Dungeon Crawl Stone Soup version 0.33-a0-509-gd50fa5e7cc (webtiles) character file. Game seed: 2202575963578093106 79 PriceMaster the Magician (level 4, -5/32 HPs) Began as a Djinni Forgewright on Dec 1, 2024. Frozen to death by an endoplasm (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:14 (2077 turns). PriceMaster the Magician (Djinni Forgewright) Turns: 2077, Time: 00:03:14 Health: -5/32 AC: 3 Str: 9 XL: 4 Next: 64% Gold: 95 EV: 11 Int: 18 God: SH: 0 Dex: 12 rFire + + . d - +3 sling rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-6 HP) @: attractive, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +0 hammer d - a +3 sling (weapon) Armour b - a +0 robe (worn) h - a +0 pair of gloves (worn) Jewellery k - a ring of positive energy Scrolls e - a scroll of identify {unknown} f - a scroll of blinking {unknown} Potions g - a potion of brilliance {unknown} i - 2 potions of ambrosia {unknown} j - a potion of cancellation {unknown} Skills: + Level 1.0 Fighting + Level 0.8 Ranged Weapons * Level 3.2 Dodging + Level 2.1 Stealth * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations * Level 3.7 Forgecraft * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 3% 1 b - Construct Spike Laun Frge 32% 2d4 4% 2 c - Launch Clockwork Bee Frge 16% N/A 10% 3 d - Forge Blazeheart Gol Fire/Frge 16% N/A 32% 4 e - Forge Lightning Spir Air/Frge 16% 3d4 32% 4 f - Sandblast Erth 32% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a goblin, wielding a +0 club (67% to hit) Okay, then. An endoplasm comes into view. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (67% to hit) The kinetic grapnel hits the goblin. The goblin is severely wounded. The endoplasm quivers. * * * LOW HITPOINT WARNING * * * The rocky spike skewers the goblin. The goblin dies! Fire: d) +3 sling Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (86% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is lightly wounded. Unknown command. Fire: d) +3 sling Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 86% to hit) You shoot a sling bullet. The sling bullet barely misses the endoplasm. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. Fire: d) +3 sling Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 86% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... . # .. #### .. ... #.. ... .... ... .... .....##.##..### #.)......... ## #)# ...######J# #......#@# #.....# #.#.### .. #.# #.####.# #...<..# #.###### You could see an endoplasm. Vanquished Creatures 3 adders (D:2) 2 dart slugs 2 ball pythons (D:1) 5 bats 3 endoplasms 2 giant cockroaches 4 goblins 4 hobgoblins (D:1) 3 kobolds A quokka (D:1) A frilled lizard (D:1) 6 rats 36 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) 3 jackals (D:2) A kobold (D:2) A rat (D:2) 6 creatures vanquished. Vanquished Creatures (others) An adder (D:2) A bat (D:2) An endoplasm (D:2) A giant cockroach (D:2) A goblin (D:3) 5 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PriceMaster the Djinni Forgewright began the quest for the | Orb. 0 | D:1 | PriceMaster set off with the following spells memorised: | Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork | Bee, Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 232 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 503 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 503 | D:1 | Learned a level 1 spell: Sandblast 1209 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1454 | D:2 | Found a faded altar of an unknown god. 1925 | D:2 | Reached skill level 1 in Fighting 2077 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_rooms, nicolae_concentric_dashed_squares_wild, serial_bayou_lagoon_b D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, wad_floor_pattern_untrapped D:3: layout_loops_cross, grunt_dithmenos_smoke_and_mirrors, lemuel_round_altar, bloody_makhleb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.2 Stealth | 2 | 2.1 Fighting | 1 | 1.0 Ranged Weapons | | 0.8 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 52 | 20 || 72 Cast: Kinetic Grapnel | 32 | 12 || 44 Launch Clockwork | 3 | || 3 Construct Spike L | 1 | 13 || 14 Use: Potion | | 1 || 1 Armour: Robe | 31 | 9 || 40 Dodge: Dodged | 33 | 4 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2103 | 2053 | 50 | 496 | 1247 | 3 | 701.0 | Dungeon | 2103 | 2053 | 50 | 496 | 1247 | 3 | 701.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1112 daAuts D:1: 961 daAuts D:3: 29 daAuts