Dungeon Crawl Stone Soup version 0.32-a0-35-gd9ff480968 (webtiles) character file. Game seed: 2517849095132870816 18 PriceMaster the Conjurer (level 2, -4/17 HPs) Began as an Octopode Conjurer on Jan 23, 2024. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:09 (837 turns). PriceMaster the Conjurer (Octopode Conjurer) Turns: 837, Time: 00:01:09 Health: -4/17 AC: 1 Str: 6 XL: 2 Next: 70% Magic: 2/5 EV: 13 Int: 20 God: Gold: 31 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . b - +0 whip rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, tentacle spike 1, inability to read after injury 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of silence {unknown} Potions a - a potion of magic Skills: + Level 0.1 Maces & Flails + Level 2.0 Dodging + Level 3.3 Stealth + Level 2.1 Spellcasting * Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Irradiate Conj/Alch 5% 3d13 87% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. One of your tentacles bears a spike. You occasionally lose the ability to read scrolls when taking damage. Message History The jackal misses you. You hear a shout! You hit the jackal but do no damage. You grab the jackal. You squeeze the jackal. You kill the jackal! You hit the frilled lizard. You kill the frilled lizard! Found 8 gold pieces. You see here a frilled lizard corpse. 2 gnolls come into view. A gnoll comes into view. It is wielding a +0 flail. A gnoll comes into view. It is wielding a +0 whip. Found a cyan potion. The gnoll shouts! x2 The gnoll shouts! The gnoll throws a stone. The stone hits you. You see here a frilled lizard corpse. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to read scrolls when taking damage. One of your lower tentacles grows a sharp spike. The gnoll hits you with a +0 whip. You die... #.#..# ### #....# # #.# #...# #. #.# #..# .## #.######..# .. #......[..# #.######.######.## ##.#.#.#.#.#.#g#.#.#.###### ...$......g.gg@..<.......... ##.#.#.#.#.#.#.#.#.#.####### .!................. #.#.#.#.#.#.#.#.#.##.# ...#####.#######..... # ##. ..# ####### . #### ## You could see 4 gnolls. Vanquished Creatures 2 dart slugs (D:1) A bat (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) A jackal (D:2) A quokka (D:1) 2 ball pythons (D:1) 2 frilled lizards A kobold (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PriceMaster the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 319 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 322 | D:1 | Learned a level 2 spell: Searing Ray 811 | D:2 | Noticed Sigmund 837 | D:2 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 837 | D:2 | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 837 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_basic D:2: layout_basic, grunt_ministairs_10, st_stairs_13, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Maces & Flails | | 0.1 Dodging | | 2.0 Spellcasting | | 2.1 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Whip || 10 Tentacles || 7 Constrict || 4 Cast: Magic Dart || 12 Searing Ray || 2 Use: Potion || 1 Stab: Sleeping || 6 Armour: Skin || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 837 | 833 | 4 | 0 | 726 | 2 | 418.5 | Dungeon | 837 | 833 | 4 | 0 | 726 | 2 | 418.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 803 daAuts D:2: 33 daAuts