Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 6615705933909422625 1051 PriceMaster the Chiller (level 8, -2/56 HPs) Began as a Demonspawn Ice Elementalist on Feb 28, 2024. Killed by nerve-wracking pain ... invoked by an orc priest (7 damage) ... on level 5 of the Dungeon. The game lasted 00:10:40 (5439 turns). PriceMaster the Chiller (DsIE) Turns: 5439, Time: 00:10:41 Health: -2/56 AC: 19 Str: 14 XL: 8 Next: 5% Magic: 2/5 EV: 11 Int: 18 God: Gold: 162 SH: 0 Dex: 14 Spells: 6/15 levels left rFire x . . b - +1 flail (protect) rCold . . . (no shield) rNeg . . . r - +1 scale mail rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.29/turn h - ring of Cytrukam {rF- rCorr MP-9 Str+6 Slay+4} MPRegen 0.09/turn %: wizardry (x1) @: mighty, ice-armoured, under a protective aura A: powered by pain 2, sturdy frame 2, wild magic 1, inability to read after injury 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 206 gold pieces. You spent 44 gold pieces at shops. Inventory: Hand Weapons b - a +1 flail of protection (weapon) x - a +2 spectral hand axe Armour a - a +0 robe r - a +1 scale mail (worn) s - a +0 kite shield Jewellery d - a ring of wizardry (left hand) h - the ring of Cytrukam (right hand) {rF- rCorr MP-9 Str+6 Slay+4} (You found it on level 4 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rF-: It makes you vulnerable to fire. MP-9: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. n - a ring of poison resistance q - a ring of wizardry u - a ring of wizardry v - a ring of fire C - a +4 ring of slaying Scrolls c - 2 scrolls of brand weapon f - a scroll of torment {unknown} g - a scroll of revelation i - 3 scrolls of teleportation l - a scroll of enchant armour m - 3 scrolls of poison y - 2 scrolls of identify A - a scroll of immolation {unknown} Potions j - a potion of might o - a potion of berserk rage {unknown} p - a potion of ambrosia {unknown} t - a potion of attraction {unknown} w - a potion of degeneration {unknown} z - a potion of cancellation B - a potion of haste {unknown} Skills: + Level 1.8 Fighting + Level 1.0(2.3) Axes + Level 3.4(3.5) Maces & Flails + Level 2.2 Armour + Level 2.8 Dodging + Level 2.4 Stealth + Level 0.1 Unarmed Combat + Level 4.4 Spellcasting + Level 1.0 Conjurations + Level 0.8 Translocations + Level 5.7 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Momentum Strike Conj/Tloc 18% 3d8 13% 2 c - Ozocubu's Armour Ice 32% N/A 4% 3 d - Dazzling Flash Conj/Hex 14% N/A 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 64% 1d10 4% 3 Summon Ice Beast Ice/Summ 18% N/A 12% 3 Blink Tloc 18% N/A 14% 2 Lesser Beckoning Tloc 18% N/A 14% 2 Call Imp Summ 10% N/A 19% 2 Sublimation of Blood Necr 5% N/A 19% 2 Volatile Blastmotes Fire/Tloc 14% 2d11 30% 3 Starburst Conj/Fire 3% 6d3 100% 6 Summon Hydra Summ 2% N/A 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Shops: D:5 * Annotations: D:4 2 transporters Innate Abilities, Weirdness & Mutations You sometimes gain power by taking damage. Your movements are less encumbered by armour. (ER -4) Your spells are a little harder to cast, but a little more powerful. You occasionally lose the ability to read scrolls when taking damage. Message History An ufetubus comes into view. The orc warrior hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * You feel much better. The orc warrior closely misses you. The orc hits you but does no damage. You hit the orc warrior. The orc warrior is lightly wounded. The orc warrior hits you with a +0 long sword! You focus on the pain. You feel your power returning. The orc barely misses you. You hit the orc warrior. The orc warrior is moderately wounded. An orc comes into view. It is wielding a +0 dagger. The orc warrior hits you with a +0 long sword. The orc completely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The orc warrior hits you but does no damage. The orc closely misses you. You barely miss the orc warrior. The orc warrior is moderately wounded. The orc warrior hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * The orc closely misses you. You feel very mighty all of a sudden. The orc warrior hits you but does no damage. The orc hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * You sock the orc! You kill the orc! The orc warrior hits you with a +0 long sword. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... ...$ .... . ...$. .. ..... ### ... ...... #.##.. ......# #... ......o###{## .$...o5)@oo.#.##### .....#####..#.....## ... ##.### #..# # #...####.# ###...#..###### #..........|. ### ##............ #.## #............. #..####..8P8.##..#.. You could see an orc warrior, 2 orc priests, an orc wizard and an ufetubus. Vanquished Creatures 3 yaks (D:4) A water moccasin (D:5) 2 phantoms (D:5) A howler monkey (D:4) A centaur zombie (D:5) Terence (D:3) An iguana (D:4) 2 scorpion zombies (D:5) An orc wizard (D:3) A hound zombie (D:5) A hound skeleton (D:5) 6 adders A white imp (D:5) 2 dart slugs A ribbon worm (D:4) 13 orcs 6 ball pythons 4 bats 8 endoplasms 2 giant cockroaches 6 goblins 2 hobgoblins 4 jackals (D:1) 7 quokkas 3 frilled lizards 3 kobolds A rat (D:3) 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PriceMaster the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 248 | D:1 | Reached skill level 4 in Ice Magic 248 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 248 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 251 | D:1 | Learned a level 2 spell: Momentum Strike 1248 | D:2 | Found a blossoming altar of Fedhas. 1269 | D:2 | Found a faded altar of an unknown god. 1340 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 1340 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1344 | D:2 | Learned a level 3 spell: Ozocubu's Armour 2407 | D:3 | Noticed Terence 2417 | D:3 | Killed Terence 2418 | D:3 | Gained mutation: Your movements are less encumbered by | armour. (ER -4) [demonic ancestry] 2418 | D:3 | Reached XP level 4. HP: 25/30 MP: 4/8 2751 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 2962 | D:3 | Reached XP level 5. HP: 34/35 MP: 9/9 3059 | D:3 | You fall into a shaft and drop 1 floor! 3217 | D:4 | Found a transporter. 3261 | D:4 | Found a transporter. 3266 | D:4 | Noticed a yak 3266 | D:4 | Noticed a yak 3267 | D:4 | Noticed a yak 3296 | D:4 | Killed a yak 3297 | D:4 | Reached skill level 1 in Armour 3297 | D:4 | Reached skill level 5 in Ice Magic 3297 | D:4 | Reached XP level 6. HP: 19/42 MP: 0/11 3298 | D:4 | Killed a yak 3299 | D:4 | Reached skill level 1 in Fighting 3299 | D:4 | Reached skill level 1 in Maces & Flails 3303 | D:4 | HP: 1/43 [yak (7)] 3304 | D:4 | Killed a yak 3305 | D:4 | Reached skill level 1 in Axes 3305 | D:4 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 3305 | D:4 | Reached XP level 7. HP: 2/48 MP: 11/13 4119 | D:4 | Identified the ring of Cytrukam {rF- rCorr MP-9 Str+6 | Slay+4} 4698 | D:4 | Learned a level 3 spell: Dazzling Flash 4875 | D:5 | Entered Level 5 of the Dungeon 4913 | D:5 | Found Kur Sado's Assorted Antiques. 4929 | D:5 | Bought a scroll of identify for 44 gold pieces 5007 | D:5 | Reached skill level 1 in Conjurations 5250 | D:5 | Reached XP level 8. HP: 50/56 MP: 5/14 5425 | D:5 | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 5425 | D:5 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 5425 | D:5 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 5439 | D:5 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_3, chequers_serial_rivers_small_a, chequers_serial_rivers_small_a D:2: layout_basic, dreamdust_ecumenical_altar_statues, basic_altar, minmay_tetromino_s2 D:3: layout_basic, minmay_misc_feat_tower, uniq_robin, uniq_terence D:4: gammafunk_steamed_eel, layout_loops_corners D:5: layout_rooms, serial_undead, serial_undead_f, serial_undead_c, serial_undead_e, serial_undead_e, serial_undead_c, serial_shops, shop, minmay_puff Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ice Magic | 4 5 | 5.7 Stealth | 2 | 2.4 Dodging | 2 | 2.8 Spellcasting | 3 4 | 4.4 Armour | 1 2 | 2.2 Fighting | 1 | 1.8 Maces & Flails | 1 3 | 3.4 Axes | 1 | 1.0 Conjurations | 1 | 1.0 Unarmed Combat | | 0.1 Translocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 16 | | || 16 Punch | 1 | | 2 || 3 Flail | | 47 | 124 || 171 Hand axe | | 17 | || 17 Headbutt | | 6 | 31 || 37 Cast: Freeze | 55 | 10 | 6 || 71 Momentum Strike | 4 | 5 | 3 || 12 Ozocubu's Armour | 2 | 6 | 17 || 25 Dazzling Flash | | | 2 || 2 Use: Potion | 1 | 6 | 3 || 10 Scroll | | | 10 || 10 Stab: Sleeping | | 1 | || 1 Invisible | | | 1 || 1 Armour: Robe | 24 | | || 24 Scale mail | | 71 | 140 || 211 Skin | | | 3 || 3 Dodge: Dodged | 48 | 57 | 126 || 231