Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 4283337046957936256 20 ProzacElf the Magician (level 3, -2/25 HPs) Began as a Djinni Hedge Wizard on Sept 3, 2024. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:34 (564 turns). ProzacElf the Magician (Djinni Hedge Wizard) Turns: 564, Time: 00:01:35 Health: -2/25 AC: 2 Str: 11 XL: 3 Next: 0% Gold: 22 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . b - +0 mace rCold x . . (no shield) rNeg . . . e - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 mace (weapon) Armour c - a +0 hat (worn) e - a +0 robe (worn) Scrolls d - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} Potions f - a potion of mutation {unknown} g - a potion of lignification {unknown} Skills: + Level 2.7 Dodging + Level 2.0 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Call Imp Summ 26% N/A 6% 2 c - Grave Claw Necr 26% 2d8 6% 2 d - Mephitic Cloud Conj/Alch/Air 13% N/A 12% 3 o - Blink Tloc 26% N/A 6% 2 p - Apportation Tloc 26% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Thar be a fountain o' clear blue water 'ere. Thar be a staircase leadin' outta tha dungeon 'ere. Thar be a fountain o' clear blue water 'ere. A gnoll comes inta view. It be wieldin' a +0 whip. Tha gnoll shouts! Castin': Magic Dart (safe; 4% risk o' failure) Confirm wit' . or Enter, or press ? or * ta list all spells. A tiny devil pulls itself outta tha air. Ye take 2 damage, an' haf 23/25 hp. Yer cerulean imp hits tha gnoll but does nay damage. Yer cerulean imp hits tha gnoll but does nay damage. Ye hit tha gnoll. Tha gnoll be heavily wounded. Tha gnoll hits ye wit' a +0 whip. Yer cerulean imp barely misses tha gnoll. Ye take 4 damage, an' haf 20/25 hp. Ye barely miss tha gnoll. Tha gnoll be heavily wounded. Tha gnoll hits ye wit' a +0 whip. Yer cerulean imp barely misses tha gnoll. Tha gnoll closely misses ye. Ye take 3 damage, an' haf 17/25 hp. Ye closely miss tha gnoll. Tha gnoll be heavily wounded. Yer cerulean imp hits tha gnoll but does nay damage. Tha gnoll hits ye wit' a +0 whip! Yer cerulean imp closely misses tha gnoll. Ye take 7 damage, an' haf 10/25 hp. MASSIVE DAMAGE!! Ye hit tha gnoll. Tha gnoll be heavily wounded. Tha gnoll hits ye wit' a +0 whip. Yer cerulean imp barely misses tha gnoll. Ye take 2 damage, an' haf 8/25 hp. Ye hit tha gnoll. Tha gnoll be severely wounded. Tha gnoll hits ye wit' a +0 whip. * * * LOW HITPOINT WARNIN' * * * Yer cerulean imp hits tha gnoll but does nay damage. Tha gnoll hits ye wit' a +0 whip. Ye die... ....#....# #.# ##.......#### #########.# ............ ..........# ####.......# #######.### #.:.....# #.# ### ##...#.# #.# ..# #...#.# #.## #.# #.##.###########..# #.# #........g@.......# #.#####...##♣♣♣.♣♣♣##...# ..........# ♣5♣ #...# ..........♣♣♣♣♣.♣♣♣♣♣...# ..######.....⌠.<.⌠......# ..#...##..♣♣♣♣♣.♣♣♣♣♣...# .......#..# ♣⌠♣ #...# ..........##♣♣♣.♣♣♣##...# .......................## You could see a gnoll (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ProzacElf the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | ProzacElf set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 270 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 444 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 444 | D:1 | Learned a level 1 spell: Apportation 564 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, minmay_strange_pillars Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.7 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Mace || 27 Cast: Magic Dart || 25 Call Imp || 1 Armour: Robe || 31 Dodge: Dodged || 22 Action || total ---------------------------++------- Melee: Mace || 27 Cast: Magic Dart || 25 Call Imp || 1 Armour: Robe || 31 Dodge: Dodged || 22 Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, minmay_strange_pillars