Psyclone Level 1 of the Dungeon (9, 3, D:1) 23 stones (11, 9, D:1) a +0 club 2 stones (16, 39, D:1) a +0 whip 3 stones (20, 1, D:1) 16 stones (29, 41, D:1) a +0 club (29, 43, D:1) a +0 club (30, 10, D:1) 21 stones (34, 6, D:1) a +0 club (62, 42, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) 16 stones (7, -7, D:2) a +0 club (15, 1, D:2) a +0 quarterstaff (20, -7, D:2) a +0 short sword (38, -14, D:2) a +0 dagger a +0 hunting sling (45, -2, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 7 stones (1, -12, D:3) a +0 club a +0 robe (1, -11, D:3) a +0 whip 2 stones (1, -8, D:3) 19 stones (9, 8, D:3) a +0 trident a +0 ring mail (10, 14, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 hunting sling (11, 13, D:3) a +0 club a +0 dagger a +0 animal skin a +0 helmet a +0 dagger a +0 club (12, -6, D:3) a +0 dagger (16, 30, D:3) a +0 club (19, -5, D:3) 4 poisoned darts (27, 25, D:3) a +2 hand axe of electrocution (27, 26, D:3) a +0 club a +0 leather armour (27, 27, D:3) a +0 trident (32, 25, D:3) a +0 dagger (39, 20, D:3) 22 stones (50, 6, D:3) a +0 club a +0 chain mail a +0 club a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, -21, D:4) a +0 dagger (8, -19, D:4) a scarf of harm (13, -16, D:4) a +0 pair of gloves (15, -24, D:4) a +0 morningstar (15, -23, D:4) a +0 hand axe a +0 halberd (15, -22, D:4) the +1 plate armour "Serare" {rF+} rF: It protects you from fire. a +0 dagger a +0 leather armour a +4 hand axe the +1 scale mail of Vacs {+Blink Str-2 Dex+3} Str: It affects your strength (-2). Dex: It affects your dexterity (+3). +Blink: It lets you blink. a +0 club a +0 club a +0 scale mail a +0 club a +0 club a +0 scale mail a +0 dagger (18, 4, D:4) a +0 ring mail (18, 6, D:4) a +0 flail (19, 5, D:4) a +0 whip of flaming a +0 club (22, 6, D:4) 2 poisoned darts (24, -2, D:4) a +0 short sword (26, -30, D:4) a scarf of harm (26, -12, D:4) a +0 robe (still there?) a +0 dagger (still there?) (28, -14, D:4) a +0 flail 5 poisoned darts a +0 club (28, -13, D:4) a +0 whip (31, -23, D:4) 6 poisoned darts (33, 5, D:4) a +0 falchion a +0 leather armour (33, 6, D:4) a +0 battleaxe a +0 robe (35, -25, D:4) a +0 short sword Level 5 of the Dungeon (3, -35, D:5) a +0 ring mail (6, -24, D:5) 3 poisoned darts (7, -24, D:5) a +0 club (9, -24, D:5) a +0 whip 4 stones (10, -24, D:5) a +0 dagger (11, -24, D:5) a +0 hand axe (11, 10, D:5) a +0 club a +0 club a +0 robe a +0 flail a +0 club a +0 whip (12, 10, D:5) a +0 whip (13, -31, D:5) 10 stones (14, -30, D:5) a +0 mace (14, -24, D:5) a +0 short sword (18, -29, D:5) a +0 dagger 5 stones a +0 rapier (20, -29, D:5) a +0 mace (20, -23, D:5) a +0 scythe (26, 2, D:5) 5 poisoned darts (29, -28, D:5) 3 poisoned darts (29, -22, D:5) a +0 leather armour a +0 flail (30, -22, D:5) a +0 falchion (30, -21, D:5) a +0 club (30, -1, D:5) a +0 dagger (31, -22, D:5) a +0 hand axe a +0 leather armour a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (1, 41, D:6) a +0 short sword (9, 22, D:6) a potion of might (9, 23, D:6) 22 gold pieces (10, 46, D:6) a +0 robe a +0 scythe (17, 20, D:6) a +0 mace a +0 leather armour (21, 37, D:6) a +0 leather armour a +0 robe a +5 battleaxe a +0 robe a +3 great sword (24, -7, D:6) a +0 leather armour (35, -2, D:6) a +0 short sword (35, 38, D:6) a +0 spear (36, -6, D:6) a +0 giant club a +0 dagger (36, 35, D:6) a +0 club (36, 37, D:6) a +0 whip (36, 38, D:6) a +0 flail a +0 robe a +0 whip (40, -7, D:6) a +0 dagger (41, -7, D:6) a +0 whip (44, -6, D:6) a +0 club 16 stones (47, 50, D:6) a +0 whip (48, 40, D:6) a +0 robe (48, 50, D:6) a +0 club 2 poisoned darts (49, 33, D:6) a +0 giant spiked club (49, 50, D:6) a +0 whip a +0 club 8 poisoned darts Level 7 of the Dungeon [Shop] Akhlal's Weapon Shop the +2 flail of the Screaming Gods {flame, rF++ rC-} (405 gold) It burns those it strikes, dealing additional fire damage. rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. a +0 battleaxe (78 gold) a +2 rapier of electrocution (264 gold) a +0 dire flail of draining (110 gold) a +0 arbalest (54 gold) the +4 spear of Luro {vorpal, Int+6} (529 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). (0, 0, D:7) a +0 whip (12, -14, D:7) a +0 scale mail (13, -40, D:7) a +0 dagger (15, -48, D:7) a +0 pair of boots (17, -30, D:7) a +0 short sword 5 stones a +0 club (18, -30, D:7) a +0 short sword a stone a +1 dagger of draining a +0 short sword a +0 club (19, -29, D:7) a +0 club (28, -48, D:7) 16 stones (29, -47, D:7) a +0 whip a +0 robe a +1 whip of electrocution a +0 whip a +0 flail (35, -41, D:7) a +0 falchion (37, -41, D:7) a +0 hand axe a +0 whip (38, -20, D:7) a +0 spear (39, -44, D:7) a +0 hand axe (39, 5, D:7) a +0 spear (41, -28, D:7) an amulet of faith (43, -32, D:7) a +0 whip a +0 ring mail (43, -15, D:7) a +0 hand axe (43, 5, D:7) a +0 halberd (44, 3, D:7) a +0 spear (44, 4, D:7) a +0 flail a +0 ring mail a +0 kite shield a +0 whip (46, 1, D:7) a +0 quarterstaff (46, 4, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 barding (8, 12, D:8) a +0 ring mail (14, -22, D:8) a +0 buckler (14, -20, D:8) a +0 flail (26, -5, D:8) 13 stones (26, 30, D:8) a +0 chain mail (27, 20, D:8) 15 stones (35, 22, D:8) a +0 flail 2 javelins a +0 club a +0 flail a +0 trident a +0 ring mail a +0 flail (35, 23, D:8) a +0 flail (37, -8, D:8) an amulet of faith (38, 21, D:8) a +0 short sword (40, -7, D:8) a +0 dagger (43, 15, D:8) 11 stones Level 9 of the Dungeon [Shop] Coam's Jewellery Emporium an amulet of reflection (360 gold) a ring of protection from fire (300 gold) a ring of magical power (240 gold) a ring of flight (210 gold) a +4 ring of evasion (432 gold) a ring of wizardry (360 gold) a ring of positive energy (240 gold) a ring of protection from cold (300 gold) a ring of poison resistance (240 gold) (0, 0, D:9) a +0 war axe (1, 6, D:9) a +0 spear (1, 44, D:9) a +0 club (7, 25, D:9) a +4 short sword of freezing (9, 21, D:9) a +0 leather armour (11, 22, D:9) a +0 hunting sling a +0 leather armour a +0 short sword of draining (12, 21, D:9) the +0 chain mail of Fortification {Dex+2} (still there?) Dex: It affects your dexterity (+2). a +0 flail (still there?) (12, 22, D:9) a +0 ring mail (still there?) a +0 hand axe (still there?) a +0 robe (still there?) a +0 dagger (still there?) (13, 21, D:9) a +0 robe (still there?) a +0 dagger (still there?) (14, 31, D:9) a +0 ring mail (16, 6, D:9) 2 large rocks (23, 9, D:9) a +0 club a +0 dagger (24, 8, D:9) a +0 short sword a +0 club (37, 44, D:9) 18 stones (47, 43, D:9) a +0 robe a +0 short sword a +0 leather armour (48, 43, D:9) a +0 dagger a +0 dagger a +0 flail (49, 42, D:9) a +0 dagger (54, 41, D:9) an amulet of magic regeneration (56, 15, D:9) a +0 spear (57, 14, D:9) a +0 shortbow (still there?) a +0 spear (still there?) (57, 16, D:9) a +0 vampiric spear (58, 15, D:9) a +0 halberd Level 10 of the Dungeon (15, 19, D:10) 22 stones (16, 10, D:10) a +0 dagger (16, 12, D:10) a +1 vorpal hand axe (16, 46, D:10) 23 stones (27, 43, D:10) a potion of attraction (28, 2, D:10) a +0 quarterstaff (43, 15, D:10) 27 stones Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (7, -14, D:11) a +0 shortbow (7, -2, D:11) a +0 dagger a +0 robe (7, 1, D:11) a book of Callings Level 12 of the Dungeon [Shop] Myhooceash's Weapon Shop (Shop contents are unknown) (0, 0, D:12) a ring of magical power (5, -4, D:12) a +0 ring mail (30, -7, D:12) (unseen) (33, -12, D:12) a wand of charming (7)