Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15263519161562153224 93 PsychoBan the Grave Robber (level 4, -5/40 HPs) Began as a Troll Necromancer on Apr 7, 2024. Slain by a wight ... wielding a +0 hand axe (6 damage) ... on level 7 of the Dungeon. The game lasted 00:07:23 (789 turns). PsychoBan the Grave Robber (Troll Necromancer) Turns: 789, Time: 00:07:26 Health: -5/40 AC: 4 Str: 16 XL: 4 Next: 36% Magic: 2/5 EV: 9 Int: 13 God: Gold: 71 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . b - +0 long sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... j - amulet of magic regeneration Stlth + (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.49/turn %: no passive effects @: lethally poisoned (-5 -> -5) A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons b - a +0 long sword (weapon) Armour a - a +0 robe (worn) Jewellery j - an amulet of magic regeneration (around neck) Wands i - a wand of paralysis (11) Scrolls e - a scroll of noise {unknown} Potions c - a potion of heal wounds {unknown} d - a potion of haste {unknown} f - 2 potions of enlightenment g - 2 potions of might {unknown} h - a potion of curing Skills: + Level 0.3 Fighting + Level 1.7 Dodging + Level 1.1 Stealth + Level 0.6 Unarmed Combat + Level 1.7 Spellcasting + Level 4.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History You feel very sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, chance to affect: 67%) The scorpion writhes in agony. You feel very sick. The scorpion barely misses you. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, chance to affect: 67%) The scorpion writhes in agony. You feel very sick. The scorpion stings you. The scorpion stings you but does no damage. The white imp puffs mist at you. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, chance to affect: 67%) The scorpion writhes in agony. You feel sick. The scorpion closely misses you. You barely miss the scorpion. The scorpion is almost dead. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion. You kill the scorpion! You feel very sick. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 hand axe. You die... ####.....## #.....# #....## #.#.#.# #...## #.....# ♣ #..## ###.### ♣. #..##### #.# ♣♣. #......# #.# #♣... #..###.# #.# #.~~~O#...##.######.# ..~~~5z@#...........# #.~~~c#...##.######## #♣...♣#......# ♣♣.♣ #..##### ♣.. #..# ♣♣ #..# #..# #..# You could see an ogre, a centaur, a wight and a white imp. Vanquished Creatures 2 scorpions An adder (D:4) A ribbon worm (D:3) 2 dart slugs (D:2) An orc (D:7) 2 bats (D:3) An endoplasm (D:4) A goblin (D:1) 3 hobgoblins 2 ball pythons 2 frilled lizards (D:2) A kobold (D:2) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PsychoBan the Troll Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 185 | D:2 | Reached XP level 2. HP: 18/24 MP: 0/2 331 | D:3 | Noticed a scorpion 348 | D:3 | Killed a scorpion 349 | D:3 | Reached skill level 4 in Necromancy 349 | D:3 | Reached XP level 3. HP: 13/31 MP: 0/4 349 | D:3 | Reached XP level 4. HP: 17/39 MP: 0/5 676 | D:4 | You fall into a shaft and drop 3 floors! 778 | D:7 | Noticed a centaur 779 | D:7 | Noticed an ogre 779 | D:7 | Noticed a scorpion 789 | D:7 | Killed a scorpion 789 | D:7 | HP: 1/40 [centaur/arrow (5)] 789 | D:7 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic D:2: layout_loops_cross, minmay_rat_hole D:3: layout_basic, mrwooster_statue_mirror D:4: layout_loops_corners, vehumet_altar_wand_db, dk_xom_monty_hall, hangedman_minor_gate_pass D:7: nzn_winding_woodlands_cross [nzn_winding_woodlands_5x15_twine, nzn_winding_woodlands_5x15_pockets, nzn_winding_woodlands_5x15_pool, nzn_winding_woodlands_5x15_sidewinder, nzn_winding_woodlands_15x15_killbox], layout_loops_corners, enter_bailey_3 Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 4 | 4.2 Fighting | | 0.3 Dodging | | 1.7 Stealth | | 1.1 Unarmed Combat | | 0.6 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 34 | 6 || 40 Punch | 2 | || 2 Long sword | | 7 || 7 Cast: Necrotise | 15 | 21 || 36 Use: Potion | 5 | || 5 Armour: Robe | 41 | 28 || 69 Dodge: Dodged | 28 | 11 || 39