Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13664810707068428634 123 Prival the Conjurer (level 4, -4/30 HPs) Began as a Demonspawn Conjurer on Apr 11, 2024. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 4 of the Dungeon. The game lasted 00:03:54 (3192 turns). Prival the Conjurer (Demonspawn Conjurer) Turns: 3192, Time: 00:03:55 Health: -4/30 AC: 2 Str: 7 XL: 4 Next: 80% Magic: 2/9 EV: 12 Int: 21 God: Gold: 172 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . g - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: wizardry (x1) @: no status effects A: antennae 1, powered by pain 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 172 gold pieces. Inventory: Hand Weapons f - a +0 short sword of speed g - a +2 dagger of venom (weapon) Missiles i - a throwing net Armour a - a +0 robe (worn) Jewellery l - an amulet of faith m - a ring of wizardry (left hand) Scrolls e - 2 scrolls of amnesia {unknown} h - 2 scrolls of vulnerability {unknown} n - a scroll of blinking {unknown} o - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} d - a potion of lignification {unknown} j - a potion of mutation {unknown} k - 3 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting + Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 5% 1 Hailstorm Conj/Ice 14% 3d6 5% 3 Frozen Ramparts Ice 6% 1d1 16% 3 Fulminant Prism Conj/Alch 7% 3d7 16% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You sometimes gain a little power by taking damage. Message History Unknown command. The searing ray hits something. You finish channelling your searing ray. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You focus on the pain. You feel your power returning. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you! Unknown command. The searing ray hits something. Unknown command. The searing ray hits something. Something hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits something. You finish channelling your searing ray. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you! You die... ### ##### .## ###.#####...#..... ##.#.##....<....... #.....†@..#..#..... #....)...##### ... ###....{.....# . ##...........# #...........<.. #...#..†....... ##.............. #....#.......... #....####......# There were no monsters in sight! Vanquished Creatures An orc wizard (D:3) 3 adders (D:3) A dart slug (D:1) 4 orcs (D:3) 2 ball pythons (D:1) 4 endoplasms 3 giant cockroaches 8 goblins 9 hobgoblins 4 jackals A quokka (D:1) 7 bats A frilled lizard (D:1) 8 kobolds 7 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Prival the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 315 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 315 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1429 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1429 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 2048 | D:3 | Learned a level 2 spell: Searing Ray 2522 | D:3 | Reached XP level 4. HP: 21/30 MP: 2/8 2613 | D:3 | Found an ornate altar of the Wu Jian Council. 2633 | D:3 | Reached skill level 5 in Conjurations 3090 | D:4 | Noticed Sigmund 3192 | D:4 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_loops_ring D:2: layout_loops_ring, serial_bayou_pond_a D:3: layout_loops_cross, mainiacjoe_overflow_cross_hatched D:4: minmay_recursive_quarters, layout_cave_pools, uniq_blork_the_orc, uniq_edmund, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.5 Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | || 5 Cast: Magic Dart | 77 | 23 || 100 Searing Ray | | 4 || 4 Armour: Robe | 5 | 8 || 13 Dodge: Dodged | 5 | 1 || 6