ProzacElf Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 8, D:1) 29 arrows (9, -14, D:1) a +0 dagger (17, 29, D:1) a +0 short sword (19, 17, D:1) a +0 club (24, 0, D:1) 23 arrows (37, 14, D:1) a +0 club (51, 7, D:1) a +0 dagger (54, 14, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Zulyniab's Assorted Antiques a +0 pair of gloves (99 gold) a +0 leather armour (44 gold) a +1 robe of positive energy (213 gold) a scroll of identify (44 gold) a scroll of identify (44 gold) a ring of willpower (550 gold) a +3 scale mail of poison resistance (506 gold) a +0 robe (15 gold) a staff of poison (550 gold) a potion of curing (66 gold) (0, 0, D:2) a +0 club (3, 14, D:2) a +0 rapier (4, 1, D:2) a +0 hand axe (8, -5, D:2) a +0 spear (10, -19, D:2) a +0 hand axe Level 3 of the Dungeon (8, 3, D:3) a +0 pair of gloves (12, -10, D:3) a +0 short sword a +0 pair of gloves (32, -10, D:3) a +0 club (36, 18, D:3) a +0 robe (36, 24, D:3) a +0 spear (50, 0, D:3) a +2 dagger of flaming a +0 robe Level 4 of the Dungeon [Shop] Saibam's Antique Weapon Shoppe a +0 flail (87 gold) the +9 dire flail of Imbalance {elec, Str+3} (1707 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+3). a +0 long sword of holy wrath (207 gold) a +1 vorpal long sword (305 gold) a +0 quarterstaff (100 gold) a +0 arbalest (112 gold) the +4 hand axe "Grim Tooth" {vorpal, *Rage Fragile Fly Str+6} (962 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+6). Fly: It grants you flight. *Rage: It may make you go berserk in combat. Fragile: It will be destroyed if unequipped. a +0 hand axe (75 gold) the +7 longbow of the Exiled Dances {flame, rElec rPois rC- rN+} (1462 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. a +0 longbow (112 gold) a +0 morningstar (100 gold) a +0 quarterstaff (100 gold) a +3 arbalest of freezing (627 gold) (0, 0, D:4) a +0 robe a +0 dagger (1, -3, D:4) a +0 robe a +0 dagger (2, -4, D:4) a +0 leather armour a +0 club (8, -24, D:4) a +0 glaive (10, -15, D:4) a +0 flail (27, 3, D:4) 26 sling bullets (29, -2, D:4) a +0 robe (32, 1, D:4) a +0 spear (41, -1, D:4) a +0 dagger (42, 0, D:4) a +0 short sword (43, -14, D:4) a +0 dagger (52, -28, D:4) a +0 spear (52, -22, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (18, -21, D:5) a +0 leather armour (21, -28, D:5) 24 arrows (24, -46, D:5) a +0 short sword (24, -39, D:5) a +0 club (40, -2, D:5) a +0 short sword (41, -4, D:5) a +0 club (still there?) a +0 chain mail (still there?) a +0 flail (still there?) (42, -3, D:5) a +0 robe (43, -2, D:5) a +0 robe (44, -11, D:5) a +0 club a +0 ring mail a +4 short sword of venom (44, -10, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (6, 16, D:6) a +0 hand axe (9, 18, D:6) a +0 shortbow 14 arrows (12, 28, D:6) 25 sling bullets (12, 29, D:6) 6 stones (12, 30, D:6) a scroll of identify (13, 28, D:6) 17 gold pieces (13, 29, D:6) a +0 short sword (13, 30, D:6) 19 sling bullets (14, 28, D:6) a scroll of identify (14, 29, D:6) a +0 leather armour (14, 30, D:6) 21 stones (21, -5, D:6) a +0 mace (22, 7, D:6) an amulet of guardian spirit (30, 11, D:6) a +0 mace (37, -8, D:6) a +0 war axe (37, 10, D:6) 24 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 scale mail (1, -1, D:7) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (6, -23, D:7) a +0 club a +0 scale mail an orc corpse (7, -34, D:7) 3 gold pieces (9, -35, D:7) 9 gold pieces (10, -24, D:7) a +0 club a +0 leather armour an orc corpse (12, -26, D:7) a +0 glaive a +0 chain mail (13, -26, D:7) a +0 dagger a +0 robe (18, -26, D:7) a +2 dagger of venom a +0 scale mail the elf corpse of Duvessa (18, -16, D:7) a +0 chain mail the Ecumenical Temple