Seeded DCSS version 0.29-a0-414-g5075937ec3 (webtiles) character file. Game seed: 3 (custom seed) 114 Psyclone the Chiller (level 4, 27/27 HPs) Began as an Octopode Ice Elementalist on May 15, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:03:05 (2414 turns). Psyclone the Chiller (Octopode Ice Elementalist) Turns: 2414, Time: 00:03:06 Health: 27/27 AC: 1 Str: 7 XL: 4 Next: 98% Magic: 7/7 EV: 13 Int: 19 God: Gold: 120 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: confused, mighty, ambrosia-drunk A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 6.1 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 50% 1d7 4% 3 Ozocubu's Armour Ice 25% N/A 4% 3 Hailstorm Conj/Ice 13% 3d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The worm is moderately wounded. The worm barely misses you. You hit the worm but do no damage. You grab the worm. The worm is moderately wounded. You constrict the worm. The worm bites you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (moderately wounded, constricted by you) You freeze the worm! The worm is severely wounded. You constrict the worm. You now have 4/7 mp. You hit the worm. The worm is almost dead. You constrict the worm. You kill the worm! Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You open the door. Key pressed, stopping explore. Done exploring. Health restored: 27; MP restored: 7 Done exploring. As you read the scroll labelled HOIPASU ENING, it crumbles to dust. Your body is wracked with pain! It was a scroll of torment. You take 12 damage, and have 15/27 hp. MASSIVE DAMAGE!! It was a potion of ambrosia. You are confused. You feel invigorated. You regained 5 hp, and now have 20/27 hp. It was a potion of might. You feel very mighty all of a sudden. You regained 5 hp, and now have 25/27 hp. It was a potion of heal wounds. You feel much better. Health restored: 27 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#...#.#.##........######.# ##.#...#.#.############ ###.##### †#.#...#.#.# #.....# #........ .#.....#.#.# #.....# #.#.##### .##.#+##.#.# #.....# #.#.# ## [##...##.#.# #.....# #.#.####. .###..##.#.# #.....# #........ .# #..##.#.######.....# #.#...... .# #..##.#.##...@(....########### .###..##.#..'.........'.......... .'....##.####.......(.########### .####.##.# #.........######### .# #..#.# #.................# ## ##.#.# #....####.....†...# .# #...# #....# #.........# .# ##..# #....# #......[..# .# #..# #....# #.........# There were no monsters in sight! Vanquished Creatures Jessica (D:2) 3 adders (D:2) 2 worms (D:2) A dart slug (D:1) 2 endoplasms 4 giant cockroaches 3 goblins 6 hobgoblins 9 jackals 3 ball pythons 3 bats 2 frilled lizards 6 kobolds 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 413 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1165 | D:1 | Reached XP level 3. HP: 16/21 MP: 1/6 1188 | D:1 | Reached skill level 5 in Ice Magic 1602 | D:2 | Found a faded altar of an unknown god. 1850 | D:2 | Noticed Jessica 1859 | D:2 | Killed Jessica 1860 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 2233 | D:2 | Reached skill level 6 in Ice Magic 2414 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_loops_cross D:2: layout_basic, ebering_ecumenical_altar_ruins, minmay_pentomino_s4, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 5 6 | 6.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 35 | || 35 Constrict | 11 | 5 || 16 Tentacles | 12 | 8 || 20 Punch | 1 | 1 || 2 Dagger | 8 | 24 || 32 Cast: Freeze | 36 | 4 || 40 Use: Scroll | 1 | 1 || 2 Potion | | 3 || 3 Stab: Sleeping | 5 | 6 || 11 Armor: Skin | 8 | 5 || 13 Dodge: Dodged | 55 | 12 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2413 | 2406 | 7 | 0 | 2060 | 2 | 1206.5 | Dungeon | 2413 | 2406 | 7 | 0 | 2060 | 2 | 1206.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1450 daAuts D:2: 963 daAuts