Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 3544499390746213211 60 Prodoman the Magician (level 4, 0/31 HPs) Began as a Djinni Hedge Wizard on Feb 4, 2022. Slain by a worm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:06:49 (2758 turns). Prodoman the Magician (Djinni Hedge Wizard) Turns: 2758, Time: 00:06:49 Health: 0/31 AC: 2 Str: 9 XL: 4 Next: 25% Gold: 28 EV: 12 Int: 18 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ i - amulet of guardian spirit HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery i - an amulet of guardian spirit (around neck) Scrolls d - 2 scrolls of enchant armour {unknown} e - a scroll of brand weapon {unknown} f - a scroll of teleportation {unknown} Potions g - a potion of curing {unknown} h - 2 potions of heal wounds {unknown} Skills: + Level 3.1 Dodging - Level 2.0 Stealth * Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Blink Tloc 28% N/A 6% 2 c - Call Imp Summ 14% N/A 6% 2 d - Slow Hex 56% N/A 4% 1 e - Conjure Flame Conj/Fire 14% 6-21 13% 3 f - Mephitic Cloud Conj/Pois/Air 14% N/A 13% 3 g - Animate Skeleton Necr 28% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The fire begins to smoulder! The fire ignites! There is an open door here. Casting: Conjure Flame (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (100% to hit) The magic dart hits the worm. The worm is lightly wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (13% risk of failure)! Continue anyway? You miscast Conjure Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. The worm bites you! Casting: Conjure Flame (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (13% risk of failure)! Continue anyway? The fire begins to smoulder! The worm smothers the flame. Casting: Conjure Flame (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (13% risk of failure)! Continue anyway? The fire begins to smoulder! * * * LOW HITPOINT WARNING * * * The worm smothers the flame. You hit the worm but do no damage. The worm bites you! * * * LOW HITPOINT WARNING * * * You completely miss the worm. You hit the worm. The worm is lightly wounded. The worm closely misses you. Your magical contamination has completely faded away. You hit the worm but do no damage. The worm is lightly wounded. You hit the worm but do no damage. The worm is lightly wounded. The worm bites you. You die... #.....#.........####. #.....#.............. #############.....#.........##### ..................##'######## ###############..##.......# #....#.##.......# #....#.##.......# ## #....#.##.......# #. #....#@###.###### #. #....#w# #.# #. #....#.# #.# #. ####### ###....#.###.###########. ....... .......'................. ####### ###....##.##.####.######. #..... #..#.# #.# #. #..... ##.#.# #.# #. #...## #...# #.######. You could see a worm. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) A bat (D:1) 3 endoplasms 2 giant cockroaches 4 hobgoblins (D:1) 2 jackals (D:1) 4 ball pythons A frilled lizard (D:1) 2 kobolds (D:2) 8 rats 30 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) A dart slug (D:1) A bat (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A quokka (D:1) 9 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Prodoman the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 436 | D:1 | Found a faded altar of an unknown god. 453 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1001 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 1001 | D:1 | Learned a level 1 spell: Animate Skeleton 1120 | D:1 | HP: 1/25 [hobgoblin (1)] 1993 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 2754 | D:2 | HP: 1/31 [worm (8)] 2758 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_rooms, hellmonk_ecumenical_altar_crossroads, minmay_crystal_water D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Spellcasting | 3 | 3.2 Dodging | 3 | 3.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 15 | 16 || 31 Cast: Magic Dart | 67 | 12 || 79 Call Imp | 5 | 1 || 6 Blink | 1 | 1 || 2 Conjure Flame | | 3 || 3 Mephitic Cloud | | 1 || 1 Stab: Sleeping | 1 | || 1 Confused | | 2 || 2 Armor: Robe | 3 | 2 || 5 Dodge: Dodged | 21 | 5 || 26