Dungeon Crawl Stone Soup version 0.32-a0-20-ge526923d97 (webtiles) character file. Game seed: 8834402106104144165 1 PriceMaster the Vexing (level 1, 0/13 HPs) Began as a Human Enchanter on Jan 18, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (55 turns). PriceMaster the Vexing (Human Enchanter) Turns: 55, Time: 00:00:18 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 3/3 EV: 12 Int: 15 God: Gold: 23 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of revelation {unknown} Potions c - 2 potions of invisibility Skills: + Level 1.0 Short Blades + Level 2.0 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Dazzling Flash Conj/Hex 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History No target in view! You now have 23 gold pieces (gained 13). A jackal comes into view. The jackal barks! A jackal comes into view. There are monsters nearby! A hobgoblin comes into view. The jackal closely misses you. The jackal barks! You hit the jackal but do no damage. The jackal bites you. You closely miss the jackal. The jackal bites you. x2 The jackal barely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal bites you. x2 You closely miss the jackal. The jackal closely misses you. The jackal misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. It was a potion of cancellation. You feel magically purged. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #..# #########..# #.......#..# # # # #.......#..#.##.. #.###.......#...... # #...........#.##.##.# ####................# +..........#h.##### # .##..........@h...... P ♣..#...........g...... ♣♣..##...####........... ....♣##..## #........... ~.♣.♣ #...######........ ~~..♣ #.#..#####...).... ~.♣.♣ #.##.....#........ ....♣ #................. ♣♣..###.########.... You could see 2 jackals and a hobgoblin. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PriceMaster the Human Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 55 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, shapermc_ecumenical_altar_starsandcircs, grunt_decor_fettered Action || total ---------------------------++------- Melee: Dagger || 6 Use: Potion || 1 Armour: Robe || 11 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 54 | 0 | 0 | 37 | 1 | 54.0 | Dungeon | 54 | 54 | 0 | 0 | 37 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 54 daAuts