Dungeon Crawl Stone Soup version 0.31.0-10-gcf4a605ca0 (webtiles) character file. Game seed: 8477156643648241136 9 PriceMaster the Conjurer (level 2, 0/13 HPs) Began as a Spriggan Conjurer on Jan 26, 2024. Slain by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (228 turns). PriceMaster the Conjurer (Spriggan Conjurer) Turns: 228, Time: 00:00:33 Health: 0/13 AC: 2 Str: 3 XL: 2 Next: 6% Magic: 4/6 EV: 17 Int: 19 God: Gold: 29 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . c - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of vulnerability {unknown} Potions d - 2 potions of curing e - a potion of haste {unknown} Skills: + Level 2.6 Dodging + Level 3.0 Stealth + Level 2.7 Spellcasting + Level 3.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 6% 2 Call Canine Familiar Summ 2% N/A 43% 3 Sigil of Binding Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 61% 4 Dimensional Bullseye Hex/Tloc 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You hit the jackal. The jackal is heavily wounded. The bat completely misses you. The jackal bites you but does no damage. The jackal completely misses you. The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The bat misses you. The jackal barely misses you. The jackal closely misses you. The jackal completely misses you. The jackal bites you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The bat completely misses you. The jackal bites you. x2 Magic courses through your body. The bat hits you but does no damage. The jackal barely misses you. The endoplasm closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The bat misses you. The jackal completely misses you. The endoplasm freezes you. You are frozen. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. The bat barely misses you. The endoplasm hits you. You die... #............... #.#########.###. #.# #.###. #.# #..... #.# ###### #####.# #.....# #.########. #$b@J)†.... +...h...... #.........# #.........# #.........+ #.........# #.8.......# #..⌠.###### You could see an endoplasm, a jackal and a bat. Vanquished Creatures 3 goblins (D:1) 2 jackals (D:1) A kobold (D:1) A ball python (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PriceMaster the Spriggan Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 213 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 228 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, hangedman_feature_mirror Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.3 Dodging | | 2.6 Stealth | | 3.0 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Mace || 23 Cast: Magic Dart || 8 Use: Potion || 2 Stab: Sleeping || 1 Armour: Robe || 18 Dodge: Dodged || 54