Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 14468004865461560390 32 ProzacElf the Magician (level 2, -4/20 HPs) Began as a Demigod Hedge Wizard on Sept 7, 2024. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon on Sept 8, 2024. The game lasted 00:04:15 (1385 turns). ProzacElf the Magician (Demigod Hedge Wizard) Turns: 1385, Time: 00:04:16 Health: -4/20 AC: 3 Str: 11 XL: 2 Next: 96% Magic: 5/8 EV: 11 Int: 16 God: Gold: 145 SH: 0 Dex: 13 Spells: 1/6 levels left rFire . . . t - +0 great sword rCold . . . (shield currently unavailable) rNeg . . . g - +0 leather armour rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 short sword r - a +0 mace t - a +0 great sword (weapon) Armour c - a +0 hat (worn) g - a +0 leather armour (worn) i - a +0 ring mail l - a +0 robe o - a +0 scale mail Scrolls f - 3 scrolls of identify {unknown} h - a scroll of noise {unknown} n - a scroll of vulnerability {unknown} p - a scroll of torment {unknown} q - a scroll of silence {unknown} Potions d - a potion of magic e - a potion of mutation {unknown} j - a potion of degeneration {unknown} k - a potion of curing {unknown} m - a potion of invisibility {unknown} s - a potion of might {unknown} Skills: - Level 1.7 Dodging + Level 2.2 Stealth - Level 2.6 Spellcasting + Level 1.5 Conjurations + Level 1.4 Summonings + Level 1.5 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 14% 1 b - Call Imp Summ 12% N/A 22% 2 o - Blink Tloc 14% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 26% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 36% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 52% 3 Inner Flame Hex/Fire 2% N/A 58% 3 Fulminant Prism Conj/Alch 2% 3d5 88% 4 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A tiny devil pulls itself outta tha air. Terence shouts! Terence hits yer cerulean imp wit' a +0 mace! Ye now haf 6/8 mp. Terence hits yer cerulean imp wit' a +0 mace. Yer cerulean imp hits Terence but does nay damage. Terence hits yer cerulean imp wit' a +0 mace! Yer cerulean imp dies! Yer cerulean imp disappears in a puff o' smoke! Castin': Call Imp (safe; 22% risk o' failure) Confirm wit' . or Enter, or press ? or * ta list all spells. A tiny devil pulls itself outta tha air. Terence shouts! Ye now haf 4/8 mp. Yer cerulean imp hits Terence but does nay damage. Yer cerulean imp hits Terence wit' a -4 spear. Ye hit Terence. Terence be heavily wounded. Terence hits ye wit' a +0 mace! Yer cerulean imp hits Terence wit' a -4 spear. Ye take 9 damage, an' haf 11/20 hp. MASSIVE DAMAGE!! Ye barely miss Terence. Terence be heavily wounded. Terence hits ye wit' a +0 mace. Yer cerulean imp hits Terence wit' a -4 spear. Terence hits ye wit' a +0 mace! * * * LOW HITPOINT WARNIN' * * * Yer cerulean imp hits Terence but does nay damage. Ye take 8 damage, an' haf 3/20 hp. MASSIVE DAMAGE!! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye barely miss Terence. Terence be heavily wounded. Terence hits ye wit' a +0 mace. * * * LOW HITPOINT WARNIN' * * * Yer cerulean imp closely misses Terence. Terence hits ye wit' a +0 mace. Ye die... Terence says, "Rest in peace." #.....#........# ##### #......###.># # ####.#####..# # #####.# ...# # #.....# ##.## # # #.###.##.##.######## ##. #.###............... ###.%.#.#5......####.##### ........@@#.###.####.##### ###...#.....# #.#......... ##.######## #.#.##.##### ## #......##### ###.##>..... #.######## #......### ######.#.. #.#.. You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) 3 ball pythons 2 bats An endoplasm (D:2) A giant cockroach (D:2) 4 goblins A hobgoblin (D:1) 3 kobolds (D:1) A quokka (D:1) A frilled lizard (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ProzacElf the Demigod Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 34 | D:1 | Reached skill level 1 in Summonings 69 | D:1 | Reached skill level 1 in Conjurations 69 | D:1 | Reached skill level 1 in Translocations 372 | D:1 | Got the Encyclopedia of Viridian Sparks 624 | D:1 | Reached XP level 2. HP: 18/20 MP: 8/8 636 | D:1 | Learned a level 2 spell: Blink 639 | D:1 | Learned a level 2 spell: Call Imp 1376 | D:2 | Noticed Terence 1385 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_cross, chequers_ecumenical_altar_simple D:2: layout_loops_cross, uniq_terence, uniq_robin Skill XL: | 1 | ---------------+----+----- Summonings | 1 | 1.4 Conjurations | 1 | 1.5 Translocations | 1 | 1.5 Stealth | 2 | 2.2 Dodging | | 1.7 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 8 Short sword || 26 Great sword || 8 Cast: Magic Dart || 28 Call Imp || 2 Armour: Robe || 6 Leather armour || 26 Dodge: Dodged || 19 Action || total ---------------------------++------- Melee: Dagger || 8 Short sword || 26 Great sword || 8 Cast: Magic Dart || 28 Call Imp || 2 Armour: Robe || 6 Leather armour || 26 Dodge: Dodged || 19 Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_cross, chequers_ecumenical_altar_simple D:2: layout_loops_cross, uniq_terence, uniq_robin