Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 6380624038619428491 9 Prodoman the Magician (level 2, 19/19 HPs) Began as a Demonspawn Hedge Wizard on Feb 4, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:57 (552 turns). Prodoman the Magician (Demonspawn Hedge Wizard) Turns: 552, Time: 00:00:57 Health: 19/19 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 1/6 EV: 12 Int: 15 God: Gold: 25 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: demonic touch 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of amnesia {unknown} Potions e - a potion of mutation {unknown} Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 3.1 Spellcasting + Level 1.2 Conjurations + Level 1.2 Summonings + Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 6% N/A 19% 2 Slow Hex 8% N/A 21% 1 Blink Tloc 10% N/A 21% 2 Conjure Flame Conj/Fire 4% 6-21 43% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Found a robe. You see here a +0 dagger. A bat comes into view. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is moderately wounded. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..........#.. #. ####.###.)#... #.## #.......... #..##########...... ##.†.#..........##.. #..........##...##.. ##...........#(...#.. #.................... ##...@........#.###... #.....#.#.......##.... #....## ####..####.#.. ##..###.###...# #.#.. ####...##.......# ##### #..##..######..÷# #.## ##..##..# #..)#####.## #[...##.## #...##...... ##....##..#####...##.##.#. There were no monsters in sight! Vanquished Creatures A goblin (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Prodoman the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 333 | D:1 | Reached skill level 1 in Translocations 552 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 552 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 552 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_cross, basic_ecumenical_altar, minmay_misc_feat_x, hangedman_decor_clover_reticule, minmay_split_cup_large Skill XL: | 1 | ---------------+----+----- Translocations | 1 | 1.0 Dodging | | 1.9 Stealth | | 1.9 Spellcasting | | 3.1 Conjurations | | 1.2 Summonings | | 1.2 Action || total -------------------------++------- Cast: Magic Dart || 24 Armor: Robe || 1 Dodge: Dodged || 3