Seeded DCSS version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 1882581695637917331 (custom seed) 69 Psyclone the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Sept 19, 2023. Slain by Ijyb ... wielding a +0 dagger (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:34 (2463 turns). Psyclone the Conjurer (Octopode Conjurer) Turns: 2463, Time: 00:05:35 Health: 0/27 AC: 1 Str: 4 (6) XL: 4 Next: 20% Magic: 2/8 EV: 13 Int: 19 (22) God: Gold: 115 SH: 0 Dex: 9 (10) Spells: 6/9 levels left rFire . . . g - +1 dagger (freeze) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons g - a +1 dagger of freezing (weapon) Scrolls c - 3 scrolls of identify {@r1} d - 2 scrolls of amnesia k - a scroll of enchant weapon n - a scroll of blinking Potions a - a potion of magic b - 2 potions of ambrosia Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Tukima's Dance Hex 3% N/A 41% 3 Fulminant Prism Conj/Hex 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Passage of Golubria Tloc 3% N/A 83% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15537 Altars: Wu Jian Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Ijyb is moderately wounded. You constrict Ijyb, but do no damage. Ijyb hits you with a +0 dagger. You take 6 damage, and have 19/27 hp. MASSIVE DAMAGE!! You hit Ijyb. You freeze Ijyb. You squeeze Ijyb. Ijyb is moderately wounded. You constrict Ijyb, but do no damage. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is moderately wounded. You constrict Ijyb, but do no damage. Ijyb hits you with a +0 dagger. You take 3 damage, and have 16/27 hp. You hit Ijyb but do no damage. Ijyb is moderately wounded. You constrict Ijyb, but do no damage. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is moderately wounded. You constrict Ijyb, but do no damage. Ijyb misses you. You hit Ijyb but do no damage. You squeeze Ijyb, but do no damage. Ijyb is moderately wounded. You constrict Ijyb. Ijyb misses you. You hit Ijyb but do no damage. You squeeze Ijyb! Ijyb is severely wounded. You constrict Ijyb, but do no damage. Ijyb hits you with a +0 dagger. You take 5 damage, and have 12/27 hp. You barely miss Ijyb. You squeeze Ijyb. Ijyb is severely wounded. You constrict Ijyb, but do no damage. Ijyb hits you with a +0 dagger. You take 2 damage, and have 10/27 hp. You barely miss Ijyb. You squeeze Ijyb, but do no damage. Ijyb is severely wounded. You constrict Ijyb. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 6/27 hp. You hit Ijyb but do no damage. You tentacle-slap Ijyb, but do no damage. Ijyb is almost dead. You constrict Ijyb. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is almost dead. You constrict Ijyb. Ijyb hits you with a +0 dagger. You die... .# ##### #.# .# #.# .# #.# ## #.# # ####.# # #....# ######### #.#### ......... #.# ######### #@# .# #.g.# .# ......# .# ###....# .# ##.#.# .# #.... .# ...... ###### #...$## .#.... You could see Ijyb. Vanquished Creatures 3 adders 2 dart slugs 3 bats 5 endoplasms 3 goblins 7 hobgoblins 3 kobolds A quokka (D:2) A ball python (D:2) 2 frilled lizards (D:2) 6 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 487 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 866 | D:1 | Learned a level 2 spell: Searing Ray 986 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/7 2358 | D:3 | Found an ornate altar of the Wu Jian Council. 2364 | D:3 | Reached XP level 4. HP: 25/27 MP: 8/8 2441 | D:3 | Noticed Ijyb 2463 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic D:2: layout_basic, minmay_tripent D:3: layout_loops_ring, nicolae_wu_jian_wuxing_cycle, serial_bayou_pond_d, uniq_ijyb, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 11 | 19 || 30 Tentacles | 5 | 6 || 11 Constrict | 3 | 2 || 5 Unarmed | 1 | || 1 Punch | 1 | 1 || 2 Cast: Magic Dart | 53 | 3 || 56 Searing Ray | | 1 || 1 Use: Scroll | 7 | || 7 Potion | 4 | || 4 Stab: Sleeping | 2 | 2 || 4 Dodge: Dodged | 11 | 11 || 22