, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 165 at (77, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 166 at (77, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 167 at (77, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 168 at (77, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 169 at (77, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Hallway of Sentries (Extremely Hard) }}}} Lua marker 170 at (77, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 171 at (77, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Hallway of Sentries (Extremely Hard) }}}} Lua marker 172 at (77, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 173 at (77, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} Lua marker 174 at (77, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 175 at (77, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} 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