Seeded DCSS version 0.29-a0-418-gc0181ea820 (webtiles) character file. Game seed: 23 (custom seed) 3 Psyclone the Chiller (level 1, 11/11 HPs) Began as an Octopode Ice Elementalist on May 17, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (204 turns). Psyclone the Chiller (Octopode Ice Elementalist) Turns: 204, Time: 00:00:34 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 3/3 EV: 13 Int: 17 God: Gold: 22 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 0.2 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.1 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 11% 3 Ozocubu's Armour Ice 15% N/A 11% 3 Hailstorm Conj/Ice 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Magic restored. HP restored. Key pressed, stopping explore. You open the door. A goblin comes into view. It is wielding a +0 club. There is an open door here. Health restored: 11; MP restored: 3 The goblin shouts! A bat comes into view. You closely miss the goblin. Your grab misses the goblin. The goblin closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club You freeze the goblin! You kill the goblin! The bat barely misses you. You now have 2/3 mp. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat! You kill the bat! You now have 1/3 mp. You start resting. Magic restored. MP restored: 3 You start waiting. Done waiting. Saving game... please wait. Welcome back, Psyclone the Octopode Ice Elementalist. Game seed: 23 (custom seed) Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....#..# .........# .......... .........# #........## #........# #....).# #@# #.# #. #.# #.# ##'## #.# ##...## ####.##### ##.....#.# #........###........# #.##...#.##.........# #.........'.........+ There were no monsters in sight! Vanquished Creatures A ball python (D:1) A goblin (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 204 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_loops_corners Action || total -------------------------++------- Melee: Unarmed || 2 Constrict || 1 Tentacles || 1 Cast: Freeze || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 204 | 204 | 0 | 123 | 70 | 1 | 204.0 | Dungeon | 204 | 204 | 0 | 123 | 70 | 1 | 204.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 204 daAuts