Dungeon Crawl Stone Soup version 0.33-a0-224-g21dfed3d1e (webtiles) character file. Game seed: 9794883773310519148 107 PriceMaster the Magician (level 5, 0/37 HPs) Began as a Djinni Fire Elementalist on Oct 11, 2024. Slain by an orc ... wielding a +0 club (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:11 (2395 turns). PriceMaster the Magician (Djinni Fire Elementalist) Turns: 2395, Time: 00:03:12 Health: 0/37 AC: 3 Str: 7 XL: 5 Next: 10% Gold: 85 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + + f - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + d - +0 cloak rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-1 HP) @: resistant, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Armour a - a +0 robe (worn) d - a +0 cloak (worn) Scrolls b - a scroll of teleportation {unknown} e - a scroll of identify {unknown} g - a scroll of enchant armour {unknown} Skills: + Level 1.1 Fighting * Level 3.4 Dodging + Level 2.3 Stealth * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 10% 3 d - Inner Flame Hex/Fire 16% N/A 10% 3 e - Flame Wave Conj/Fire 16% 2d7 32% 4 f - Summon Small Mammal Summ 64% N/A 3% 1 g - Ensorcelled Hibernat Hex/Ice 32% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Dir - move target, f - orc Aim: an orc, wielding a +0 club (chance to affect: 84%) The orc barely resists. The kobold throws a stone. The stone barely misses you. Casting: Inner Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (chance to affect: 67%) Okay, then. Casting: Ensorcelled Hibernation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (chance to affect: 67%) The orc struggles to resist. The orc hits you with a +0 club. The orc misses you. Unknown command. Casting: Ensorcelled Hibernation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Flame Wave (extremely dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (extremely dangerous; 32% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. You are very lightly contaminated with residual magic. Sparks fly from your hands. * * * LOW HITPOINT WARNING * * * x2 Grinder comes into view. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Flame Wave (extremely dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. It was a potion of resistance. You feel protected. The orc misses you. The orc hits you with a +0 club. You die... #.#.##..... ..#. ##.#.÷.....##..). #<5.............. .....=.......... ......>......... #....÷........ #.....o.#.#### #...oo.># ... #...@o..#..... #.)†.))....... #$......#..... #......##..... #......# .... ......K.# .... ..##.....# .#. .. #...... ....... You could see Grinder, 4 orcs and a kobold. Vanquished Creatures Terence (D:2) A sleepcap (D:3) 2 adders (D:3) A dart slug (D:1) A ribbon worm (D:2) 2 orcs (D:3) 4 ball pythons 3 endoplasms (D:1) A giant cockroach (D:2) 3 goblins 3 hobgoblins A kobold (D:1) A quokka (D:1) 4 bats A frilled lizard (D:2) 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PriceMaster the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | PriceMaster set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 238 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 647 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 647 | D:1 | Learned a level 1 spell: Summon Small Mammal 905 | D:2 | Noticed Terence 917 | D:2 | Killed Terence 918 | D:2 | Reached XP level 4. HP: 9/31 MP: 0/0 1696 | D:2 | Found a faded altar of an unknown god. 2065 | D:3 | Reached skill level 1 in Fighting 2065 | D:3 | Identified the ring "Furisom" {Fly rElec rF+ rCorr Dex-2} 2389 | D:3 | Reached XP level 5. HP: 29/37 MP: 0/0 2389 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2394 | D:3 | Noticed Grinder 2395 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_cross D:2: layout_loops_ring, hellmonk_ecumenical_altar_crossroads, nicolae_titane, uniq_terence D:3: layout_rooms, minmay_crystal_room, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.4 Fighting | 1 | 1.1 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Short sword | | 37 || 37 Cast: Foxfire | 50 | 5 || 55 Scorch | 7 | 2 || 9 Summon Small Mamm | 6 | || 6 Inner Flame | 2 | 2 || 4 Flame Wave | | 1 || 1 Ensorcelled Hiber | | 1 || 1 Use: Potion | | 2 || 2 Stab: Sleeping | | 4 || 4 Armour: Robe | 13 | 29 || 42 Dodge: Dodged | 7 | 25 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2394 | 2307 | 87 | 644 | 1412 | 3 | 798.0 | Dungeon | 2394 | 2307 | 87 | 644 | 1412 | 3 | 798.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1497 daAuts D:1: 852 daAuts D:3: 45 daAuts