Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 11400044630992307150 233 PriceMaster the Digger (level 6, 0/36 HPs) Began as an Octopode Earth Elementalist on Apr 23, 2024. Slain by a scorpion (6 damage) ... on level 4 of the Dungeon. The game lasted 00:03:56 (3249 turns). PriceMaster the Digger (OpEE) Turns: 3249, Time: 00:03:56 Health: 0/36 AC: 3 Str: 8 XL: 6 Next: 5% Magic: 6/11 EV: 13 Int: 19 God: Gold: 277 SH: 0 Dex: 12 Spells: 4/12 levels left rFire + . . e - +0 whip rCold x . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . g - ring of fire rCorr . i - ring of willpower SInv . l - ring of flight Will +.... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -13), flying A: almost no armour, amphibious, 8 rings, camouflage 2, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 277 gold pieces. Inventory: Hand Weapons e - a +0 whip (weapon) m - a +2 dagger of venom Jewellery g - a ring of fire (left tentacle) i - a ring of willpower (right tentacle) l - a ring of flight (on tentacle) Wands k - a wand of iceblast (2) Scrolls d - 2 scrolls of noise h - 3 scrolls of blinking n - a scroll of identify o - 2 scrolls of vulnerability {unknown} r - a scroll of teleportation {unknown} Potions a - a potion of magic b - a potion of heal wounds {unknown} c - 4 potions of enlightenment f - 2 potions of lignification {unknown} j - 2 potions of degeneration {unknown} p - a potion of might {unknown} q - a potion of haste {unknown} s - a potion of curing {unknown} Skills: + Level 0.1 Fighting + Level 0.9 Maces & Flails + Level 2.3 Dodging + Level 3.8 Stealth + Level 0.1 Unarmed Combat + Level 3.7 Spellcasting + Level 1.0 Conjurations * Level 0.8 Necromancy + Level 4.5 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 40% 2d10 2% 1 b - Stone Arrow Conj/Erth 28% 3d8 14% 3 c - Dispel Undead Necr 6% 3d8 69% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 20% N/A 7% 3 Kiss of Death Conj/Necr 28% 2d7 10% 1 Hailstorm Conj/Ice 5% 3d5 34% 3 Confusing Touch Hex 3% N/A 38% 3 Summon Ice Beast Ice/Summ 3% N/A 38% 3 Tukima's Dance Hex 3% N/A 38% 3 Brom's Barrelling Bould Conj/Erth 14% 2d4 41% 4 Petrify Alch/Erth 12% N/A 50% 4 Passage of Golubria Tloc 3% N/A 80% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 98% 5 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Qazlal Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin blends seamlessly with your surroundings (Stealth++). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) Message History The scorpion poisons you! The scorpion misses you. The blast of sand hits the scorpion! The scorpion is severely wounded. You feel very sick. The scorpion stings you but does no damage. A scorpion is nearby! A scorpion is nearby! The blast of sand hits the scorpion but does no damage. The scorpion is severely wounded. You feel sick. The scorpion misses you. The scorpion stings you! You hit the scorpion but do no damage. You grab the scorpion. You squeeze the scorpion, but do no damage. The scorpion is severely wounded. You constrict the scorpion, but do no damage. You feel sick. The scorpion stings you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the scorpion but do no damage. The scorpion is severely wounded. You constrict the scorpion, but do no damage. You feel sick. The scorpion stings you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, constricted by you, 100% to hit) The blast of sand hits the scorpion but does no damage. The scorpion is severely wounded. You constrict the scorpion, but do no damage. You feel sick. You are no longer poisoned. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion stings you. You die... ######### ## ##......# .. ##.####.##########. ##...##.#......#.. .....##.#.####.#.# ##.#. ##...##.#.# #.#.#.†.... #..)†....# #<.@s...... #.##†..### #.#.#####.# #.#....# #.#.# #.#....... ....# #.####..#####.### #.. ...# ..# ## ##.) ### ..> #### You could see a scorpion. Vanquished Creatures A bombardier beetle (D:3) An orc priest (D:3) 3 gnolls (D:3) 5 adders 2 dart slugs 2 ribbon worms 6 orcs 4 ball pythons An endoplasm (D:3) 4 giant cockroaches 7 goblins 5 hobgoblins 8 jackals 9 kobolds 4 quokkas 11 bats 3 frilled lizards A rat (D:3) 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PriceMaster the Octopode Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 254 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 929 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1085 | D:2 | Learned a level 3 spell: Stone Arrow 1603 | D:2 | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 1603 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1603 | D:2 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 1604 | D:2 | Lost mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 1604 | D:2 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 1604 | D:2 | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 1604 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1604 | D:2 | Gained mutation: Your skin blends seamlessly with your | surroundings (Stealth++). [potion of mutation] 1714 | D:3 | Reached XP level 4. HP: 27/27 MP: 5/7 1779 | D:3 | Found a stormy altar of Qazlal. 1906 | D:3 | Reached skill level 4 in Earth Magic 1961 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/9 1966 | D:3 | Learned a level 4 spell: Dispel Undead 2344 | D:3 | Found a hazy altar of Hepliaklqana. 3032 | D:4 | Reached XP level 6. HP: 33/36 MP: 7/11 3249 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_ring, minmay_misc_feat_pillars, grunt_decor_clamped D:2: layout_rooms, minmay_misc_feat_square, minmay_heptomino_d4 D:3: layout_basic, mainiacjoe_overflow_swirl D:4: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.8 Spellcasting | 3 | 3.7 Earth Magic | 4 | 4.5 Fighting | | 0.1 Maces & Flails | | 0.9 Dodging | | 2.3 Unarmed Combat | | 0.1 Conjurations | | 1.0 Necromancy | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 20 | || 20 Constrict | 9 | 5 || 14 Whip | 8 | 14 || 22 Tentacles | 4 | 5 || 9 Cast: Sandblast | 46 | 52 || 98 Use: Scroll | 4 | || 4 Potion | 2 | 1 || 3 Stab: Sleeping | 1 | 3 || 4 Armour: Skin | 22 | 26 || 48 Dodge: Dodged | 35 | 21 || 56