Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13084760853452695650 28 Prival the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Apr 13, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:58 (1194 turns). Prival the Conjurer (Demonspawn Conjurer) Turns: 1194, Time: 00:00:59 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 5/7 EV: 12 Int: 20 God: Gold: 17 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: foul stench 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of ice Scrolls d - a scroll of teleportation {unknown} h - a scroll of noise {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of curing {unknown} f - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Your touch may inflict minor irresistible damage on your foes. Message History Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! Magic restored. There is a stone staircase leading up here. An endoplasm comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. An endoplasm is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Found a stone staircase leading up. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...################ ........#.........# ..# #@#.#######.# ..<..#.#.#######.#####. ........................ ......#.#.#######.###### #.#.#.#.#.# #.# .. . ..... #.# #. .#.#.#... #.# # #.#.#.#.... #.# # # #.#..... #.###### There were no monsters in sight! Vanquished Creatures 2 endoplasms 5 goblins (D:1) 2 hobgoblins 2 jackals (D:1) 4 ball pythons (D:1) 4 bats A frilled lizard (D:1) A kobold (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Prival the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 242 | D:1 | Discovered your monstrous ancestry. 242 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 242 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 863 | D:1 | Found a faded altar of an unknown god. 1194 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1194 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1194 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, shapermc_ecumenical_altar_mp_highgroup D:2: layout_basic, uniq_natasha Action || total ---------------------------++------- Melee: Unarmed || 8 Punch || 1 Cast: Magic Dart || 35 Armour: Robe || 5 Dodge: Dodged || 4