Dungeon Crawl Stone Soup version 0.28-a0-413-gde365fb1df (webtiles) character file. Game seed: 8095328254101470146 31 Psyclone the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Sept 8, 2021. Mangled by a gnoll (15 damage) ... on level 3 of the Dungeon. The game lasted 00:10:42 (1839 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 1839, Time: 00:10:42 Health: -6/19 AC: 2 Str: 4 XL: 3 Next: 7% Magic: 6/10 EV: 12 Int: 23 God: Gold: 54 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . l - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons g - a +0 dagger i - a +0 short sword l - a +0 falchion (weapon) Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of immolation {unknown} f - 3 scrolls of teleportation {unknown} j - a scroll of fog {unknown} k - a scroll of amnesia {unknown} m - a scroll of blinking {unknown} n - a scroll of identify {unknown} Potions b - a potion of haste {unknown} c - a potion of attraction {unknown} d - a potion of resistance {unknown} h - 3 potions of curing {unknown} Skills: + Level 3.0 Dodging - Level 3.0 Stealth + Level 3.5 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You hit the plant but do no damage. The plant is lightly damaged. A nearby plant withers and dies. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) You see here a +0 leather armour. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. h - 3 green potions (gained 1) You open the door. 2 gnolls come into view. The gnoll shouts! x2; You hear a shout! x2 Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You take 10 damage, and have 9/19 hp. MASSIVE DAMAGE!! You now have 8/10 mp. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You now have 7/10 mp. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ####### ####.....# #<##.....# #.##.....# ##.##.....##.##.. #...'....@'gg...# #..##.....##.##.# #..##.....## #..##......# #..#######.# ...# #.# +#.## #.# .. #.# ... You could see 2 gnolls. Vanquished Creatures An adder (D:2) An orc (D:2) 3 ball pythons (D:1) 5 endoplasms A giant cockroach (D:2) 2 goblins 3 kobolds 2 bats A frilled lizard (D:1) A rat (D:1) 20 creatures vanquished. Vanquished Creatures (others) 4 plants (D:2) 4 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 353 | D:1 | Found a faded altar of an unknown god. 395 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1210 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1214 | D:2 | Learned a level 2 spell: Searing Ray 1839 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_1, layout_rooms, basic_ecumenical_altar, grunt_decor_one_mirror, hangedman_decor_points, st_stairs_8, minmay_misc_feat_room, chequers_serial_rivers_micro_b D:2: layout_loops_ring, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_clump_small, infiniplex_forest_straight_4, infiniplex_forest_pool, infiniplex_forest_end_2, infiniplex_forest_lined_room_2, infiniplex_forest_lined_corner, corexii_shack D:3: layout_basic, serial_shops, shop, kennysheep_potato Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 3.5 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Falchion || 12 Cast: Magic Dart || 34 Searing Ray || 4 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1850 | 1783 | 67 | 155 | 1387 | 3 | 616.7 | Dungeon | 1850 | 1783 | 67 | 155 | 1387 | 3 | 616.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 942 daAuts D:1: 886 daAuts D:3: 21 daAuts