Dungeon Crawl Stone Soup version 0.32-a0-43-g058985b245 (webtiles) character file. Game seed: 302823780399253602 4 PriceMaster the Firebug (level 1, 0/11 HPs) Began as an Octopode Fire Elementalist on Feb 4, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon on Feb 5, 2024. The game lasted 00:00:22 (180 turns). PriceMaster the Firebug (Octopode Fire Elementalist) Turns: 180, Time: 00:00:23 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 70% Magic: 2/3 EV: 13 Int: 17 God: Gold: 11 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Scrolls b - a scroll of vulnerability {unknown} Skills: + Level 2.1 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.2 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 8% 2 Inner Flame Hex/Fire 7% N/A 30% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 30% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You tentacle-slap the jackal but do no damage. You grab the jackal. The jackal is moderately wounded. You constrict the jackal, but do no damage. The foxfire hits the jackal. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Magic courses through your body. You constrict the jackal. You kill the jackal! The jackal closely misses you. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the jackal. The jackal is moderately wounded. The jackal closely misses you. x2 Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! You tentacle-slap the jackal. You kill the jackal! The foxfire hits the jackal. The jackal is severely wounded. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... . !# .. #.# ..# #(# ...+ #.# .... #.# ##..# #.# .8..# ##########ยง# ##..# #........@h# ## #.########h# #.# #.# ####.# #.# #####....# #.# ...##.##.# #.# .#..#.#### #.# .##......# #.# .###...#.# #.# You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A bat (D:1) 4 creatures vanquished. Vanquished Creatures (others) 11 foxfires (D:1) 11 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PriceMaster the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 180 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 6 Constrict || 1 Cast: Foxfire || 8 Use: Potion || 1 Armour: Skin || 6 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 180 | 0 | 0 | 156 | 1 | 180.0 | Dungeon | 180 | 180 | 0 | 0 | 156 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 180 daAuts