Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 14836935754077986914 44 Prodoman the Magician (level 3, -2/24 HPs) Began as a Demonspawn Hedge Wizard on Feb 4, 2022. Killed from afar by an orc wizard (10 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:05:07 (1987 turns). Prodoman the Magician (Demonspawn Hedge Wizard) Turns: 1987, Time: 00:05:10 Health: -2/24 AC: 2 Str: 10 XL: 3 Next: 39% Magic: 1/7 EV: 12 Int: 17 God: Gold: 49 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: antennae 1, powered by death 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) j - a +0 hat Scrolls f - 2 scrolls of identify {unknown} g - a scroll of brand weapon {unknown} i - a scroll of teleportation {unknown} Potions d - a potion of curing {unknown} e - a potion of ambrosia h - a potion of might {unknown} Skills: + Level 2.0 Dodging + Level 2.1 Stealth * Level 3.4 Spellcasting + Level 1.4 Conjurations + Level 1.4 Summonings + Level 1.2 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 7% N/A 14% 2 Blink Tloc 14% N/A 16% 2 Slow Hex 8% N/A 17% 1 Conjure Flame Conj/Fire 5% 6-21 36% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 38% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 45% 3 Sticky Flame Conj/Fire 5% 2d3 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You regenerate a little health from kills. Message History The orc wizard closely misses you. The orc wizard casts a spell at you. The magic dart hits you. The orc wizard barely misses you. You feel less confused. The orc wizard closely misses you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc wizard hits you with a +0 dagger. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc wizard misses you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The orc wizard gestures at you while chanting. The puff of flame hits you! You die... ... #.# #.# #.# #.# ####.####.### #............ ####.##.####.### #...@o).......# #.##.##.####..# ...##.## # ..#####o.###..## ##..##............ ...........###..## ##..##.##### # ... ..#.. You could see an orc wizard. Vanquished Creatures A dart slug (D:1) 2 orcs (D:4) 3 ball pythons (D:1) 7 bats 3 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 3 kobolds (D:1) 4 quokkas (D:1) 2 frilled lizards (D:1) 4 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Prodoman the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 97 | D:1 | Reached skill level 1 in Translocations 242 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 242 | D:1 | Reached XP level 2. HP: 3/19 MP: 0/6 1182 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1182 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1604 | D:1 | Found a faded altar of an unknown god. 1908 | D:2 | You fall into a shaft and drop 2 floors! 1987 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, hellmonk_ecumenical_altar_slurped_away D:2: minmay_evil_eye, layout_loops_cross, chequers_serial_rivers_micro_d D:4: layout_loops_ring, gammafunk_ghost_cemetery, enter_ossuary_5, corexii_item_surrounded_by_moat Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.2 Stealth | 2 | 2.1 Dodging | 2 | 2.0 Spellcasting | | 3.4 Conjurations | | 1.4 Summonings | | 1.4 Action || total -------------------------++------- Melee: Dagger || 29 Punch || 1 Cast: Magic Dart || 82 Use: Potion || 2 Armor: Robe || 6 Dodge: Dodged || 29