Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 1182136468837841326 74 Prodoman the Magician (level 4, -1/30 HPs) Began as a Demonspawn Hedge Wizard on Feb 4, 2022. Slain by a goblin (2 damage) ... on level 3 of the Dungeon. The game lasted 00:08:06 (2627 turns). Prodoman the Magician (Demonspawn Hedge Wizard) Turns: 2627, Time: 00:08:07 Health: -1/30 AC: 2 Str: 10 XL: 4 Next: 10% Magic: 6/9 EV: 12 Int: 14 God: Gold: 139 SH: 0 Dex: 16 Spells: 2/10 levels left rFire . . . SeeInvis . f - +6 whip of Yesterday {vorpal, rF+ rN+ Int-3 Dex+3} rCold + . . Faith . e - orb {*Rage} rNeg + . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Rage 20% (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn i - ring of ice MPRegen 0.11/turn (no ring) @: brilliant A: antennae 1, demonic touch 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - the +6 whip of Yesterday (weapon) {vorpal, rF+ rN+ Int-3 Dex+3} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rF: It protects you from fire. rN: It protects you from negative energy. Armour b - a +0 robe (worn) c - a +0 hat (worn) e - an orb of wrath (worn) k - a +0 kite shield Jewellery i - a ring of ice (left hand) Scrolls d - 3 scrolls of identify {unknown} h - a scroll of summoning {unknown} j - 2 scrolls of teleportation {unknown} m - a scroll of magic mapping {unknown} Skills: + Level 2.2 Dodging - Level 2.2 Stealth + Level 0.0 Shields * Level 3.6 Spellcasting + Level 1.7 Conjurations + Level 0.2 Hexes + Level 1.8 Summonings - Level 1.0 Translocations + Level 0.1 Fire Magic + Level 0.0 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 10% 1 b - Slow Hex 16% N/A 19% 1 c - Conjure Flame Conj/Fire 7% 6-21 38% 3 d - Frozen Ramparts Ice 10% 1d3 52% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 11% N/A 14% 2 Freeze Ice 20% 1d4 21% 1 Blink Tloc 16% N/A 21% 2 Mephitic Cloud Conj/Pois/Air 6% N/A 43% 3 Ignite Poison Fire/Tmut/Pois 4% N/A 52% 3 Hailstorm Conj/Ice 11% 3d5 80% 4 Sticky Flame Conj/Fire 7% 2d3 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Your touch may inflict irresistible damage on your foes. Message History Ijyb is moderately wounded. Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +0 club. The goblin hits you but does no damage. You hit Ijyb. Ijyb is severely wounded. Ijyb closely misses you. The goblin hits you but does no damage. Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Ijyb is severely wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb closely misses you. It was a potion of brilliance. You feel clever all of a sudden. The goblin closely misses you. Ijyb zaps a wand. You resist with some effort. It was a potion of curing. You feel better. The goblin misses you. Ijyb hits you with a +0 club. You hit Ijyb. Ijyb is severely wounded. The goblin barely misses you. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Ijyb is severely wounded. The goblin misses you. Ijyb barely misses you. You completely miss Ijyb. Ijyb is severely wounded. The goblin completely misses you. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Ijyb is severely wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is almost dead. The goblin hits you with a +0 dagger. You die... # .< #. .. ###..#### . ......g@# .# ###..##g##.#.## #. #........ ###..##..###.## #............# ##.#..##..##### #...g.##..######## #.#..##............# #.#..#####..######.# You could see Ijyb and a goblin. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 4 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) 5 hobgoblins A jackal (D:2) 2 quokkas (D:1) 7 ball pythons 7 bats 5 frilled lizards 3 kobolds 2 rats (D:1) 44 creatures vanquished. Vanquished Creatures (others) 3 plants (D:3) 3 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Prodoman the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 41 | D:1 | Reached skill level 1 in Translocations 447 | D:1 | Discovered your monstrous ancestry. 447 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 447 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 1067 | D:1 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 1067 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1397 | D:2 | Learned a level 1 spell: Slow 1401 | D:2 | Learned a level 3 spell: Conjure Flame 1405 | D:2 | Learned a level 3 spell: Frozen Ramparts 1427 | D:2 | Identified the +6 whip of Yesterday {vorpal, rF+ rN+ Int-3 | Dex+3} 2246 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 2246 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/9 2603 | D:3 | Noticed Ijyb 2626 | D:3 | HP: 1/30 [Ijyb (4)] 2627 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring, chequers_serial_rivers_micro_b D:2: layout_loops_ring, minmay_pentomino_t4 D:3: layout_loops_ring, nicolae_elyvilon_temple_path, skrybe_limestone_x, grunt_ministairs_7, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.0 Dodging | 2 | 2.2 Stealth | 2 | 2.2 Spellcasting | | 3.6 Conjurations | | 1.7 Hexes | | 0.2 Summonings | | 1.8 Fire Magic | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 34 | || 34 Whip | 9 | 13 || 22 Cast: Magic Dart | 79 | 16 || 95 Use: Potion | | 2 || 2 Armor: Robe | 15 | 5 || 20 Dodge: Dodged | 36 | 10 || 46