Dungeon Crawl Stone Soup version 0.32-a0-40-g2adb59ae06 (webtiles) character file. Game seed: 6731811954157686356 93 PriceMaster the Conjurer (level 4, -3/28 HPs) Began as an Octopode Conjurer on Jan 25, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:02:03 (1800 turns). PriceMaster the Conjurer (Octopode Conjurer) Turns: 1800, Time: 00:02:04 Health: -3/28 AC: 1 Str: 6 XL: 4 Next: 61% Magic: 1/7 EV: 13 Int: 22 God: Gold: 79 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . f - amulet of guardian spirit rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: guardian spirit @: brilliant, lethally poisoned (-3 -> -40) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Jewellery f - an amulet of guardian spirit (around mantle) Scrolls h - a scroll of blinking {unknown} Potions a - 2 potions of magic b - a potion of might c - a potion of brilliance e - a potion of heal wounds {unknown} g - a potion of degeneration {unknown} i - a potion of haste {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 2.4 Dodging + Level 3.6 Stealth + Level 2.0 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 6% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 14% N/A 21% 3 Fulminant Prism Conj/Alch 9% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 43% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! No target in view! No target in view! You see here a ball python corpse. There is a stone staircase leading down here. There is a stone staircase leading up here. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found 8 gold pieces and a leather armour. There is a stone staircase leading up here. Found a stone staircase leading down. You now have 79 gold pieces (gained 8). A water moccasin comes into view. A water moccasin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (asleep, 100% to hit) The searing ray hits the water moccasin! The water moccasin is moderately wounded. The water moccasin hisses angrily. (Press . to maintain the ray.) The water moccasin bites you! You are poisoned. The water moccasin poisons you! The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The searing ray hits the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of brilliance. You feel clever all of a sudden. You die... #### #...##### #...S...# #@##.# #....###### # ###.......#.## ###.###....# #..<.....# #.....#..###..[ #.....#.## #........ ...#....#.. You could see a water moccasin. Vanquished Creatures A bombardier beetle (D:2) An adder (D:2) A dart slug (D:2) 3 endoplasms (D:1) 4 giant cockroaches 5 goblins 4 hobgoblins 6 jackals A quokka (D:1) 4 ball pythons 5 bats A frilled lizard (D:2) 3 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PriceMaster the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Noticed a vampire 4 | D:1 | Noticed a felid 4 | D:1 | Noticed a demonspawn 7 | D:1 | Noticed a troll 7 | D:1 | Noticed a djinni 9 | D:1 | Noticed a vine stalker 9 | D:1 | Noticed an octopode 11 | D:1 | Noticed a formicid 11 | D:1 | Noticed a demigod 13 | D:1 | Noticed an elf 15 | D:1 | Noticed a merfolk 15 | D:1 | Noticed an oni 17 | D:1 | Noticed a human 17 | D:1 | Noticed a tengu 19 | D:1 | Noticed a gargoyle 21 | D:1 | Noticed an armataur 21 | D:1 | Noticed a draconian 23 | D:1 | Noticed a barachi 23 | D:1 | Noticed a naga 25 | D:1 | Noticed a spriggan 27 | D:1 | Noticed a ghoul 27 | D:1 | Noticed a minotaur 283 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 292 | D:1 | Learned a level 2 spell: Searing Ray 911 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1375 | D:2 | Reached skill level 1 in Fighting 1375 | D:2 | Reached XP level 4. HP: 28/28 MP: 0/7 1446 | D:2 | Reached skill level 1 in Short Blades 1796 | D:3 | Noticed a water moccasin 1800 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic D:2: layout_rooms D:3: layout_rooms, mainiacjoe_overflow_concentric_impassable, minmay_liquid_box Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.6 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Dodging | | 2.4 Spellcasting | | 2.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Constrict | 16 | 4 || 20 Tentacles | 13 | 1 || 14 Short sword | 57 | 18 || 75 Cast: Magic Dart | 14 | || 14 Searing Ray | 4 | 1 || 5 Use: Scroll | 2 | || 2 Potion | | 1 || 1 Stab: Sleeping | 5 | 1 || 6 Armour: Skin | 29 | 9 || 38 Dodge: Dodged | 44 | 9 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1797 | 1750 | 47 | 100 | 1398 | 3 | 599.0 | Dungeon | 1797 | 1750 | 47 | 100 | 1398 | 3 | 599.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1020 daAuts D:2: 765 daAuts D:3: 11 daAuts