Dungeon Crawl Stone Soup version 0.32-a0-768-g0f6f1dd4b9 (webtiles) character file. Game seed: 11670607924996482234 223 PriceMaster the Grave Robber (level 5, -5/37 HPs) Began as a Demonspawn Necromancer on Mar 18, 2024. Slain by a black bear (6 damage) ... on level 4 of the Dungeon. The game lasted 00:05:18 (2061 turns). PriceMaster the Grave Robber (DsNe) Turns: 2061, Time: 00:05:18 Health: -5/37 AC: 3 Str: 8 XL: 5 Next: 66% Magic: 0/9 EV: 11 Int: 17 God: Gold: 97 SH: 0 Dex: 14 Spells: 5/9 levels left rFire . . . c - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . f - +0 helmet of Vimegga {^Contam Harm Regen+ SInv} rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.22/turn %: harm (+30% outgoing, +20% incoming) @: wreathed by umbra A: magic regeneration, demonic touch 1, foul shadow 1, high MP 1, teleportitis 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons c - a +0 sling (weapon) Armour a - a +0 robe (worn) f - the +0 helmet of Vimegga (worn) {^Contam Harm Regen+ SInv} (You found it on level 3 of the Dungeon) SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Scrolls e - a scroll of fear {unknown} g - a scroll of revelation j - a scroll of blinking {unknown} l - a scroll of identify {unknown} Potions d - a potion of might {unknown} h - a potion of invisibility {unknown} i - a potion of lignification {unknown} k - a potion of degeneration {unknown} Skills: * Level 1.1 Fighting * Level 3.2 Ranged Weapons + Level 2.4 Dodging + Level 2.0 Stealth + Level 2.5 Spellcasting + Level 5.3 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 80% 1d8 1% 1 b - Vampiric Draining Necr 20% 2d7 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 20% N/A 21% 4 Curse of Agony Necr 20% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your touch may inflict minor irresistible damage on your foes. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. You have an increased reservoir of magic. (+10% MP) You are occasionally teleported next to monsters. Message History Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, berserk, umbra, chance to affect: 78%) The black bear barely resists. The black bear closely misses you. The black bear claws you. x2 Unknown command. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, berserk, umbra, chance to affect: 78%) The black bear writhes in agony. The black bear bites you. The black bear claws you. The black bear closely misses you. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * Okay, then. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Okay, then. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Fire: c) +0 sling Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, berserk, umbra, 64% to hit) You shoot a sling bullet. The sling bullet closely misses the black bear. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you but does no damage. The black bear claws you. You die... ........##.###....... ##.........##....... .##................ .............#.... ..#.#..##... #..# .####.####. #..# ...##.# #.. ####.# ......# #.# #.#.h# ####.## #.###...@# .....# #....≈.≈.# .....# #....≈.≈.# .....# ##.##.≈.≈.... .....###..#..≈≈≈..... ..........##.#.#...... ..<.....#............. ....##..##............ .#.###..##.......... You could see a black bear (berserk). Vanquished Creatures 2 vampire bats (D:3) A howler monkey (D:4) A hound skeleton (D:3) 4 adders An adder zombie (D:3) An adder skeleton (D:3) A dart slug (D:1) 2 bats 4 bat skeletons (D:3) 3 bat zombies (D:3) 5 endoplasms 3 giant cockroaches 5 goblins 7 hobgoblins 3 jackals (D:1) 2 kobolds (D:3) A quokka (D:3) A ball python (D:2) 4 rats 51 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A quokka (D:3) 2 creatures vanquished. Grand Total: 53 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PriceMaster the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 590 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 590 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 749 | D:1 | You fall into a shaft and drop 1 floor! 1015 | D:3 | Reached skill level 5 in Necromancy 1015 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 1015 | D:3 | Reached XP level 3. HP: 24/24 MP: 4/6 1019 | D:3 | Learned a level 3 spell: Vampiric Draining 1054 | D:3 | Identified the +0 helmet of Vimegga {^Contam Harm Regen+ | SInv} 1097 | D:3 | Reached skill level 1 in Ranged Weapons 1262 | D:3 | Reached XP level 4. HP: 31/31 MP: 4/7 1818 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1826 | D:3 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1826 | D:3 | Reached XP level 5. HP: 36/36 MP: 8/8 1945 | D:4 | Reached skill level 1 in Fighting 2046 | D:4 | Noticed a black bear 2048 | D:4 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 2048 | D:4 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 2048 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2048 | D:4 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 2049 | D:4 | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 2049 | D:4 | Lost mutation: You are dopey. (Int -2) [potion of mutation] 2049 | D:4 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 2049 | D:4 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 2061 | D:4 | HP: 1/37 [black bear (6)] 2061 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, hellmonk_ecumenical_altar_heavens_door D:2: layout_basic, uniq_robin, uniq_sigmund D:3: layout_basic, kennysheep_vampire_church, serial_undead, serial_undead_b, serial_undead_e, serial_undead_d, serial_undead_b D:4: layout_cave_pools, chequers_serial_rivers_micro_d, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.4 Necromancy | 5 | 5.3 Ranged Weapons | 1 2 3 | 3.2 Stealth | 2 | 2.0 Fighting | 1 | 1.1 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Fire: Sling | 42 | 60 || 102 Cast: Necrotise | 40 | 22 || 62 Vampiric Draining | | 2 || 2 Use: Potion | 1 | 2 || 3 Scroll | 1 | || 1 Armour: Robe | 58 | 85 || 143 Dodge: Dodged | 49 | 91 || 140 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2092 | 2067 | 25 | 408 | 1204 | 4 | 523.0 | Dungeon | 2092 | 2067 | 25 | 408 | 1204 | 4 | 523.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 964 daAuts D:1: 749 daAuts D:4: 208 daAuts D:2: 170 daAuts