Dungeon Crawl Stone Soup version 0.28-a0-413-gde365fb1df (webtiles) character file. Game seed: 8055350324324482563 28 Psyclone the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Sept 8, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:39 (728 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 728, Time: 00:01:40 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 0% Magic: 3/10 EV: 12 Int: 23 God: Gold: 35 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn e - ring of positive energy MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of positive energy (left hand) Scrolls f - a scroll of acquirement {unknown} Potions c - a potion of berserk rage {unknown} d - a potion of mutation {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The endoplasm is severely wounded. You now have 6/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Your Dodging skill increases to level 3! You now have 5/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. The rat is heavily wounded. You now have 4/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded, 100% to hit) The magic dart hits the rat. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Health restored: 19 You now have 3/10 mp. Memorise Searing Ray, consuming 2 spell levels and leaving 6? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###)..######## #........# #.#...##.# #.#...##.# +# #.##.###.# ..[ #.##.###.# .... #.##..##.# ..... ..###........##...... ...............@'.†.... ......####...####...... #.###. ###..## ..... # #....# .... #.#.## ... #.### +# #.# #...## #.# #....# #.# ###..#.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 endoplasms (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 211 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 725 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 728 | D:1 | Learned a level 2 spell: Searing Ray 728 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_loops_corners, minmay_misc_feat_columns Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total -------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 31 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 727 | 727 | 0 | 9 | 646 | 1 | 727.0 | Dungeon | 727 | 727 | 0 | 9 | 646 | 1 | 727.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 727 daAuts