Dungeon Crawl Stone Soup version 0.28-b1-70-g80dc712255 (webtiles) character file. Game seed: 5682511159114539272 27 Prodoman the Magician (level 2, -7/19 HPs) Began as a Demonspawn Hedge Wizard on Feb 4, 2022. Mangled by a gnoll (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:19 (904 turns). Prodoman the Magician (Demonspawn Hedge Wizard) Turns: 904, Time: 00:05:20 Health: -7/19 AC: 2 Str: 10 XL: 2 Next: 93% Magic: 1/6 EV: 12 Int: 15 God: Gold: 16 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . d - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 dagger of venom (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - 2 scrolls of identify {unknown} g - a scroll of fear {unknown} i - a scroll of noise {unknown} Potions f - a potion of might {unknown} h - a potion of cancellation {unknown} Skills: + Level 0.4 Armour + Level 2.0 Dodging + Level 2.0 Stealth * Level 3.3 Spellcasting + Level 1.2 Conjurations + Level 1.2 Summonings + Level 1.2 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 6% N/A 17% 2 Blink Tloc 12% N/A 19% 2 Slow Hex 8% N/A 21% 1 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. The bat is heavily wounded. The frilled lizard hisses angrily. You hear a shout! The bat barely misses you. The bat hits you but does no damage. An orc comes into view. It is wielding a +1 hand axe of electrocution. Unknown command. The bat misses you. The bat hits you. An orc comes into view. It is wielding a +0 mace. An orc comes into view. It is wielding a +0 dagger. The orc shouts! You hear a shout! The bat barely misses you. Found a stone staircase leading up. The bat hits you but does no damage. The bat misses you. The bat barely misses you. The bat hits you. An orc comes into view. It is wielding a +0 club. The orc shouts! You hit the bat. You kill the bat! A quokka comes into view. There is a stone staircase leading up here. The frilled lizard completely misses you. You climb upwards. The gnoll closely misses you. The gnoll hits you with a +0 club. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down, spattered with blood here. Unknown command. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club! You die... ..... ... .g. #.# #g# #r# #l# #g# #@# #g# #.# #####†##### #...<†....# #.........# #..........^. #.........### #.........# You could see 4 gnolls, a frilled lizard and a rat. Vanquished Creatures An adder (D:2) 2 ball pythons 3 endoplasms (D:1) 3 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 3 bats A rat (D:1) 15 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Prodoman the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 29 | D:1 | Reached skill level 1 in Translocations 121 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 121 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/6 904 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, minmay_misc_feat_hallway, chequers_big_river D:2: layout_rooms, basic_altar, shapermc_ecumenical_altar_petra, corexii_hall_statues_x, minmay_misc_feat_chi D:3: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.2 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Armour | | 0.4 Spellcasting | | 3.3 Conjurations | | 1.2 Summonings | | 1.2 Action || total -------------------------++------- Melee: Dagger || 33 Cast: Magic Dart || 27 Armor: Robe || 10 Dodge: Dodged || 21