Dungeon Sprint DCSS version 0.29-a0-392-g297d3b089c (webtiles) character file. Game seed: 17422113065280981 0 Psyclone the Chiller (level 1, -2/16 HPs) Began as an Octopode Ice Elementalist on May 9, 2022. Slain by a merfolk siren ... wielding a +0 trident (18 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:17 (12 turns). Psyclone the Chiller (Octopode Ice Elementalist) Turns: 12, Time: 00:00:18 Health: -2/16 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: berserking, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 11% 3 Ozocubu's Armour Ice 15% N/A 11% 3 Hailstorm Conj/Ice 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Psyclone the Octopode Ice Elementalist. Press ? for a list of commands and other information. Unknown command. You open the door. 2 boulder beetles come into view. The boulder beetle leaps! Found 243 gold pieces. You close the door. As you open the door, it creaks loudly! 4 scorpions come into view. You close the door. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. Found 243 gold pieces. There is an open door here. You see here 243 gold pieces. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren shouts! The merfolk siren closely misses you. You now have 16/16 hp. You bludgeon the merfolk siren! You grab the merfolk siren. You squeeze the merfolk siren. The merfolk siren is moderately wounded. You constrict the merfolk siren, but do no damage. The merfolk siren misses you. You tentacle-slap the merfolk siren but do no damage. The merfolk siren is moderately wounded. You constrict the merfolk siren, but do no damage. The merfolk siren hits you with a +0 trident!! Ouch! That really hurt! You die... ##. .## .B .B $#. # #+# .# ##.##ss# +.<.+# ##.##ss# ##'## .# #.@.# # #.m#..# ##. .## ## ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Psyclone the Octopode Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 7 | D | Noticed a merfolk siren 12 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 2 Constrict || 1 Tentacles || 1 Use: Potion || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 11 daAuts